change replay to not use WS
This commit is contained in:
parent
81ef9cd704
commit
b8946ef6a8
8 changed files with 71 additions and 123 deletions
|
|
@ -96,63 +96,14 @@ function connect(
|
|||
})
|
||||
}
|
||||
|
||||
function requestReplayData(
|
||||
async function requestReplayData(
|
||||
gameId: string,
|
||||
offset: number,
|
||||
size: number
|
||||
): void {
|
||||
send([Protocol.EV_CLIENT_REPLAY_DATA, offset, size])
|
||||
}
|
||||
|
||||
// TOOD: change replay stuff
|
||||
function connectReplay(
|
||||
address: string,
|
||||
gameId: string,
|
||||
clientId: string
|
||||
): Promise<{ game: any, log: Array<any> }> {
|
||||
clientSeq = 0
|
||||
events = {}
|
||||
setConnectionState(CONN_STATE_CONNECTING)
|
||||
return new Promise(resolve => {
|
||||
ws = new WebSocket(address, clientId + '|' + gameId)
|
||||
ws.onopen = (e) => {
|
||||
setConnectionState(CONN_STATE_CONNECTED)
|
||||
requestReplayData(0, 10000)
|
||||
}
|
||||
ws.onmessage = (e) => {
|
||||
const msg = JSON.parse(e.data)
|
||||
const msgType = msg[0]
|
||||
if (msgType === Protocol.EV_SERVER_REPLAY_DATA) {
|
||||
const log: any[] = msg[1]
|
||||
const game = msg[2] // can be null or encoded game
|
||||
if (game !== null) {
|
||||
// this is the first/initial message
|
||||
const replay: {
|
||||
game: any,
|
||||
log: any[]
|
||||
} = { game, log }
|
||||
resolve(replay)
|
||||
} else {
|
||||
// this is just the next batch of log entries
|
||||
changesCallback(msg)
|
||||
}
|
||||
} else {
|
||||
throw `[ 2021-05-09 invalid connectReplay msgType ${msgType} ]`
|
||||
}
|
||||
}
|
||||
|
||||
ws.onerror = (e) => {
|
||||
setConnectionState(CONN_STATE_DISCONNECTED)
|
||||
throw `[ 2021-05-15 onerror ]`
|
||||
}
|
||||
|
||||
ws.onclose = (e) => {
|
||||
if (e.code === CODE_CUSTOM_DISCONNECT || e.code === CODE_GOING_AWAY) {
|
||||
setConnectionState(CONN_STATE_CLOSED)
|
||||
} else {
|
||||
setConnectionState(CONN_STATE_DISCONNECTED)
|
||||
}
|
||||
}
|
||||
})
|
||||
): Promise<{ log: Array<any>, game: any }> {
|
||||
const res = await fetch(`/api/replay-data?gameId=${gameId}&offset=${offset}&size=${size}`)
|
||||
const json: { log: Array<any>, game: any } = await res.json()
|
||||
return json
|
||||
}
|
||||
|
||||
function disconnect(): void {
|
||||
|
|
@ -173,7 +124,6 @@ function sendClientEvent(evt: any): void {
|
|||
|
||||
export default {
|
||||
connect,
|
||||
connectReplay,
|
||||
requestReplayData,
|
||||
disconnect,
|
||||
sendClientEvent,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue