fix issues with player bgcolor/color and possibly name in replay
This commit is contained in:
parent
10d56e2898
commit
59d0d0dc2a
3 changed files with 12 additions and 2 deletions
|
|
@ -471,11 +471,17 @@ export async function main(
|
|||
|| '#222222')
|
||||
}
|
||||
const playerColor = () => {
|
||||
if (MODE === MODE_REPLAY) {
|
||||
return localStorage.getItem('player_color') || '#ffffff'
|
||||
}
|
||||
return (Game.getPlayerColor(gameId, clientId)
|
||||
|| localStorage.getItem('player_color')
|
||||
|| '#ffffff')
|
||||
}
|
||||
const playerName = () => {
|
||||
if (MODE === MODE_REPLAY) {
|
||||
return localStorage.getItem('player_name') || '#ffffff'
|
||||
}
|
||||
return (Game.getPlayerName(gameId, clientId)
|
||||
|| localStorage.getItem('player_name')
|
||||
|| 'anon')
|
||||
|
|
@ -763,11 +769,15 @@ export async function main(
|
|||
|
||||
_last_mouse_down = mouse
|
||||
}
|
||||
} else if (type === Protocol.INPUT_EV_PLAYER_COLOR) {
|
||||
updatePlayerCursorColor(evt[1])
|
||||
} else if (type === Protocol.INPUT_EV_MOUSE_DOWN) {
|
||||
const pos = { x: evt[1], y: evt[2] }
|
||||
_last_mouse_down = viewport.worldToViewport(pos)
|
||||
updatePlayerCursorState(true)
|
||||
} else if (type === Protocol.INPUT_EV_MOUSE_UP) {
|
||||
_last_mouse_down = null
|
||||
updatePlayerCursorState(false)
|
||||
} else if (type === Protocol.INPUT_EV_ZOOM_IN) {
|
||||
const pos = { x: evt[1], y: evt[2] }
|
||||
RERENDER = true
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue