remove confusing newGame function
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parent
7e0bb8357d
commit
85e9d14b02
4 changed files with 12 additions and 21 deletions
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@ -40,7 +40,7 @@ function loadGame(gameId) {
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if (!Array.isArray(game.players)) {
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game.players = Object.values(game.players)
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}
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GameCommon.newGame({
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const gameObject = {
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id: game.id,
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rng: {
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type: game.rng ? game.rng.type : '_fake_',
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@ -50,7 +50,8 @@ function loadGame(gameId) {
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players: game.players,
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evtInfos: {},
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scoreMode: game.scoreMode || GameCommon.SCORE_MODE_FINAL,
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})
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}
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GameCommon.setGame(gameObject.id, gameObject)
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}
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const changedGames = {}
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@ -67,11 +68,12 @@ async function createGameObject(gameId, targetTiles, image, ts, scoreMode) {
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}
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}
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async function createGame(gameId, targetTiles, image, ts, scoreMode) {
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const gameObject = await createGameObject(gameId, targetTiles, image, ts, scoreMode)
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GameLog.create(gameId)
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GameLog.log(gameId, Protocol.LOG_HEADER, 1, targetTiles, image, ts, scoreMode)
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const gameObject = await createGameObject(gameId, targetTiles, image, ts, scoreMode)
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GameCommon.newGame(gameObject)
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GameCommon.setGame(gameObject.id, gameObject)
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changedGames[gameId] = true
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}
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