move socket handling to extra file (not GameCommon)
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parent
f1625b75ff
commit
35364c1058
4 changed files with 52 additions and 46 deletions
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@ -40,7 +40,6 @@ function loadAllGames() {
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},
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puzzle: game.puzzle,
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players: game.players,
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sockets: [],
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evtInfos: {}
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})
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}
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@ -58,7 +57,6 @@ async function createGameObject(gameId, targetTiles, image, ts) {
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},
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await createPuzzle(rng, targetTiles, image, ts),
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[],
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[],
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{}
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)
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}
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@ -76,7 +74,6 @@ async function createGame(gameId, targetTiles, image, ts) {
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},
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puzzle: await createPuzzle(rng, targetTiles, image, ts),
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players: [],
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sockets: [],
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evtInfos: {},
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})
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@ -97,11 +94,6 @@ function addPlayer(gameId, playerId, ts) {
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changedGames[gameId] = true
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}
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function addSocket(gameId, socket) {
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GameCommon.addSocket(gameId, socket)
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changedGames[gameId] = true
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}
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function handleInput(gameId, playerId, input, ts) {
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const idx = GameCommon.getPlayerIndexById(gameId, playerId)
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const diff = ts - GameCommon.getStartTs(gameId)
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@ -136,7 +128,6 @@ export default {
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persistChangedGames,
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createGame,
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addPlayer,
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addSocket,
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handleInput,
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getAllGames: GameCommon.getAllGames,
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getRelevantPlayers: GameCommon.getRelevantPlayers,
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@ -146,10 +137,7 @@ export default {
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getTileCount: GameCommon.getTileCount,
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exists: GameCommon.exists,
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playerExists: GameCommon.playerExists,
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socketExists: GameCommon.socketExists,
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removeSocket: GameCommon.removeSocket,
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get: GameCommon.get,
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getSockets: GameCommon.getSockets,
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getStartTs: GameCommon.getStartTs,
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getFinishTs: GameCommon.getFinishTs,
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}
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