add different score modes
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parent
90590d334e
commit
abf6e6aa02
6 changed files with 101 additions and 30 deletions
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@ -20,6 +20,7 @@ import {
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GAME_DIR,
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TEMPLATE_DIR,
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} from './Dirs.js'
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import GameCommon from '../common/GameCommon.js'
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const log = logger('index.js')
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@ -85,7 +86,13 @@ app.post('/newgame', bodyParser.json(), async (req, res) => {
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const gameId = Util.uniqId()
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if (!Game.exists(gameId)) {
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const ts = Time.timestamp()
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await Game.createGame(gameId, req.body.tiles, req.body.image, ts)
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await Game.createGame(
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gameId,
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req.body.tiles,
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req.body.image,
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ts,
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req.body.scoreMode
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)
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}
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res.send({ url: `/g/${gameId}` })
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})
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@ -151,11 +158,12 @@ wss.on('message', async ({socket, data}) => {
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throw `[gamelog ${gameId} does not exist... ]`
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}
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const log = GameLog.get(gameId)
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let game = await Game.createGameObject(
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const game = await Game.createGameObject(
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gameId,
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log[0][2],
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log[0][3],
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log[0][4]
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log[0][4],
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log[0][5] || GameCommon.SCORE_MODE_FINAL
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)
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notify(
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[Protocol.EV_SERVER_INIT_REPLAY, Util.encodeGame(game), log],
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