change dir stucture

This commit is contained in:
Zutatensuppe 2021-05-01 00:16:08 +02:00
parent e18b8d3b98
commit 62f8991e11
26 changed files with 8718 additions and 804 deletions

121
public/Camera.js Normal file
View file

@ -0,0 +1,121 @@
export default class Camera {
constructor() {
this.x = 0
this.y = 0
this.zoom = 1
this.minZoom = .1
this.maxZoom = 6
this.zoomStep = .05
}
move(x, y) {
this.x += x / this.zoom
this.y += y / this.zoom
}
setZoom(newzoom, viewportCoordCenter) {
const zoom = Math.min(Math.max(newzoom, this.minZoom), this.maxZoom)
if (zoom == this.zoom) {
return false
}
const zoomFactor = 1 - (this.zoom / zoom)
this.move(
-viewportCoordCenter.x * zoomFactor,
-viewportCoordCenter.y * zoomFactor,
)
this.zoom = zoom
return true
}
zoomOut(viewportCoordCenter) {
return this.setZoom(
this.zoom - this.zoomStep * this.zoom,
viewportCoordCenter
)
}
zoomIn(viewportCoordCenter) {
return this.setZoom(
this.zoom + this.zoomStep * this.zoom,
viewportCoordCenter
)
}
/**
* Translate a coordinate in the viewport to a
* coordinate in the world, rounded
* @param {x, y} viewportCoord
*/
viewportToWorld(viewportCoord) {
const worldCoord = this.viewportToWorldRaw(viewportCoord)
return {
x: Math.round(worldCoord.x),
y: Math.round(worldCoord.y),
}
}
/**
* Translate a coordinate in the viewport to a
* coordinate in the world, not rounded
* @param {x, y} viewportCoord
*/
viewportToWorldRaw(viewportCoord) {
return {
x: (viewportCoord.x / this.zoom) - this.x,
y: (viewportCoord.y / this.zoom) - this.y,
}
}
/**
* Translate a coordinate in the world to a
* coordinate in the viewport, rounded
* @param {x, y} worldCoord
*/
worldToViewport(worldCoord) {
const viewportCoord = this.worldToViewportRaw(worldCoord)
return {
x: Math.round(viewportCoord.x),
y: Math.round(viewportCoord.y),
}
}
/**
* Translate a coordinate in the world to a
* coordinate in the viewport, not rounded
* @param {x, y} worldCoord
*/
worldToViewportRaw(worldCoord) {
return {
x: (worldCoord.x + this.x) * this.zoom,
y: (worldCoord.y + this.y) * this.zoom,
}
}
/**
* Translate a 2d dimension (width/height) in the world to
* one in the viewport, rounded
* @param {w, h} worldDim
*/
worldDimToViewport(worldDim) {
const viewportDim = this.worldDimToViewportRaw(worldDim)
return {
w: Math.round(viewportDim.w),
h: Math.round(viewportDim.h),
}
}
/**
* Translate a 2d dimension (width/height) in the world to
* one in the viewport, not rounded
* @param {w, h} worldDim
*/
worldDimToViewportRaw(worldDim) {
return {
w: worldDim.w * this.zoom,
h: worldDim.h * this.zoom,
}
}
}