diff --git a/game/game.js b/game/game.js index 6eb16a4..4ff6811 100644 --- a/game/game.js +++ b/game/game.js @@ -613,7 +613,6 @@ async function main() { PIECE_VIEW_LOOSE = !PIECE_VIEW_LOOSE RERENDER = true } - console.log(PIECE_VIEW_FIXED, PIECE_VIEW_LOOSE) }) const evts = new EventAdapter(canvas, window, viewport) @@ -880,12 +879,10 @@ async function main() { for (let tile of tiles) { if (tile.owner === -1) { - // piece is fixed... if (!PIECE_VIEW_FIXED) { continue; } } else { - // not finished if (!PIECE_VIEW_LOOSE) { continue; }