some fixes for players syncing
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5 changed files with 54 additions and 46 deletions
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@ -45,7 +45,9 @@ export default {
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createGame,
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exists: GameCommon.exists,
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addPlayer: GameCommon.addPlayer,
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playerExists: GameCommon.playerExists,
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addSocket: GameCommon.addSocket,
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socketExists: GameCommon.socketExists,
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removeSocket: GameCommon.removeSocket,
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get: GameCommon.get,
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getSockets: GameCommon.getSockets,
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