logger func to better know when and where soemthing was logged
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10 changed files with 83 additions and 31 deletions
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@ -1,11 +1,13 @@
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import fs from 'fs'
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import GameCommon from './../common/GameCommon.js'
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import Util from './../common/Util.js'
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import Util, { logger } from './../common/Util.js'
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import { Rng } from '../common/Rng.js'
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import GameLog from './GameLog.js'
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import { createPuzzle } from './Puzzle.js'
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import Protocol from '../common/Protocol.js'
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const log = logger('Game.js')
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const DATA_DIR = './../data'
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function loadAllGames() {
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@ -27,7 +29,7 @@ function loadGame(gameId) {
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try {
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game = JSON.parse(contents)
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} catch {
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console.log(`[ERR] unable to load game from file ${file}`);
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log.log(`[ERR] unable to load game from file ${file}`);
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}
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if (typeof game.puzzle.data.started === 'undefined') {
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game.puzzle.data.started = Math.round(fs.statSync(file).ctimeMs)
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