show image dimensions when creating game
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7 changed files with 47 additions and 13 deletions
1
build/public/assets/index.4ee35f15.js
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1
build/public/assets/index.4ee35f15.js
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@ -4,9 +4,9 @@
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<meta charset="UTF-8">
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<title>🧩 jigsaw.hyottoko.club</title>
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<script type="module" crossorigin src="/assets/index.e0726e0c.js"></script>
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<script type="module" crossorigin src="/assets/index.4ee35f15.js"></script>
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<link rel="modulepreload" href="/assets/vendor.684f7bc8.js">
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<link rel="stylesheet" href="/assets/index.5c03949d.css">
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<link rel="stylesheet" href="/assets/index.f00a590d.css">
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</head>
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<body>
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<div id="app"></div>
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@ -1410,6 +1410,8 @@ const imageFromDb = (db, imageId) => {
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title: i.title,
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tags: getTags(db, i.id),
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created: i.created * 1000,
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width: i.width,
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height: i.height,
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};
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};
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const allImagesFromDb = (db, tagSlugs, orderBy) => {
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@ -1447,8 +1449,13 @@ inner join images i on i.id = ixc.image_id ${where.sql};
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title: i.title,
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tags: getTags(db, i.id),
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created: i.created * 1000,
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width: i.width,
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height: i.height,
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}));
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};
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/**
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* @deprecated old function, now database is used
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*/
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const allImagesFromDisk = (tags, sort) => {
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let images = fs.readdirSync(UPLOAD_DIR)
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.filter(f => f.toLowerCase().match(/\.(jpe?g|webp|png)$/))
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@ -1460,6 +1467,8 @@ const allImagesFromDisk = (tags, sort) => {
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title: f.replace(/\.[a-z]+$/, ''),
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tags: [],
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created: fs.statSync(`${UPLOAD_DIR}/${f}`).mtime.getTime(),
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width: 0,
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height: 0, // may have to fill when the function is used again
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}));
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switch (sort) {
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case 'alpha_asc':
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