diff --git a/game/Communication.js b/game/Communication.js index 0c9ea5c..27c885a 100644 --- a/game/Communication.js +++ b/game/Communication.js @@ -33,6 +33,8 @@ function connect(gameId, clientId) { const msgClientSeq = msg[2] if (msgClientId === clientId && events[msgClientSeq]) { delete events[msgClientSeq] + // we have already calculated that change locally. probably + return } changesCallback(msg) }