show image dimensions when creating game

This commit is contained in:
Zutatensuppe 2021-06-20 14:21:48 +02:00
parent b8673e6a40
commit 9c0ceb685e
7 changed files with 47 additions and 13 deletions

View file

@ -6,7 +6,10 @@
<div class="has-image">
<responsive-image :src="image.url" :title="image.title" />
</div>
<div class="image-title" v-if="image.title">"{{image.title}}"</div>
<div class="image-title" v-if="image.title || image.width || image.height">
<span class="image-title-title" v-if="image.title">"{{image.title}}"</span>
<span class="image-title-dim" v-if="image.width || image.height">({{image.width}} {{image.height}})</span>
</div>
</div>
<div class="area-settings">
@ -18,27 +21,34 @@
<tr>
<td><label>Scoring: </label></td>
<td>
<label><input type="radio" v-model="scoreMode" value="1" /> Any (Score when pieces are connected to each other or on final location)</label>
<label><input type="radio" v-model="scoreMode" value="1" />
Any (Score when pieces are connected to each other or on final location)</label>
<br />
<label><input type="radio" v-model="scoreMode" value="0" /> Final (Score when pieces are put to their final location)</label>
<label><input type="radio" v-model="scoreMode" value="0" />
Final (Score when pieces are put to their final location)</label>
</td>
</tr>
<tr>
<td><label>Shapes: </label></td>
<td>
<label><input type="radio" v-model="shapeMode" value="0" /> Normal</label>
<label><input type="radio" v-model="shapeMode" value="0" />
Normal</label>
<br />
<label><input type="radio" v-model="shapeMode" value="1" /> Any (flat pieces can occur anywhere)</label>
<label><input type="radio" v-model="shapeMode" value="1" />
Any (flat pieces can occur anywhere)</label>
<br />
<label><input type="radio" v-model="shapeMode" value="2" /> Flat (all pieces flat on all sides)</label>
<label><input type="radio" v-model="shapeMode" value="2" />
Flat (all pieces flat on all sides)</label>
</td>
</tr>
<tr>
<td><label>Snapping: </label></td>
<td>
<label><input type="radio" v-model="snapMode" value="0" /> Normal (pieces snap to final destination and to each other)</label>
<label><input type="radio" v-model="snapMode" value="0" />
Normal (pieces snap to final destination and to each other)</label>
<br />
<label><input type="radio" v-model="snapMode" value="1" /> Real (pieces snap only to corners, already snapped pieces and to each other)</label>
<label><input type="radio" v-model="snapMode" value="1" />
Real (pieces snap only to corners, already snapped pieces and to each other)</label>
</td>
</tr>
</table>
@ -192,4 +202,8 @@ export default defineComponent({
top: .5em;
left: .5em;
}
.new-game-dialog .image-title > span { margin-right: .5em; }
.new-game-dialog .image-title > span:last-child { margin-right: 0; }
.image-title-dim { display: inline-block; white-space: no-wrap; }
</style>