2020-11-25 22:03:35 +01:00
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"use strict"
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import {run} from './gameloop.js'
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import Camera from './Camera.js'
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import Graphics from './Graphics.js'
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import Debug from './Debug.js'
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import Communication from './Communication.js'
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import Util from './../common/Util.js'
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import PuzzleGraphics from './PuzzleGraphics.js'
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import Game from './Game.js'
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2020-12-09 01:27:47 +01:00
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import fireworksController from './Fireworks.js'
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2020-12-23 01:19:30 +01:00
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import Protocol from '../common/Protocol.js'
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2021-04-14 19:30:45 +02:00
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import Time from '../common/Time.js'
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2020-11-25 22:03:35 +01:00
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if (typeof GAME_ID === 'undefined') throw '[ GAME_ID not set ]'
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if (typeof WS_ADDRESS === 'undefined') throw '[ WS_ADDRESS not set ]'
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2020-12-22 22:35:09 +01:00
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if (typeof MODE === 'undefined') throw '[ MODE not set ]'
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2020-11-25 22:03:35 +01:00
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if (typeof DEBUG === 'undefined') window.DEBUG = false
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let RERENDER = true
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2021-04-14 19:30:45 +02:00
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let TIME = () => Time.timestamp()
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2020-12-22 22:35:09 +01:00
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2020-11-25 22:03:35 +01:00
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function addCanvasToDom(canvas) {
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canvas.width = window.innerWidth
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canvas.height = window.innerHeight
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document.body.appendChild(canvas)
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window.addEventListener('resize', () => {
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canvas.width = window.innerWidth
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canvas.height = window.innerHeight
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RERENDER = true
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})
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return canvas
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}
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2021-04-14 21:04:07 +02:00
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const ELEMENTS = {
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TABLE: document.createElement('table'),
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TR: document.createElement('tr'),
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TD: document.createElement('td'),
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BUTTON: document.createElement('button'),
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INPUT: document.createElement('input'),
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LABEL: document.createElement('label'),
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DIV: document.createElement('div'),
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A: document.createElement('a'),
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}
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2020-12-07 02:38:07 +01:00
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function addMenuToDom(gameId) {
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const previewImageUrl = Game.getImageUrl(gameId)
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2020-11-25 22:03:35 +01:00
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function row (...elements) {
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2021-04-14 21:04:07 +02:00
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const row = ELEMENTS.TR.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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for (let el of elements) {
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2021-04-14 21:04:07 +02:00
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const td = ELEMENTS.TD.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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td.appendChild(el)
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row.appendChild(td)
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}
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return row
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}
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2020-12-22 22:35:09 +01:00
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function btn(txt) {
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2021-04-14 21:04:07 +02:00
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const btn = ELEMENTS.BUTTON.cloneNode(true)
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2020-12-22 22:35:09 +01:00
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btn.classList.add('btn')
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btn.innerText = txt
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return btn
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}
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2020-11-25 22:03:35 +01:00
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function colorinput() {
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2021-04-14 21:04:07 +02:00
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const input = ELEMENTS.INPUT.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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input.type = 'color'
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return input
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}
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function textinput(maxLength) {
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2021-04-14 21:04:07 +02:00
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const input = ELEMENTS.INPUT.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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input.type = 'text'
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input.maxLength = maxLength
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return input
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}
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function label(text) {
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2021-04-14 21:04:07 +02:00
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const label = ELEMENTS.LABEL.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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label.innerText = text
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return label
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}
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const bgColorPickerEl = colorinput()
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const bgColorPickerRow = row(
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label('Background: '),
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bgColorPickerEl
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)
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const playerColorPickerEl = colorinput()
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const playerColorPickerRow = row(
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label('Color: '),
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playerColorPickerEl
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)
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const nameChangeEl = textinput(16)
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const nameChangeRow = row(
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label('Name: '),
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nameChangeEl
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)
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2021-04-14 21:04:07 +02:00
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const settingsEl = ELEMENTS.TABLE.cloneNode(true)
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2020-12-06 21:55:23 +01:00
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settingsEl.classList.add('settings')
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2020-11-25 22:03:35 +01:00
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settingsEl.appendChild(bgColorPickerRow)
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settingsEl.appendChild(playerColorPickerRow)
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settingsEl.appendChild(nameChangeRow)
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2020-12-06 21:55:23 +01:00
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settingsEl.addEventListener('click', (e) => {
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e.stopPropagation()
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})
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2021-04-14 21:04:07 +02:00
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const settingsOverlay = ELEMENTS.DIV.cloneNode(true)
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2020-12-06 21:55:23 +01:00
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settingsOverlay.classList.add('overlay', 'transparent', 'closed')
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settingsOverlay.appendChild(settingsEl)
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settingsOverlay.addEventListener('click', () => {
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settingsOverlay.classList.toggle('closed')
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})
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2020-11-25 22:03:35 +01:00
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2021-04-14 21:04:07 +02:00
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const previewEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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previewEl.classList.add('preview')
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2021-04-14 21:04:07 +02:00
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const imgEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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imgEl.classList.add('img')
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imgEl.style.backgroundImage = `url(${previewImageUrl})`
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previewEl.appendChild(imgEl)
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2021-04-14 21:04:07 +02:00
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const previewOverlay = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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previewOverlay.classList.add('overlay', 'closed')
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previewOverlay.appendChild(previewEl)
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previewOverlay.addEventListener('click', () => {
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previewOverlay.classList.toggle('closed')
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})
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2021-04-14 21:04:07 +02:00
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const settingsOpenerEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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settingsOpenerEl.classList.add('opener')
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settingsOpenerEl.appendChild(document.createTextNode('🛠️ Settings'))
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settingsOpenerEl.addEventListener('click', () => {
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2020-12-06 21:55:23 +01:00
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settingsOverlay.classList.toggle('closed')
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2020-11-25 22:03:35 +01:00
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})
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2021-04-14 21:04:07 +02:00
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const homeEl = ELEMENTS.A.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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homeEl.classList.add('opener')
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homeEl.appendChild(document.createTextNode('🧩 Puzzles'))
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homeEl.href = "/"
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2021-04-14 21:04:07 +02:00
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const previewOpenerEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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previewOpenerEl.classList.add('opener')
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previewOpenerEl.appendChild(document.createTextNode('🖼️ Preview'))
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previewOpenerEl.addEventListener('click', () => {
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previewOverlay.classList.toggle('closed')
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})
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2021-04-14 21:04:07 +02:00
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const tabsEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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tabsEl.classList.add('tabs')
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tabsEl.appendChild(homeEl)
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tabsEl.appendChild(previewOpenerEl)
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tabsEl.appendChild(settingsOpenerEl)
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2021-04-14 21:04:07 +02:00
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const menuEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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menuEl.classList.add('menu')
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menuEl.appendChild(tabsEl)
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2021-04-14 21:04:07 +02:00
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const scoresTitleEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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scoresTitleEl.appendChild(document.createTextNode('Scores'))
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2021-04-14 21:04:07 +02:00
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const scoresListEl = ELEMENTS.TABLE.cloneNode(true)
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const updateScoreBoard = (ts) => {
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2021-04-14 19:30:45 +02:00
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const minTs = ts - 30 * Time.SEC
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2020-12-21 02:29:14 +01:00
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2020-12-22 22:35:09 +01:00
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const players = Game.getRelevantPlayers(gameId, ts)
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2020-12-21 02:29:14 +01:00
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const actives = players.filter(player => player.ts >= minTs)
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const nonActives = players.filter(player => player.ts < minTs)
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actives.sort((a, b) => b.points - a.points)
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nonActives.sort((a, b) => b.points - a.points)
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2020-11-25 22:03:35 +01:00
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scoresListEl.innerHTML = ''
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2020-12-21 02:29:14 +01:00
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for (let player of actives) {
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const r = row(
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document.createTextNode('⚡'),
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document.createTextNode(player.name),
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document.createTextNode(player.points)
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)
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r.style.color = player.color
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scoresListEl.appendChild(r)
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}
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for (let player of nonActives) {
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2020-11-25 22:03:35 +01:00
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const r = row(
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2020-12-21 02:29:14 +01:00
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document.createTextNode('💤'),
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document.createTextNode(player.name),
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document.createTextNode(player.points)
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2020-11-25 22:03:35 +01:00
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)
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2020-12-21 02:29:14 +01:00
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r.style.color = player.color
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2020-11-25 22:03:35 +01:00
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scoresListEl.appendChild(r)
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}
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}
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2020-12-07 02:38:07 +01:00
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const timerStr = () => {
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const started = Game.getStartTs(gameId)
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const ended = Game.getFinishTs(gameId)
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const icon = ended ? '🏁' : '⏳'
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const from = started;
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2020-12-22 22:35:09 +01:00
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const to = ended || TIME()
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2021-04-14 19:30:45 +02:00
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const timeDiffStr = Time.timeDiffStr(from, to)
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return `${icon} ${timeDiffStr}`
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2020-12-07 02:38:07 +01:00
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}
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2021-04-14 21:04:07 +02:00
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const timerCountdownEl = ELEMENTS.DIV.cloneNode(true)
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2020-12-07 02:38:07 +01:00
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timerCountdownEl.innerText = timerStr()
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setInterval(() => {
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timerCountdownEl.innerText = timerStr()
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2020-12-22 22:35:09 +01:00
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}, 50) // needs to be small, so that it updates quick enough in replay
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2020-12-07 02:38:07 +01:00
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2021-04-14 21:04:07 +02:00
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const timerEl = ELEMENTS.DIV.cloneNode(true)
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2020-12-07 02:38:07 +01:00
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timerEl.classList.add('timer')
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timerEl.appendChild(timerCountdownEl)
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2020-12-22 22:35:09 +01:00
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let replayControl = null
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if (MODE === 'replay') {
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2021-04-14 21:04:07 +02:00
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const replayControlEl = ELEMENTS.DIV.cloneNode(true)
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2020-12-22 22:35:09 +01:00
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const speedUp = btn('⏫')
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const speedDown = btn('⏬')
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const pause = btn('⏸️')
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2021-04-14 21:04:07 +02:00
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const speed = ELEMENTS.DIV.cloneNode(true)
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2020-12-22 22:35:09 +01:00
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replayControlEl.appendChild(speed)
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replayControlEl.appendChild(speedUp)
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replayControlEl.appendChild(speedDown)
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replayControlEl.appendChild(pause)
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timerEl.appendChild(replayControlEl)
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replayControl = { speedUp, speedDown, pause, speed }
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}
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2021-04-14 21:04:07 +02:00
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const scoresEl = ELEMENTS.DIV.cloneNode(true)
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2020-11-25 22:03:35 +01:00
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scoresEl.classList.add('scores')
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scoresEl.appendChild(scoresTitleEl)
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scoresEl.appendChild(scoresListEl)
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2020-12-06 21:55:23 +01:00
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document.body.appendChild(settingsOverlay)
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2020-11-25 22:03:35 +01:00
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document.body.appendChild(previewOverlay)
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2020-12-07 02:38:07 +01:00
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document.body.appendChild(timerEl)
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2020-11-25 22:03:35 +01:00
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document.body.appendChild(menuEl)
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document.body.appendChild(scoresEl)
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return {
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bgColorPickerEl,
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playerColorPickerEl,
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nameChangeEl,
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2021-04-14 21:04:07 +02:00
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updateScoreBoard,
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2020-12-22 22:35:09 +01:00
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replayControl,
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2020-11-25 22:03:35 +01:00
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}
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}
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function initme() {
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// return uniqId()
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let ID = localStorage.getItem('ID')
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if (!ID) {
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ID = Util.uniqId()
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localStorage.setItem('ID', ID)
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}
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return ID
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}
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export default class EventAdapter {
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constructor(canvas, viewport) {
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this.events = []
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this._viewport = viewport
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canvas.addEventListener('mousedown', this._mouseDown.bind(this))
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canvas.addEventListener('mouseup', this._mouseUp.bind(this))
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canvas.addEventListener('mousemove', this._mouseMove.bind(this))
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canvas.addEventListener('wheel', this._wheel.bind(this))
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}
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addEvent(event) {
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this.events.push(event)
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}
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consumeAll() {
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if (this.events.length === 0) {
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return []
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}
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const all = this.events.slice()
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this.events = []
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return all
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}
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_mouseDown(e) {
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if (e.button === 0) {
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const pos = this._viewport.viewportToWorld({
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x: e.offsetX,
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|
|
|
|
y: e.offsetY,
|
|
|
|
|
})
|
2020-12-23 01:19:30 +01:00
|
|
|
this.addEvent([Protocol.INPUT_EV_MOUSE_DOWN, pos.x, pos.y])
|
2020-11-25 22:03:35 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_mouseUp(e) {
|
|
|
|
|
if (e.button === 0) {
|
|
|
|
|
const pos = this._viewport.viewportToWorld({
|
|
|
|
|
x: e.offsetX,
|
|
|
|
|
y: e.offsetY,
|
|
|
|
|
})
|
2020-12-23 01:19:30 +01:00
|
|
|
this.addEvent([Protocol.INPUT_EV_MOUSE_UP, pos.x, pos.y])
|
2020-11-25 22:03:35 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_mouseMove(e) {
|
|
|
|
|
const pos = this._viewport.viewportToWorld({
|
|
|
|
|
x: e.offsetX,
|
|
|
|
|
y: e.offsetY,
|
|
|
|
|
})
|
2020-12-23 01:19:30 +01:00
|
|
|
this.addEvent([Protocol.INPUT_EV_MOUSE_MOVE, pos.x, pos.y])
|
2020-11-25 22:03:35 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_wheel(e) {
|
|
|
|
|
const pos = this._viewport.viewportToWorld({
|
|
|
|
|
x: e.offsetX,
|
|
|
|
|
y: e.offsetY,
|
|
|
|
|
})
|
2020-12-23 01:19:30 +01:00
|
|
|
const evt = e.deltaY < 0 ? Protocol.INPUT_EV_ZOOM_IN : Protocol.INPUT_EV_ZOOM_OUT
|
2020-11-25 22:03:35 +01:00
|
|
|
this.addEvent([evt, pos.x, pos.y])
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
async function main() {
|
|
|
|
|
let gameId = GAME_ID
|
|
|
|
|
let CLIENT_ID = initme()
|
|
|
|
|
|
|
|
|
|
const cursorGrab = await Graphics.loadImageToBitmap('/grab.png')
|
|
|
|
|
const cursorHand = await Graphics.loadImageToBitmap('/hand.png')
|
|
|
|
|
const cursorGrabMask = await Graphics.loadImageToBitmap('/grab_mask.png')
|
|
|
|
|
const cursorHandMask = await Graphics.loadImageToBitmap('/hand_mask.png')
|
|
|
|
|
|
|
|
|
|
const cursors = {}
|
|
|
|
|
const getPlayerCursor = async (p) => {
|
2021-04-14 21:04:07 +02:00
|
|
|
const key = p.color + ' ' + p.d
|
2020-11-25 22:03:35 +01:00
|
|
|
if (!cursors[key]) {
|
|
|
|
|
const cursor = p.d ? cursorGrab : cursorHand
|
|
|
|
|
const mask = p.d ? cursorGrabMask : cursorHandMask
|
|
|
|
|
cursors[key] = await Graphics.colorize(cursor, mask, p.color)
|
|
|
|
|
}
|
|
|
|
|
return cursors[key]
|
|
|
|
|
}
|
|
|
|
|
|
2020-12-22 22:35:09 +01:00
|
|
|
// Create a canvas and attach adapters to it so we can work with it
|
|
|
|
|
const canvas = addCanvasToDom(Graphics.createCanvas())
|
2020-11-25 22:03:35 +01:00
|
|
|
|
|
|
|
|
|
2020-12-22 22:35:09 +01:00
|
|
|
// stuff only available in replay mode...
|
|
|
|
|
// TODO: refactor
|
2021-04-15 12:16:14 +02:00
|
|
|
const REPLAY = {
|
|
|
|
|
log: null,
|
|
|
|
|
logIdx: 0,
|
|
|
|
|
speeds: [0.5, 1, 2, 5, 10, 20, 50],
|
|
|
|
|
speedIdx: 1,
|
|
|
|
|
paused: false,
|
|
|
|
|
lastRealTs: null,
|
|
|
|
|
lastGameTs: null,
|
|
|
|
|
gameStartTs: null,
|
|
|
|
|
}
|
2020-12-22 22:35:09 +01:00
|
|
|
|
|
|
|
|
if (MODE === 'play') {
|
|
|
|
|
const game = await Communication.connect(gameId, CLIENT_ID)
|
2020-12-24 15:29:32 +01:00
|
|
|
Game.newGame(Util.decodeGame(game))
|
2020-12-22 22:35:09 +01:00
|
|
|
} else if (MODE === 'replay') {
|
|
|
|
|
const {game, log} = await Communication.connectReplay(gameId, CLIENT_ID)
|
2020-12-24 15:29:32 +01:00
|
|
|
Game.newGame(Util.decodeGame(game))
|
2021-04-15 12:16:14 +02:00
|
|
|
REPLAY.log = log
|
|
|
|
|
REPLAY.lastRealTs = Time.timestamp()
|
|
|
|
|
REPLAY.gameStartTs = REPLAY.log[0][REPLAY.log[0].length - 1]
|
|
|
|
|
REPLAY.lastGameTs = REPLAY.gameStartTs
|
|
|
|
|
TIME = () => REPLAY.lastGameTs
|
2020-12-22 22:35:09 +01:00
|
|
|
} else {
|
|
|
|
|
throw '[ 2020-12-22 MODE invalid, must be play|replay ]'
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
|
2021-04-14 21:04:07 +02:00
|
|
|
const TILE_DRAW_OFFSET = Game.getTileDrawOffset(gameId)
|
|
|
|
|
const TILE_DRAW_SIZE = Game.getTileDrawSize(gameId)
|
|
|
|
|
const PUZZLE_WIDTH = Game.getPuzzleWidth(gameId)
|
|
|
|
|
const PUZZLE_HEIGHT = Game.getPuzzleHeight(gameId)
|
|
|
|
|
const TABLE_WIDTH = Game.getTableWidth(gameId)
|
|
|
|
|
const TABLE_HEIGHT = Game.getTableHeight(gameId)
|
|
|
|
|
|
2020-12-22 22:35:09 +01:00
|
|
|
const bitmaps = await PuzzleGraphics.loadPuzzleBitmaps(Game.getPuzzle(gameId))
|
|
|
|
|
|
2021-04-14 21:04:07 +02:00
|
|
|
const {bgColorPickerEl, playerColorPickerEl, nameChangeEl, updateScoreBoard, replayControl} = addMenuToDom(gameId)
|
|
|
|
|
updateScoreBoard(TIME())
|
2020-12-09 01:27:47 +01:00
|
|
|
|
2021-04-15 12:16:14 +02:00
|
|
|
const longFinished = !! Game.getFinishTs(gameId)
|
|
|
|
|
let finished = longFinished
|
|
|
|
|
const justFinished = () => finished && !longFinished
|
2020-12-09 01:27:47 +01:00
|
|
|
|
2020-12-22 22:35:09 +01:00
|
|
|
const fireworks = new fireworksController(canvas, Game.getRng(gameId))
|
2020-12-09 01:27:47 +01:00
|
|
|
fireworks.init(canvas)
|
|
|
|
|
|
2020-11-25 22:03:35 +01:00
|
|
|
const ctx = canvas.getContext('2d')
|
2021-04-14 19:39:26 +02:00
|
|
|
canvas.classList.add('loaded')
|
2020-11-25 22:03:35 +01:00
|
|
|
|
|
|
|
|
// initialize some view data
|
|
|
|
|
// this global data will change according to input events
|
|
|
|
|
const viewport = new Camera(canvas)
|
|
|
|
|
// center viewport
|
|
|
|
|
viewport.move(
|
2021-04-14 21:04:07 +02:00
|
|
|
-(TABLE_WIDTH - viewport.width) /2,
|
|
|
|
|
-(TABLE_HEIGHT - viewport.height) /2
|
2020-11-25 22:03:35 +01:00
|
|
|
)
|
|
|
|
|
|
2020-12-07 12:20:09 +01:00
|
|
|
const playerBgColor = () => {
|
|
|
|
|
return (Game.getPlayerBgColor(gameId, CLIENT_ID)
|
|
|
|
|
|| localStorage.getItem('bg_color')
|
|
|
|
|
|| '#222222')
|
|
|
|
|
}
|
|
|
|
|
const playerColor = () => {
|
|
|
|
|
return (Game.getPlayerColor(gameId, CLIENT_ID)
|
|
|
|
|
|| localStorage.getItem('player_color')
|
|
|
|
|
|| '#ffffff')
|
|
|
|
|
}
|
|
|
|
|
const playerName = () => {
|
|
|
|
|
return (Game.getPlayerName(gameId, CLIENT_ID)
|
|
|
|
|
|| localStorage.getItem('player_name')
|
|
|
|
|
|| 'anon')
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
|
2020-12-07 12:20:09 +01:00
|
|
|
const evts = new EventAdapter(canvas, viewport)
|
2020-12-22 22:35:09 +01:00
|
|
|
if (MODE === 'play') {
|
|
|
|
|
bgColorPickerEl.value = playerBgColor()
|
2020-12-23 01:19:30 +01:00
|
|
|
evts.addEvent([Protocol.INPUT_EV_BG_COLOR, bgColorPickerEl.value])
|
2020-12-22 22:35:09 +01:00
|
|
|
bgColorPickerEl.addEventListener('change', () => {
|
|
|
|
|
localStorage.setItem('bg_color', bgColorPickerEl.value)
|
2020-12-23 01:19:30 +01:00
|
|
|
evts.addEvent([Protocol.INPUT_EV_BG_COLOR, bgColorPickerEl.value])
|
2020-12-22 22:35:09 +01:00
|
|
|
})
|
|
|
|
|
playerColorPickerEl.value = playerColor()
|
2020-12-23 01:19:30 +01:00
|
|
|
evts.addEvent([Protocol.INPUT_EV_PLAYER_COLOR, playerColorPickerEl.value])
|
2020-12-22 22:35:09 +01:00
|
|
|
playerColorPickerEl.addEventListener('change', () => {
|
|
|
|
|
localStorage.setItem('player_color', playerColorPickerEl.value)
|
2020-12-23 01:19:30 +01:00
|
|
|
evts.addEvent([Protocol.INPUT_EV_PLAYER_COLOR, playerColorPickerEl.value])
|
2020-12-22 22:35:09 +01:00
|
|
|
})
|
|
|
|
|
nameChangeEl.value = playerName()
|
2020-12-23 01:19:30 +01:00
|
|
|
evts.addEvent([Protocol.INPUT_EV_PLAYER_NAME, nameChangeEl.value])
|
2020-12-22 22:35:09 +01:00
|
|
|
nameChangeEl.addEventListener('change', () => {
|
|
|
|
|
localStorage.setItem('player_name', nameChangeEl.value)
|
2020-12-23 01:19:30 +01:00
|
|
|
evts.addEvent([Protocol.INPUT_EV_PLAYER_NAME, nameChangeEl.value])
|
2020-12-22 22:35:09 +01:00
|
|
|
})
|
|
|
|
|
} else if (MODE === 'replay') {
|
2021-04-14 19:30:45 +02:00
|
|
|
const setSpeedStatus = () => {
|
2021-04-15 12:16:14 +02:00
|
|
|
replayControl.speed.innerText = 'Replay-Speed: ' +
|
|
|
|
|
(REPLAY.speeds[REPLAY.speedIdx] + 'x') +
|
|
|
|
|
(REPLAY.paused ? ' Paused' : '')
|
2020-12-22 22:35:09 +01:00
|
|
|
}
|
|
|
|
|
setSpeedStatus()
|
|
|
|
|
replayControl.speedUp.addEventListener('click', () => {
|
2021-04-15 12:16:14 +02:00
|
|
|
if (REPLAY.speedIdx + 1 < REPLAY.speeds.length) {
|
|
|
|
|
REPLAY.speedIdx++
|
2020-12-22 22:35:09 +01:00
|
|
|
setSpeedStatus()
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
replayControl.speedDown.addEventListener('click', () => {
|
2021-04-15 12:16:14 +02:00
|
|
|
if (REPLAY.speedIdx >= 1) {
|
|
|
|
|
REPLAY.speedIdx--
|
2020-12-22 22:35:09 +01:00
|
|
|
setSpeedStatus()
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
replayControl.pause.addEventListener('click', () => {
|
2021-04-15 12:16:14 +02:00
|
|
|
REPLAY.paused = !REPLAY.paused
|
2020-12-22 22:35:09 +01:00
|
|
|
setSpeedStatus()
|
|
|
|
|
})
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
|
2020-12-22 22:35:09 +01:00
|
|
|
if (MODE === 'play') {
|
|
|
|
|
Communication.onServerChange((msg) => {
|
|
|
|
|
const msgType = msg[0]
|
|
|
|
|
const evClientId = msg[1]
|
|
|
|
|
const evClientSeq = msg[2]
|
|
|
|
|
const evChanges = msg[3]
|
|
|
|
|
for(let [changeType, changeData] of evChanges) {
|
|
|
|
|
switch (changeType) {
|
|
|
|
|
case 'player': {
|
|
|
|
|
const p = Util.decodePlayer(changeData)
|
|
|
|
|
if (p.id !== CLIENT_ID) {
|
|
|
|
|
Game.setPlayer(gameId, p.id, p)
|
|
|
|
|
RERENDER = true
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
case 'tile': {
|
|
|
|
|
const t = Util.decodeTile(changeData)
|
|
|
|
|
Game.setTile(gameId, t.idx, t)
|
2020-11-25 22:03:35 +01:00
|
|
|
RERENDER = true
|
2020-12-22 22:35:09 +01:00
|
|
|
} break;
|
|
|
|
|
case 'data': {
|
|
|
|
|
Game.setPuzzleData(gameId, changeData)
|
|
|
|
|
RERENDER = true
|
|
|
|
|
} break;
|
|
|
|
|
}
|
|
|
|
|
}
|
2021-04-15 12:16:14 +02:00
|
|
|
finished = !! Game.getFinishTs(gameId)
|
2020-12-22 22:35:09 +01:00
|
|
|
})
|
|
|
|
|
} else if (MODE === 'replay') {
|
|
|
|
|
// no external communication for replay mode,
|
2021-04-15 12:16:14 +02:00
|
|
|
// only the REPLAY.log is relevant
|
2020-12-22 22:35:09 +01:00
|
|
|
let inter = setInterval(() => {
|
2021-04-15 12:16:14 +02:00
|
|
|
const realTs = Time.timestamp()
|
|
|
|
|
if (REPLAY.paused) {
|
|
|
|
|
REPLAY.lastRealTs = realTs
|
2020-12-22 22:35:09 +01:00
|
|
|
return
|
|
|
|
|
}
|
2021-04-15 12:16:14 +02:00
|
|
|
const timePassedReal = realTs - REPLAY.lastRealTs
|
|
|
|
|
const timePassedGame = timePassedReal * REPLAY.speeds[REPLAY.speedIdx]
|
|
|
|
|
const maxGameTs = REPLAY.lastGameTs + timePassedGame
|
2020-12-22 22:35:09 +01:00
|
|
|
do {
|
2021-04-15 12:16:14 +02:00
|
|
|
if (REPLAY.paused) {
|
2020-12-22 22:35:09 +01:00
|
|
|
break
|
|
|
|
|
}
|
2021-04-15 12:16:14 +02:00
|
|
|
const nextIdx = REPLAY.logIdx + 1
|
|
|
|
|
if (nextIdx >= REPLAY.log.length) {
|
2020-12-22 22:35:09 +01:00
|
|
|
clearInterval(inter)
|
|
|
|
|
break
|
|
|
|
|
}
|
|
|
|
|
|
2021-04-15 12:16:14 +02:00
|
|
|
const logEntry = REPLAY.log[nextIdx]
|
|
|
|
|
const nextTs = REPLAY.gameStartTs + logEntry[logEntry.length - 1]
|
2020-12-22 22:35:09 +01:00
|
|
|
if (nextTs > maxGameTs) {
|
|
|
|
|
break
|
|
|
|
|
}
|
|
|
|
|
|
2021-04-15 12:16:14 +02:00
|
|
|
const entryWithTs = logEntry.slice()
|
2020-12-23 01:19:30 +01:00
|
|
|
entryWithTs[entryWithTs.length - 1] = nextTs
|
|
|
|
|
if (entryWithTs[0] === Protocol.LOG_ADD_PLAYER) {
|
|
|
|
|
Game.addPlayer(gameId, ...entryWithTs.slice(1))
|
2020-11-25 22:03:35 +01:00
|
|
|
RERENDER = true
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (entryWithTs[0] === Protocol.LOG_UPDATE_PLAYER) {
|
2021-04-15 12:16:14 +02:00
|
|
|
const playerId = Game.getPlayerIdByIndex(gameId, entryWithTs[1])
|
2020-12-23 01:19:30 +01:00
|
|
|
Game.addPlayer(gameId, playerId, ...entryWithTs.slice(2))
|
|
|
|
|
RERENDER = true
|
|
|
|
|
} else if (entryWithTs[0] === Protocol.LOG_HANDLE_INPUT) {
|
2021-04-15 12:16:14 +02:00
|
|
|
const playerId = Game.getPlayerIdByIndex(gameId, entryWithTs[1])
|
2020-12-23 01:19:30 +01:00
|
|
|
Game.handleInput(gameId, playerId, ...entryWithTs.slice(2))
|
2020-11-25 22:03:35 +01:00
|
|
|
RERENDER = true
|
2020-12-22 22:35:09 +01:00
|
|
|
}
|
2021-04-15 12:16:14 +02:00
|
|
|
REPLAY.logIdx = nextIdx
|
2020-12-22 22:35:09 +01:00
|
|
|
} while (true)
|
2021-04-15 12:16:14 +02:00
|
|
|
REPLAY.lastRealTs = realTs
|
|
|
|
|
REPLAY.lastGameTs = maxGameTs
|
2020-12-22 22:35:09 +01:00
|
|
|
}, 50)
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
|
|
|
|
|
let _last_mouse_down = null
|
|
|
|
|
const onUpdate = () => {
|
|
|
|
|
for (let evt of evts.consumeAll()) {
|
2020-12-22 22:35:09 +01:00
|
|
|
if (MODE === 'play') {
|
|
|
|
|
// LOCAL ONLY CHANGES
|
|
|
|
|
// -------------------------------------------------------------
|
|
|
|
|
const type = evt[0]
|
2020-12-23 01:19:30 +01:00
|
|
|
if (type === Protocol.INPUT_EV_MOUSE_MOVE) {
|
2020-12-22 22:35:09 +01:00
|
|
|
if (_last_mouse_down && !Game.getFirstOwnedTile(gameId, CLIENT_ID)) {
|
|
|
|
|
// move the cam
|
|
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
|
|
|
|
const mouse = viewport.worldToViewport(pos)
|
|
|
|
|
const diffX = Math.round(mouse.x - _last_mouse_down.x)
|
|
|
|
|
const diffY = Math.round(mouse.y - _last_mouse_down.y)
|
|
|
|
|
RERENDER = true
|
|
|
|
|
viewport.move(diffX, diffY)
|
2020-11-25 22:03:35 +01:00
|
|
|
|
2020-12-22 22:35:09 +01:00
|
|
|
_last_mouse_down = mouse
|
|
|
|
|
}
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_MOUSE_DOWN) {
|
2020-12-05 19:45:34 +01:00
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
2020-12-22 22:35:09 +01:00
|
|
|
_last_mouse_down = viewport.worldToViewport(pos)
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_MOUSE_UP) {
|
2020-12-22 22:35:09 +01:00
|
|
|
_last_mouse_down = null
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_ZOOM_IN) {
|
2021-04-15 10:01:27 +02:00
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
|
|
|
|
if (viewport.zoomIn(viewport.worldToViewport(pos))) {
|
2020-12-22 22:35:09 +01:00
|
|
|
RERENDER = true
|
|
|
|
|
Game.changePlayer(gameId, CLIENT_ID, pos)
|
|
|
|
|
}
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_ZOOM_OUT) {
|
2021-04-15 10:01:27 +02:00
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
|
|
|
|
if (viewport.zoomOut(viewport.worldToViewport(pos))) {
|
2020-12-22 22:35:09 +01:00
|
|
|
RERENDER = true
|
|
|
|
|
Game.changePlayer(gameId, CLIENT_ID, pos)
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
}
|
2020-12-22 22:35:09 +01:00
|
|
|
|
|
|
|
|
// LOCAL + SERVER CHANGES
|
|
|
|
|
// -------------------------------------------------------------
|
|
|
|
|
const ts = TIME()
|
|
|
|
|
const changes = Game.handleInput(GAME_ID, CLIENT_ID, evt, ts)
|
|
|
|
|
if (changes.length > 0) {
|
2020-11-25 22:03:35 +01:00
|
|
|
RERENDER = true
|
|
|
|
|
}
|
2020-12-22 22:35:09 +01:00
|
|
|
Communication.sendClientEvent(evt)
|
|
|
|
|
} else if (MODE === 'replay') {
|
|
|
|
|
// LOCAL ONLY CHANGES
|
|
|
|
|
// -------------------------------------------------------------
|
|
|
|
|
const type = evt[0]
|
2020-12-23 01:19:30 +01:00
|
|
|
if (type === Protocol.INPUT_EV_MOUSE_MOVE) {
|
2020-12-22 22:35:09 +01:00
|
|
|
if (_last_mouse_down) {
|
|
|
|
|
// move the cam
|
|
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
|
|
|
|
const mouse = viewport.worldToViewport(pos)
|
|
|
|
|
const diffX = Math.round(mouse.x - _last_mouse_down.x)
|
|
|
|
|
const diffY = Math.round(mouse.y - _last_mouse_down.y)
|
|
|
|
|
RERENDER = true
|
|
|
|
|
viewport.move(diffX, diffY)
|
|
|
|
|
|
|
|
|
|
_last_mouse_down = mouse
|
|
|
|
|
}
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_MOUSE_DOWN) {
|
2020-11-25 22:03:35 +01:00
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
2020-12-22 22:35:09 +01:00
|
|
|
_last_mouse_down = viewport.worldToViewport(pos)
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_MOUSE_UP) {
|
2020-12-22 22:35:09 +01:00
|
|
|
_last_mouse_down = null
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_ZOOM_IN) {
|
2021-04-15 10:01:27 +02:00
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
2021-04-15 10:06:20 +02:00
|
|
|
if (viewport.zoomIn(viewport.worldToViewport(pos))) {
|
|
|
|
|
RERENDER = true
|
|
|
|
|
}
|
2020-12-23 01:19:30 +01:00
|
|
|
} else if (type === Protocol.INPUT_EV_ZOOM_OUT) {
|
2021-04-15 10:01:27 +02:00
|
|
|
const pos = { x: evt[1], y: evt[2] }
|
2021-04-15 10:06:20 +02:00
|
|
|
if (viewport.zoomOut(viewport.worldToViewport(pos))) {
|
|
|
|
|
RERENDER = true
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2020-12-09 01:27:47 +01:00
|
|
|
|
2021-04-15 12:16:14 +02:00
|
|
|
finished = !! Game.getFinishTs(gameId)
|
2020-12-09 01:27:47 +01:00
|
|
|
if (justFinished()) {
|
|
|
|
|
fireworks.update()
|
|
|
|
|
RERENDER = true
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const onRender = async () => {
|
|
|
|
|
if (!RERENDER) {
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
let pos
|
|
|
|
|
let dim
|
|
|
|
|
|
|
|
|
|
if (DEBUG) Debug.checkpoint_start(0)
|
|
|
|
|
|
|
|
|
|
// CLEAR CTX
|
|
|
|
|
// ---------------------------------------------------------------
|
2020-12-07 12:20:09 +01:00
|
|
|
ctx.fillStyle = playerBgColor()
|
2020-11-25 22:03:35 +01:00
|
|
|
ctx.fillRect(0, 0, canvas.width, canvas.height)
|
|
|
|
|
if (DEBUG) Debug.checkpoint('clear done')
|
|
|
|
|
// ---------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// DRAW BOARD
|
|
|
|
|
// ---------------------------------------------------------------
|
2020-12-24 20:17:01 +01:00
|
|
|
pos = viewport.worldToViewportRaw({
|
2021-04-14 21:04:07 +02:00
|
|
|
x: (TABLE_WIDTH - PUZZLE_WIDTH) / 2,
|
|
|
|
|
y: (TABLE_HEIGHT - PUZZLE_HEIGHT) / 2
|
2020-11-25 22:03:35 +01:00
|
|
|
})
|
2020-12-24 20:17:01 +01:00
|
|
|
dim = viewport.worldDimToViewportRaw({
|
2021-04-14 21:04:07 +02:00
|
|
|
w: PUZZLE_WIDTH,
|
|
|
|
|
h: PUZZLE_HEIGHT,
|
2020-11-25 22:03:35 +01:00
|
|
|
})
|
2020-12-24 20:17:01 +01:00
|
|
|
ctx.fillStyle = 'rgba(255, 255, 255, .3)'
|
2020-11-25 22:03:35 +01:00
|
|
|
ctx.fillRect(pos.x, pos.y, dim.w, dim.h)
|
|
|
|
|
if (DEBUG) Debug.checkpoint('board done')
|
|
|
|
|
// ---------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// DRAW TILES
|
|
|
|
|
// ---------------------------------------------------------------
|
2020-12-05 19:45:34 +01:00
|
|
|
for (let tile of Game.getTilesSortedByZIndex(gameId)) {
|
2020-11-25 22:03:35 +01:00
|
|
|
const bmp = bitmaps[tile.idx]
|
2020-12-24 20:17:01 +01:00
|
|
|
pos = viewport.worldToViewportRaw({
|
2021-04-14 21:04:07 +02:00
|
|
|
x: TILE_DRAW_OFFSET + tile.pos.x,
|
|
|
|
|
y: TILE_DRAW_OFFSET + tile.pos.y,
|
2020-11-25 22:03:35 +01:00
|
|
|
})
|
2020-12-24 20:17:01 +01:00
|
|
|
dim = viewport.worldDimToViewportRaw({
|
2021-04-14 21:04:07 +02:00
|
|
|
w: TILE_DRAW_SIZE,
|
|
|
|
|
h: TILE_DRAW_SIZE,
|
2020-11-25 22:03:35 +01:00
|
|
|
})
|
|
|
|
|
ctx.drawImage(bmp,
|
|
|
|
|
0, 0, bmp.width, bmp.height,
|
|
|
|
|
pos.x, pos.y, dim.w, dim.h
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
|
if (DEBUG) Debug.checkpoint('tiles done')
|
|
|
|
|
// ---------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// DRAW PLAYERS
|
|
|
|
|
// ---------------------------------------------------------------
|
2020-12-22 22:35:09 +01:00
|
|
|
const ts = TIME()
|
|
|
|
|
for (let player of Game.getActivePlayers(gameId, ts)) {
|
2020-12-05 19:45:34 +01:00
|
|
|
const cursor = await getPlayerCursor(player)
|
2020-12-24 20:17:01 +01:00
|
|
|
const pos = viewport.worldToViewportRaw(player)
|
2020-11-25 22:03:35 +01:00
|
|
|
ctx.drawImage(cursor,
|
|
|
|
|
Math.round(pos.x - cursor.width/2),
|
|
|
|
|
Math.round(pos.y - cursor.height/2)
|
|
|
|
|
)
|
2020-12-22 22:35:09 +01:00
|
|
|
if (MODE === 'play') {
|
|
|
|
|
if (player.id !== CLIENT_ID) {
|
|
|
|
|
ctx.fillStyle = 'white'
|
|
|
|
|
ctx.font = '10px sans-serif'
|
|
|
|
|
ctx.textAlign = 'center'
|
|
|
|
|
ctx.fillText(player.name + ' (' + player.points + ')',
|
|
|
|
|
Math.round(pos.x),
|
|
|
|
|
Math.round(pos.y) + cursor.height
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
|
} else if (MODE === 'replay') {
|
2020-11-25 22:03:35 +01:00
|
|
|
ctx.fillStyle = 'white'
|
|
|
|
|
ctx.font = '10px sans-serif'
|
|
|
|
|
ctx.textAlign = 'center'
|
2020-12-05 19:45:34 +01:00
|
|
|
ctx.fillText(player.name + ' (' + player.points + ')',
|
2020-11-25 22:03:35 +01:00
|
|
|
Math.round(pos.x),
|
|
|
|
|
Math.round(pos.y) + cursor.height
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (DEBUG) Debug.checkpoint('players done')
|
|
|
|
|
|
|
|
|
|
// DRAW PLAYERS
|
|
|
|
|
// ---------------------------------------------------------------
|
2021-04-14 21:04:07 +02:00
|
|
|
updateScoreBoard(ts)
|
2020-11-25 22:03:35 +01:00
|
|
|
if (DEBUG) Debug.checkpoint('scores done')
|
|
|
|
|
// ---------------------------------------------------------------
|
|
|
|
|
|
2020-12-09 01:27:47 +01:00
|
|
|
if (justFinished()) {
|
|
|
|
|
fireworks.render()
|
|
|
|
|
}
|
2020-11-25 22:03:35 +01:00
|
|
|
|
|
|
|
|
RERENDER = false
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
run({
|
|
|
|
|
update: onUpdate,
|
|
|
|
|
render: onRender,
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
main()
|