split logs so that replay works for long games

This commit is contained in:
Zutatensuppe 2021-06-05 17:13:17 +02:00
parent 22f5ce0065
commit 514b3c6b22
10 changed files with 171 additions and 102 deletions

View file

@ -12,6 +12,12 @@
>
<div>
<div>{{replayText}}</div>
<div>
<label>Skip no action phases: <input
type="checkbox"
v-model="skipNoAction"
@change="g.replayOnSkipToggle()" /></label>
</div>
<button class="btn" @click="g.replayOnSpeedUp()"></button>
<button class="btn" @click="g.replayOnSpeedDown()"></button>
<button class="btn" @click="g.replayOnPauseToggle()"></button>
@ -59,6 +65,7 @@ export default defineComponent({
duration: 0,
piecesDone: 0,
piecesTotal: 0,
skipNoAction: true,
overlay: '',
@ -80,6 +87,7 @@ export default defineComponent({
replayOnSpeedUp: () => {},
replayOnSpeedDown: () => {},
replayOnPauseToggle: () => {},
replayOnSkipToggle: () => {},
connect: () => {},
disconnect: () => {},
unload: () => {},