puzzle/game/WsClient.js

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2020-11-07 11:35:29 +01:00
import WsWrapper from './WsWrapper.js'
export default class WsClient extends WsWrapper {
constructor(addr, protocols) {
super(addr, protocols)
this._on = {}
this.onopen = (e) => {
this._dispatch('socket', 'open', e)
}
this.onmessage = (e) => {
this._dispatch('socket', 'message', e)
if (!!this._on['message']) {
const d = this._parseMessageData(e.data)
if (d.event) {
this._dispatch('message', d.event, d.data)
}
}
}
this.onclose = (e) => {
this._dispatch('socket', 'close', e)
}
}
onSocket(tag, callback) {
this.addEventListener('socket', tag, callback)
}
onMessage(tag, callback) {
this.addEventListener('message', tag, callback)
}
addEventListener(type, tag, callback) {
const tags = Array.isArray(tag) ? tag : [tag]
this._on[type] = this._on[type] || {}
for (const t of tags) {
this._on[type][t] = this._on[type][t] || []
this._on[type][t].push(callback)
}
}
_parseMessageData(data) {
try {
const d = JSON.parse(data)
if (d.event) {
return {event: d.event, data: d.data || null}
}
} catch {
}
return {event: null, data: null}
}
_dispatch(type, tag, ...args) {
const t = this._on[type] || {}
const callbacks = (t[tag] || [])
if (callbacks.length === 0) {
return
}
for (const callback of callbacks) {
callback(...args)
}
}
}