image operations via Images.js, directory fun via Dirs.js
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9 changed files with 122 additions and 166 deletions
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@ -1,40 +1,11 @@
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import sizeOf from 'image-size'
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import Util from '../common/Util.js'
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import exif from 'exif'
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import { Rng } from '../common/Rng.js'
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import Images from './Images.js'
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// cut size of each puzzle tile in the
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// final resized version of the puzzle image
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const TILE_SIZE = 64
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async function getDimensions(imagePath) {
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let dimensions = sizeOf(imagePath)
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try {
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const orientation = await getExifOrientation(imagePath)
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// when image is rotated to the left or right, switch width/height
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// https://jdhao.github.io/2019/07/31/image_rotation_exif_info/
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if (orientation === 6 || orientation === 8) {
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return {
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width: dimensions.height,
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height: dimensions.width,
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}
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}
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} catch {}
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return dimensions
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}
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async function getExifOrientation(imagePath) {
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return new Promise((resolve, reject) => {
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new exif.ExifImage({ image: imagePath }, function (error, exifData) {
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if (error) {
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reject(error)
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} else {
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resolve(exifData.image.Orientation)
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}
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})
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})
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}
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async function createPuzzle(
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/** @type Rng */ rng,
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targetTiles,
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@ -44,10 +15,8 @@ async function createPuzzle(
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const imagePath = image.file
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const imageUrl = image.url
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// load bitmap, to determine the original size of the image
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const dim = await getDimensions(imagePath)
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// determine puzzle information from the bitmap
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// determine puzzle information from the image dimensions
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const dim = await Images.getDimensions(imagePath)
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const info = determinePuzzleInfo(dim.width, dim.height, targetTiles)
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let tiles = new Array(info.tiles)
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@ -58,7 +27,7 @@ async function createPuzzle(
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let positions = new Array(info.tiles)
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for (let tile of tiles) {
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let coord = Util.coordByTileIdx(info, tile.idx)
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const coord = Util.coordByTileIdx(info, tile.idx)
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positions[tile.idx] ={
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// instead of info.tileSize, we use info.tileDrawSize
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// to spread the tiles a bit
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