diff --git a/scripts/fix_tiles.js b/scripts/fix_tiles.js index d8aa95f..832bcb8 100644 --- a/scripts/fix_tiles.js +++ b/scripts/fix_tiles.js @@ -10,14 +10,14 @@ function fix_tiles(gameId) { if (tile.owner === -1) { const p = GameCommon.getFinalTilePos(gameId, tile.idx) if (p.x === tile.pos.x && p.y === tile.pos.y) { - console.log('all good', tile.pos) + // console.log('all good', tile.pos) } else { console.log('bad tile pos', tile.pos, 'should be: ', p) tile.pos = p GameCommon.setTile(gameId, tile.idx, tile) changed = true } - } else { + } else if (tile.owner !== 0) { tile.owner = 0 console.log('unowning tile', tile.idx) GameCommon.setTile(gameId, tile.idx, tile)