move random functions to rng class, fix some imports
This commit is contained in:
parent
07c08019f5
commit
432e1b6668
16 changed files with 71 additions and 80 deletions
|
|
@ -1,9 +1,9 @@
|
|||
import GameCommon from './../common/GameCommon'
|
||||
import Util from './../common/Util'
|
||||
import { Rng } from '../common/Rng'
|
||||
import { Rng } from './../common/Rng'
|
||||
import GameLog from './GameLog'
|
||||
import { createPuzzle } from './Puzzle'
|
||||
import Protocol from '../common/Protocol'
|
||||
import Protocol from './../common/Protocol'
|
||||
import GameStorage from './GameStorage'
|
||||
|
||||
async function createGameObject(gameId: string, targetTiles: number, image: { file: string, url: string }, ts: number, scoreMode: number) {
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import fs from 'fs'
|
||||
import { logger } from '../common/Util.js'
|
||||
import { DATA_DIR } from '../server/Dirs.js'
|
||||
import { logger } from './../common/Util'
|
||||
import { DATA_DIR } from './../server/Dirs'
|
||||
|
||||
const log = logger('GameLog.js')
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { logger } from '../common/Util.js'
|
||||
import { logger } from './../common/Util'
|
||||
import WebSocket from 'ws'
|
||||
|
||||
const log = logger('GameSocket.js')
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import fs from 'fs'
|
||||
import GameCommon from './../common/GameCommon'
|
||||
import Util, { logger } from './../common/Util'
|
||||
import { Rng } from '../common/Rng'
|
||||
import { Rng } from './../common/Rng'
|
||||
import { DATA_DIR } from './Dirs'
|
||||
import Time from './../common/Time'
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ import fs from 'fs'
|
|||
import exif from 'exif'
|
||||
import sharp from 'sharp'
|
||||
|
||||
import {UPLOAD_DIR, UPLOAD_URL} from './Dirs.js'
|
||||
import {UPLOAD_DIR, UPLOAD_URL} from './Dirs'
|
||||
|
||||
const resizeImage = async (filename: string) => {
|
||||
if (!filename.toLowerCase().match(/\.(jpe?g|webp|png)$/)) {
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import Util from '../common/Util'
|
||||
import { Rng } from '../common/Rng'
|
||||
import Images from './Images.js'
|
||||
import Util from './../common/Util'
|
||||
import { Rng } from './../common/Rng'
|
||||
import Images from './Images'
|
||||
|
||||
interface PuzzleInfo {
|
||||
width: number
|
||||
|
|
@ -89,7 +89,7 @@ async function createPuzzle(
|
|||
}
|
||||
|
||||
// then shuffle the positions
|
||||
positions = Util.shuffle(rng, positions)
|
||||
positions = rng.shuffle(positions)
|
||||
|
||||
tiles = tiles.map(tile => {
|
||||
return Util.encodeTile({
|
||||
|
|
@ -167,9 +167,9 @@ function determinePuzzleTileShapes(
|
|||
let coord = Util.coordByTileIdx(info, i)
|
||||
shapes[i] = {
|
||||
top: coord.y === 0 ? 0 : shapes[i - info.tilesX].bottom * -1,
|
||||
right: coord.x === info.tilesX - 1 ? 0 : Util.choice(rng, tabs),
|
||||
right: coord.x === info.tilesX - 1 ? 0 : rng.choice(tabs),
|
||||
left: coord.x === 0 ? 0 : shapes[i - 1].right * -1,
|
||||
bottom: coord.y === info.tilesY - 1 ? 0 : Util.choice(rng, tabs),
|
||||
bottom: coord.y === info.tilesY - 1 ? 0 : rng.choice(tabs),
|
||||
}
|
||||
}
|
||||
return shapes.map(Util.encodeShape)
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import WebSocket from 'ws'
|
||||
import { logger } from '../common/Util.js'
|
||||
import { logger } from './../common/Util'
|
||||
|
||||
const log = logger('WebSocketServer.js')
|
||||
|
||||
|
|
|
|||
|
|
@ -10,13 +10,9 @@ import v8 from 'v8'
|
|||
import fs from 'fs'
|
||||
import GameLog from './GameLog'
|
||||
import GameSockets from './GameSockets'
|
||||
import Time from '../common/Time'
|
||||
import Time from './../common/Time'
|
||||
import Images from './Images'
|
||||
import {
|
||||
UPLOAD_DIR,
|
||||
UPLOAD_URL,
|
||||
PUBLIC_DIR,
|
||||
} from './Dirs'
|
||||
import { UPLOAD_DIR, UPLOAD_URL, PUBLIC_DIR } from './Dirs'
|
||||
import GameCommon from '../common/GameCommon'
|
||||
import GameStorage from './GameStorage'
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue