puzzle/scripts/fix_image.js

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2021-04-21 09:54:10 +02:00
#!/bin/env node
import GameCommon from '../common/GameCommon.js'
import { logger } from '../common/Util.js'
import Game from '../server/Game.js'
const log = logger('fix_image.js')
function fix(gameId) {
Game.loadGame(gameId)
let changed = false
let imgUrl = GameCommon.getImageUrl(gameId)
if (imgUrl.match(/^\/example-images\//)) {
log.log(`found bad imgUrl: ${imgUrl}`)
imgUrl = imgUrl.replace(/^\/example-images\//, '/uploads/')
GameCommon.setImageUrl(gameId, imgUrl)
changed = true
}
if (changed) {
Game.persistGame(gameId)
}
}
fix(process.argv[2])