puzzle/server/util.js

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// get a unique id
export const uniqId = () => Date.now().toString(36) + Math.random().toString(36).substring(2)
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// get a random int between min and max (inclusive)
export const randomInt = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min
// get one random item from the given array
export const choice = (array) => array[randomInt(0, array.length - 1)]
// return a shuffled (shallow) copy of the given array
export const shuffle = (array) => {
let arr = array.slice()
for (let i = 0; i <= arr.length - 2; i++)
{
const j = randomInt(i, arr.length -1);
const tmp = arr[i];
arr[i] = arr[j];
arr[j] = tmp;
}
return arr
}
export default {
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uniqId,
randomInt,
choice,
shuffle,
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}