game stuff
This commit is contained in:
parent
07da40dce7
commit
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20 changed files with 1527 additions and 387 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -1,2 +1,3 @@
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/server/node_modules
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/server/config.js
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/data
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@ -1,4 +1,5 @@
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import Geometry from './Geometry.js'
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import Util from './Util.js'
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const GAMES = {}
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@ -10,13 +11,21 @@ function setGame(gameId, game) {
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GAMES[gameId] = game
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}
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function addPlayer(gameId, playerId, name) {
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function addPlayer(gameId, playerId) {
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const ts = Util.timestamp()
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if (!GAMES[gameId].players[playerId]) {
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GAMES[gameId].players[playerId] = {
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id: playerId,
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x: 0,
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y: 0,
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down: false,
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name: name,
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d: 0, // mouse down
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name: 'anon',
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color: '#ffffff',
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points: 0,
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ts,
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}
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} else {
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changePlayer(gameId, playerId, { ts })
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}
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GAMES[gameId].evtInfos[playerId] = {
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_last_mouse: null,
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@ -32,6 +41,14 @@ function addSocket(gameId, socket) {
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}
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}
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function removeSocket(gameId, socket) {
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GAMES[gameId].sockets = GAMES[gameId].sockets.filter(s => s !== socket)
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}
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function getAllGames() {
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return GAMES
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}
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function get(gameId) {
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return GAMES[gameId]
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}
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@ -294,10 +311,23 @@ function handleInput(gameId, playerId, input) {
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}
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}
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let [type, x, y] = input
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let pos = {x, y}
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if (type === 'down') {
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changePlayer(gameId, playerId, { down: true })
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const ts = Util.timestamp()
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const type = input[0]
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if (type === 'player_color') {
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const color = input[1]
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changePlayer(gameId, playerId, { color, ts })
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_playerChange()
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} else if (type === 'player_name') {
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const name = `${input[1]}`.substr(0, 16)
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changePlayer(gameId, playerId, { name, ts })
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_playerChange()
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} else if (type === 'down') {
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const x = input[1]
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const y = input[2]
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const pos = {x, y}
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changePlayer(gameId, playerId, { d: 1, ts })
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_playerChange()
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evtInfo._last_mouse_down = pos
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@ -311,9 +341,14 @@ function handleInput(gameId, playerId, input) {
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setTilesOwner(gameId, tileIdxs, playerId)
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_tileChanges(tileIdxs)
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}
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evtInfo._last_mouse = pos
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} else if (type === 'move') {
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changePlayer(gameId, playerId, pos)
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const x = input[1]
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const y = input[2]
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const pos = {x, y}
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changePlayer(gameId, playerId, {x, y, ts})
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_playerChange()
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if (evtInfo._last_mouse_down !== null) {
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@ -329,8 +364,14 @@ function handleInput(gameId, playerId, input) {
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evtInfo._last_mouse_down = pos
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}
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evtInfo._last_mouse = pos
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} else if (type === 'up') {
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changePlayer(gameId, playerId, { down: false })
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const x = input[1]
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const y = input[2]
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const pos = {x, y}
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changePlayer(gameId, playerId, { d: 0, ts })
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_playerChange()
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evtInfo._last_mouse_down = null
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@ -349,6 +390,7 @@ function handleInput(gameId, playerId, input) {
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// Snap the tile to the final destination
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moveTilesDiff(gameId, tileIdxs, diff)
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finishTiles(gameId, tileIdxs)
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changePlayer(gameId, playerId, { points: players[playerId].points + tileIdxs.length })
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_tileChanges(tileIdxs)
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} else {
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// Snap to other tiles
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@ -392,8 +434,11 @@ function handleInput(gameId, playerId, input) {
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}
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}
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}
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}
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evtInfo._last_mouse = pos
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} else {
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changePlayer(gameId, playerId, { ts })
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_playerChange()
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}
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return changes
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}
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@ -404,7 +449,9 @@ export default {
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exists,
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addPlayer,
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addSocket,
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removeSocket,
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get,
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getAllGames,
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getSockets,
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handleInput,
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}
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@ -20,9 +20,23 @@ export const shuffle = (array) => {
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return arr
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}
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export const timestamp = () => {
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const d = new Date();
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return Date.UTC(
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d.getUTCFullYear(),
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d.getUTCMonth(),
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d.getUTCDate(),
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d.getUTCHours(),
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d.getUTCMinutes(),
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d.getUTCSeconds(),
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d.getUTCMilliseconds(),
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)
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}
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export default {
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uniqId,
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randomInt,
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choice,
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shuffle,
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timestamp,
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}
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@ -9,7 +9,7 @@ export default class Camera {
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this.height = canvas.height
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this.zoom = 1
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this.minZoom = .2
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this.minZoom = .1
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this.maxZoom = 6
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this.zoomStep = .05
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}
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@ -44,11 +44,11 @@ export default class Camera {
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}
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zoomOut() {
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return this.setZoom(this.zoom - this.zoomStep)
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return this.setZoom(this.zoom - this.zoomStep * this.zoom)
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}
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zoomIn() {
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return this.setZoom(this.zoom + this.zoomStep)
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return this.setZoom(this.zoom + this.zoomStep * this.zoom)
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}
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/**
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@ -15,13 +15,13 @@ function send(message) {
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let clientSeq
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let events
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function connect(gameId, clientId, name) {
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function connect(gameId, clientId) {
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clientSeq = 0
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events = {}
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conn = new WsClient(WS_ADDRESS, clientId + '|' + gameId)
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return new Promise(r => {
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conn.connect()
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send([Protocol.EV_CLIENT_INIT, name])
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send([Protocol.EV_CLIENT_INIT])
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conn.onSocket('message', async ({ data }) => {
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const msg = JSON.parse(data)
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const msgType = msg[0]
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function createCanvas(width = 0, height = 0) {
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const c = document.createElement('canvas')
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c.width = width === 0 ? window.innerWidth : width
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c.height = height === 0 ? window.innerHeight : height
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c.width = width
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c.height = height
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return c
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}
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@ -29,9 +29,26 @@ async function createBitmap(width, height, color) {
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return await createImageBitmap(c)
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}
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async function colorize(image, mask, color) {
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const c = createCanvas(image.width, image.height)
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const ctx = c.getContext('2d')
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ctx.save()
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ctx.drawImage(mask, 0, 0)
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ctx.fillStyle = color
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ctx.globalCompositeOperation = "source-in"
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ctx.fillRect(0, 0, mask.width, mask.height)
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ctx.restore()
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ctx.save()
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ctx.globalCompositeOperation = "destination-over"
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ctx.drawImage(image, 0, 0)
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ctx.restore()
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return await createImageBitmap(c)
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}
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export default {
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createBitmap,
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createCanvas,
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loadImageToBitmap,
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resizeBitmap,
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colorize,
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}
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const path = new Path2D()
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const topLeftEdge = { x: tileMarginWidth, y: tileMarginWidth }
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const topRightEdge = Geometry.pointAdd(topLeftEdge, { x: tileSize, y: 0 })
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const bottomRightEdge = Geometry.pointAdd(topRightEdge, { x: 0, y: tileSize })
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const bottomLeftEdge = Geometry.pointSub(bottomRightEdge, { x: tileSize, y: 0 })
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path.moveTo(topLeftEdge.x, topLeftEdge.y)
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if (shape.top !== 0) {
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for (let i = 0; i < curvyCoords.length / 6; i++) {
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const p1 = Geometry.pointAdd(topLeftEdge, { x: curvyCoords[i * 6 + 0] * tileRatio, y: shape.top * curvyCoords[i * 6 + 1] * tileRatio })
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const p2 = Geometry.pointAdd(topLeftEdge, { x: curvyCoords[i * 6 + 2] * tileRatio, y: shape.top * curvyCoords[i * 6 + 3] * tileRatio })
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const p3 = Geometry.pointAdd(topLeftEdge, { x: curvyCoords[i * 6 + 4] * tileRatio, y: shape.top * curvyCoords[i * 6 + 5] * tileRatio })
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path.bezierCurveTo(p1.x, p1.y, p2.x, p2.y, p3.x, p3.y);
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}
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const topRightEdge = Geometry.pointAdd(topLeftEdge, { x: tileSize, y: 0 })
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} else {
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path.lineTo(topRightEdge.x, topRightEdge.y)
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}
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if (shape.right !== 0) {
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for (let i = 0; i < curvyCoords.length / 6; i++) {
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const p1 = Geometry.pointAdd(topRightEdge, { x: -shape.right * curvyCoords[i * 6 + 1] * tileRatio, y: curvyCoords[i * 6 + 0] * tileRatio })
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const p2 = Geometry.pointAdd(topRightEdge, { x: -shape.right * curvyCoords[i * 6 + 3] * tileRatio, y: curvyCoords[i * 6 + 2] * tileRatio })
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const p3 = Geometry.pointAdd(topRightEdge, { x: -shape.right * curvyCoords[i * 6 + 5] * tileRatio, y: curvyCoords[i * 6 + 4] * tileRatio })
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path.bezierCurveTo(p1.x, p1.y, p2.x, p2.y, p3.x, p3.y);
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}
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const bottomRightEdge = Geometry.pointAdd(topRightEdge, { x: 0, y: tileSize })
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} else {
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path.lineTo(bottomRightEdge.x, bottomRightEdge.y)
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}
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if (shape.bottom !== 0) {
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for (let i = 0; i < curvyCoords.length / 6; i++) {
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let p1 = Geometry.pointSub(bottomRightEdge, { x: curvyCoords[i * 6 + 0] * tileRatio, y: shape.bottom * curvyCoords[i * 6 + 1] * tileRatio })
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let p2 = Geometry.pointSub(bottomRightEdge, { x: curvyCoords[i * 6 + 2] * tileRatio, y: shape.bottom * curvyCoords[i * 6 + 3] * tileRatio })
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let p3 = Geometry.pointSub(bottomRightEdge, { x: curvyCoords[i * 6 + 4] * tileRatio, y: shape.bottom * curvyCoords[i * 6 + 5] * tileRatio })
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path.bezierCurveTo(p1.x, p1.y, p2.x, p2.y, p3.x, p3.y);
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}
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const bottomLeftEdge = Geometry.pointSub(bottomRightEdge, { x: tileSize, y: 0 })
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} else {
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path.lineTo(bottomLeftEdge.x, bottomLeftEdge.y)
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}
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if (shape.left !== 0) {
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for (let i = 0; i < curvyCoords.length / 6; i++) {
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let p1 = Geometry.pointSub(bottomLeftEdge, { x: -shape.left * curvyCoords[i * 6 + 1] * tileRatio, y: curvyCoords[i * 6 + 0] * tileRatio })
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let p2 = Geometry.pointSub(bottomLeftEdge, { x: -shape.left * curvyCoords[i * 6 + 3] * tileRatio, y: curvyCoords[i * 6 + 2] * tileRatio })
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let p3 = Geometry.pointSub(bottomLeftEdge, { x: -shape.left * curvyCoords[i * 6 + 5] * tileRatio, y: curvyCoords[i * 6 + 4] * tileRatio })
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path.bezierCurveTo(p1.x, p1.y, p2.x, p2.y, p3.x, p3.y);
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}
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} else {
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path.lineTo(topLeftEdge.x, topLeftEdge.y)
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}
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paths[key] = path
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return path
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}
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@ -65,13 +82,37 @@ async function createPuzzleTileBitmaps(img, tiles, info) {
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const c = Graphics.createCanvas(tileDrawSize, tileDrawSize)
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const ctx = c.getContext('2d')
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// stroke (slightly darker version of image)
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// -----------------------------------------------------------
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// -----------------------------------------------------------
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ctx.save()
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ctx.lineWidth = 2
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ctx.stroke(path)
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ctx.globalCompositeOperation = 'source-in'
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ctx.drawImage(
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img,
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srcRect.x - tileMarginWidth,
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srcRect.y - tileMarginWidth,
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tileDrawSize,
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tileDrawSize,
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0,
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0,
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tileDrawSize,
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tileDrawSize,
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)
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ctx.restore()
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ctx.save()
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ctx.globalCompositeOperation = 'source-in'
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ctx.globalAlpha = .2
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ctx.fillStyle = 'black'
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ctx.fillRect(0,0, c.width, c.height)
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ctx.restore()
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// main image
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// -----------------------------------------------------------
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// -----------------------------------------------------------
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ctx.save();
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ctx.save()
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ctx.clip(path)
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ctx.drawImage(
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img,
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@ -84,8 +125,65 @@ async function createPuzzleTileBitmaps(img, tiles, info) {
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tileDrawSize,
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tileDrawSize,
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)
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ctx.restore()
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// INSET SHADOW (bottom, right)
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// -----------------------------------------------------------
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// -----------------------------------------------------------
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ctx.save()
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ctx.clip(path)
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ctx.strokeStyle = 'rgba(0,0,0,.4)'
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ctx.lineWidth = 0
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ctx.shadowColor = "black";
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ctx.shadowBlur = 2;
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ctx.shadowOffsetX = -1;
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ctx.shadowOffsetY = -1;
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ctx.stroke(path)
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ctx.restore();
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ctx.restore()
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// INSET SHADOW (top, left)
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// -----------------------------------------------------------
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// -----------------------------------------------------------
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ctx.save()
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ctx.clip(path)
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ctx.strokeStyle = 'rgba(255,255,255,.4)'
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ctx.lineWidth = 0
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ctx.shadowColor = "white";
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ctx.shadowBlur = 2;
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ctx.shadowOffsetX = 1;
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ctx.shadowOffsetY = 1;
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ctx.stroke(path)
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ctx.restore()
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// -----------------------------------------------------------
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// -----------------------------------------------------------
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const tmpc = Graphics.createCanvas(tileDrawSize, tileDrawSize)
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const ctx2 = tmpc.getContext('2d')
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ctx2.save()
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ctx2.lineWidth = 1
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ctx2.stroke(path)
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ctx2.globalCompositeOperation = 'source-in'
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ctx2.drawImage(
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img,
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srcRect.x - tileMarginWidth - 50,
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srcRect.y - tileMarginWidth - 50,
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tileDrawSize + 100,
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tileDrawSize + 100,
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0 - 50,
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0 - 50,
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tileDrawSize + 100,
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tileDrawSize + 100,
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)
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ctx2.restore()
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// ctx2.save()
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// ctx2.globalCompositeOperation = 'source-in'
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// ctx2.globalAlpha = .1
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// ctx2.fillStyle = 'black'
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// ctx2.fillRect(0,0, c.width, c.height)
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// ctx2.restore()
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// ctx.globalCompositeOperation = 'darken'
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ctx.drawImage(tmpc, 0, 0)
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bitmaps[tile.idx] = await createImageBitmap(c)
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}
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503
game/game.js
Normal file
503
game/game.js
Normal file
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@ -0,0 +1,503 @@
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"use strict"
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import {run} from './gameloop.js'
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import Camera from './Camera.js'
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import Graphics from './Graphics.js'
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import Debug from './Debug.js'
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import Communication from './Communication.js'
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import Util from './../common/Util.js'
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import PuzzleGraphics from './PuzzleGraphics.js'
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import Game from './Game.js'
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if (typeof GAME_ID === 'undefined') throw '[ GAME_ID not set ]'
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if (typeof WS_ADDRESS === 'undefined') throw '[ WS_ADDRESS not set ]'
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if (typeof DEBUG === 'undefined') window.DEBUG = false
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let RERENDER = true
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function addCanvasToDom(canvas) {
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canvas.width = window.innerWidth
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canvas.height = window.innerHeight
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document.body.appendChild(canvas)
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window.addEventListener('resize', () => {
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canvas.width = window.innerWidth
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canvas.height = window.innerHeight
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RERENDER = true
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})
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return canvas
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}
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function getActivePlayers(players) {
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const ts = Util.timestamp()
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const activePlayers = []
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for (let id of Object.keys(players)) {
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const player = players[id]
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if (player.ts >= ts - 30000) {
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activePlayers.push(player)
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}
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}
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return activePlayers
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}
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function addMenuToDom(previewImageUrl) {
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function row (...elements) {
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const row = document.createElement('tr')
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for (let el of elements) {
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const td = document.createElement('td')
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td.appendChild(el)
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row.appendChild(td)
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}
|
||||
return row
|
||||
}
|
||||
|
||||
function colorinput() {
|
||||
const input = document.createElement('input')
|
||||
input.type = 'color'
|
||||
return input
|
||||
}
|
||||
|
||||
function textinput(maxLength) {
|
||||
const input = document.createElement('input')
|
||||
input.type = 'text'
|
||||
input.maxLength = maxLength
|
||||
return input
|
||||
}
|
||||
|
||||
function label(text) {
|
||||
const label = document.createElement('label')
|
||||
label.innerText = text
|
||||
return label
|
||||
}
|
||||
|
||||
const bgColorPickerEl = colorinput()
|
||||
const bgColorPickerRow = row(
|
||||
label('Background: '),
|
||||
bgColorPickerEl
|
||||
)
|
||||
|
||||
const playerColorPickerEl = colorinput()
|
||||
const playerColorPickerRow = row(
|
||||
label('Color: '),
|
||||
playerColorPickerEl
|
||||
)
|
||||
|
||||
const nameChangeEl = textinput(16)
|
||||
const nameChangeRow = row(
|
||||
label('Name: '),
|
||||
nameChangeEl
|
||||
)
|
||||
|
||||
const settingsEl = document.createElement('table')
|
||||
settingsEl.classList.add('layer', 'settings', 'closed')
|
||||
settingsEl.appendChild(bgColorPickerRow)
|
||||
settingsEl.appendChild(playerColorPickerRow)
|
||||
settingsEl.appendChild(nameChangeRow)
|
||||
|
||||
const previewEl = document.createElement('div')
|
||||
previewEl.classList.add('preview')
|
||||
|
||||
const imgEl = document.createElement('div')
|
||||
imgEl.classList.add('img')
|
||||
imgEl.style.backgroundImage = `url(${previewImageUrl})`
|
||||
previewEl.appendChild(imgEl)
|
||||
|
||||
const previewOverlay = document.createElement('div')
|
||||
previewOverlay.classList.add('overlay', 'closed')
|
||||
previewOverlay.appendChild(previewEl)
|
||||
previewOverlay.addEventListener('click', () => {
|
||||
previewOverlay.classList.toggle('closed')
|
||||
})
|
||||
|
||||
const settingsOpenerEl = document.createElement('div')
|
||||
settingsOpenerEl.classList.add('opener')
|
||||
settingsOpenerEl.appendChild(document.createTextNode('🛠️ Settings'))
|
||||
settingsOpenerEl.addEventListener('click', () => {
|
||||
settingsEl.classList.toggle('closed')
|
||||
})
|
||||
|
||||
const homeEl = document.createElement('a')
|
||||
homeEl.classList.add('opener')
|
||||
homeEl.appendChild(document.createTextNode('🧩 Puzzles'))
|
||||
homeEl.href = "/"
|
||||
|
||||
const previewOpenerEl = document.createElement('div')
|
||||
previewOpenerEl.classList.add('opener')
|
||||
previewOpenerEl.appendChild(document.createTextNode('🖼️ Preview'))
|
||||
previewOpenerEl.addEventListener('click', () => {
|
||||
previewOverlay.classList.toggle('closed')
|
||||
})
|
||||
|
||||
const tabsEl = document.createElement('div')
|
||||
tabsEl.classList.add('tabs')
|
||||
tabsEl.appendChild(homeEl)
|
||||
tabsEl.appendChild(previewOpenerEl)
|
||||
tabsEl.appendChild(settingsOpenerEl)
|
||||
|
||||
const menuEl = document.createElement('div')
|
||||
menuEl.classList.add('menu')
|
||||
menuEl.appendChild(tabsEl)
|
||||
|
||||
const scoresTitleEl = document.createElement('div')
|
||||
scoresTitleEl.appendChild(document.createTextNode('Scores'))
|
||||
|
||||
const scoresListEl = document.createElement('table')
|
||||
const updateScores = (players) => {
|
||||
const activePlayers = getActivePlayers(players)
|
||||
const scores = activePlayers.map(p => ({
|
||||
name: p.name,
|
||||
points: p.points,
|
||||
color: p.color,
|
||||
}))
|
||||
scores.sort((a, b) => b.points - a.points)
|
||||
scoresListEl.innerHTML = ''
|
||||
for (let score of scores) {
|
||||
const r = row(
|
||||
document.createTextNode(score.name),
|
||||
document.createTextNode(score.points)
|
||||
)
|
||||
r.style.color = score.color
|
||||
scoresListEl.appendChild(r)
|
||||
}
|
||||
}
|
||||
|
||||
const scoresEl = document.createElement('div')
|
||||
scoresEl.classList.add('scores')
|
||||
scoresEl.appendChild(scoresTitleEl)
|
||||
scoresEl.appendChild(scoresListEl)
|
||||
|
||||
document.body.appendChild(settingsEl)
|
||||
document.body.appendChild(previewOverlay)
|
||||
document.body.appendChild(menuEl)
|
||||
document.body.appendChild(scoresEl)
|
||||
|
||||
return {
|
||||
bgColorPickerEl,
|
||||
playerColorPickerEl,
|
||||
nameChangeEl,
|
||||
updateScores,
|
||||
}
|
||||
}
|
||||
|
||||
function initme() {
|
||||
// return uniqId()
|
||||
let ID = localStorage.getItem('ID')
|
||||
if (!ID) {
|
||||
ID = Util.uniqId()
|
||||
localStorage.setItem('ID', ID)
|
||||
}
|
||||
return ID
|
||||
}
|
||||
|
||||
const getFirstOwnedTile = (puzzle, userId) => {
|
||||
for (let t of puzzle.tiles) {
|
||||
if (t.owner === userId) {
|
||||
return t
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
export default class EventAdapter {
|
||||
constructor(canvas, viewport) {
|
||||
this.events = []
|
||||
this._viewport = viewport
|
||||
canvas.addEventListener('mousedown', this._mouseDown.bind(this))
|
||||
canvas.addEventListener('mouseup', this._mouseUp.bind(this))
|
||||
canvas.addEventListener('mousemove', this._mouseMove.bind(this))
|
||||
canvas.addEventListener('wheel', this._wheel.bind(this))
|
||||
}
|
||||
|
||||
addEvent(event) {
|
||||
this.events.push(event)
|
||||
}
|
||||
|
||||
consumeAll() {
|
||||
if (this.events.length === 0) {
|
||||
return []
|
||||
}
|
||||
const all = this.events.slice()
|
||||
this.events = []
|
||||
return all
|
||||
}
|
||||
|
||||
_mouseDown(e) {
|
||||
if (e.button === 0) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
})
|
||||
this.addEvent(['down', pos.x, pos.y])
|
||||
}
|
||||
}
|
||||
|
||||
_mouseUp(e) {
|
||||
if (e.button === 0) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
})
|
||||
this.addEvent(['up', pos.x, pos.y])
|
||||
}
|
||||
}
|
||||
|
||||
_mouseMove(e) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
})
|
||||
this.addEvent(['move', pos.x, pos.y])
|
||||
}
|
||||
|
||||
_wheel(e) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
})
|
||||
const evt = e.deltaY < 0 ? 'zoomin' : 'zoomout'
|
||||
this.addEvent([evt, pos.x, pos.y])
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
let gameId = GAME_ID
|
||||
let CLIENT_ID = initme()
|
||||
|
||||
const cursorGrab = await Graphics.loadImageToBitmap('/grab.png')
|
||||
const cursorHand = await Graphics.loadImageToBitmap('/hand.png')
|
||||
const cursorGrabMask = await Graphics.loadImageToBitmap('/grab_mask.png')
|
||||
const cursorHandMask = await Graphics.loadImageToBitmap('/hand_mask.png')
|
||||
|
||||
const cursors = {}
|
||||
const getPlayerCursor = async (p) => {
|
||||
let key = p.color + ' ' + p.d
|
||||
if (!cursors[key]) {
|
||||
const cursor = p.d ? cursorGrab : cursorHand
|
||||
const mask = p.d ? cursorGrabMask : cursorHandMask
|
||||
cursors[key] = await Graphics.colorize(cursor, mask, p.color)
|
||||
}
|
||||
return cursors[key]
|
||||
}
|
||||
|
||||
const game = await Communication.connect(gameId, CLIENT_ID)
|
||||
Game.createGame(GAME_ID, game);
|
||||
|
||||
const bitmaps = await PuzzleGraphics.loadPuzzleBitmaps(game.puzzle)
|
||||
const puzzle = game.puzzle
|
||||
const players = game.players
|
||||
|
||||
let bgColor = '#222222'
|
||||
|
||||
const changePlayer = (change) => {
|
||||
for (let k of Object.keys(change)) {
|
||||
players[CLIENT_ID][k] = change[k]
|
||||
}
|
||||
}
|
||||
|
||||
const {bgColorPickerEl, playerColorPickerEl, nameChangeEl, updateScores} = addMenuToDom(game.puzzle.info.imageUrl)
|
||||
updateScores(players)
|
||||
|
||||
// Create a dom and attach adapters to it so we can work with it
|
||||
const canvas = addCanvasToDom(Graphics.createCanvas())
|
||||
const ctx = canvas.getContext('2d')
|
||||
|
||||
// initialize some view data
|
||||
// this global data will change according to input events
|
||||
const viewport = new Camera(canvas)
|
||||
// center viewport
|
||||
viewport.move(
|
||||
-(puzzle.info.table.width - viewport.width) /2,
|
||||
-(puzzle.info.table.height - viewport.height) /2
|
||||
)
|
||||
|
||||
const evts = new EventAdapter(canvas, viewport)
|
||||
|
||||
bgColorPickerEl.value = bgColor
|
||||
bgColorPickerEl.addEventListener('change', () => {
|
||||
evts.addEvent(['bg_color', bgColorPickerEl.value])
|
||||
})
|
||||
playerColorPickerEl.value = players[CLIENT_ID].color
|
||||
playerColorPickerEl.addEventListener('change', () => {
|
||||
evts.addEvent(['player_color', playerColorPickerEl.value])
|
||||
})
|
||||
nameChangeEl.value = players[CLIENT_ID].name
|
||||
nameChangeEl.addEventListener('change', () => {
|
||||
evts.addEvent(['player_name', nameChangeEl.value])
|
||||
})
|
||||
|
||||
Communication.onServerChange((msg) => {
|
||||
const msgType = msg[0]
|
||||
const evClientId = msg[1]
|
||||
const evClientSeq = msg[2]
|
||||
const evChanges = msg[3]
|
||||
for(let [changeType, changeData] of evChanges) {
|
||||
switch (changeType) {
|
||||
case 'player': {
|
||||
if (changeData.id !== CLIENT_ID) {
|
||||
players[changeData.id] = changeData
|
||||
RERENDER = true
|
||||
}
|
||||
} break;
|
||||
case 'tile': {
|
||||
puzzle.tiles[changeData.idx] = changeData
|
||||
RERENDER = true
|
||||
} break;
|
||||
case 'data': {
|
||||
puzzle.data = changeData
|
||||
RERENDER = true
|
||||
} break;
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
const tilesSortedByZIndex = () => {
|
||||
const sorted = puzzle.tiles.slice()
|
||||
return sorted.sort((t1, t2) => t1.z - t2.z)
|
||||
}
|
||||
|
||||
let _last_mouse_down = null
|
||||
const onUpdate = () => {
|
||||
for (let evt of evts.consumeAll()) {
|
||||
|
||||
// LOCAL ONLY CHANGES
|
||||
// -------------------------------------------------------------
|
||||
const type = evt[0]
|
||||
if (type === 'bg_color') {
|
||||
const color = evt[1]
|
||||
bgColor = color
|
||||
RERENDER = true
|
||||
} else if (type === 'move') {
|
||||
const pos = { x: evt[1], y: evt[2] }
|
||||
RERENDER = true
|
||||
changePlayer(pos)
|
||||
|
||||
if (_last_mouse_down && !getFirstOwnedTile(puzzle, CLIENT_ID)) {
|
||||
// move the cam
|
||||
const mouse = viewport.worldToViewport(pos)
|
||||
const diffX = Math.round(mouse.x - _last_mouse_down.x)
|
||||
const diffY = Math.round(mouse.y - _last_mouse_down.y)
|
||||
viewport.move(diffX, diffY)
|
||||
|
||||
_last_mouse_down = mouse
|
||||
}
|
||||
} else if (type === 'down') {
|
||||
const pos = { x: evt[1], y: evt[2] }
|
||||
_last_mouse_down = viewport.worldToViewport(pos)
|
||||
} else if (type === 'up') {
|
||||
_last_mouse_down = null
|
||||
} else if (type === 'zoomin') {
|
||||
if (viewport.zoomIn()) {
|
||||
const pos = { x: evt[1], y: evt[2] }
|
||||
RERENDER = true
|
||||
changePlayer(pos)
|
||||
}
|
||||
} else if (type === 'zoomout') {
|
||||
if (viewport.zoomOut()) {
|
||||
const pos = { x: evt[1], y: evt[2] }
|
||||
RERENDER = true
|
||||
changePlayer(pos)
|
||||
}
|
||||
}
|
||||
|
||||
// LOCAL + SERVER CHANGES
|
||||
// -------------------------------------------------------------
|
||||
const changes = Game.handleInput(GAME_ID, CLIENT_ID, evt)
|
||||
if (changes.length > 0) {
|
||||
RERENDER = true
|
||||
}
|
||||
Communication.sendClientEvent(evt)
|
||||
}
|
||||
}
|
||||
|
||||
const onRender = async () => {
|
||||
if (!RERENDER) {
|
||||
return
|
||||
}
|
||||
|
||||
let pos
|
||||
let dim
|
||||
|
||||
if (DEBUG) Debug.checkpoint_start(0)
|
||||
|
||||
// CLEAR CTX
|
||||
// ---------------------------------------------------------------
|
||||
ctx.fillStyle = bgColor
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height)
|
||||
if (DEBUG) Debug.checkpoint('clear done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
// DRAW BOARD
|
||||
// ---------------------------------------------------------------
|
||||
pos = viewport.worldToViewport({
|
||||
x: (puzzle.info.table.width - puzzle.info.width) / 2,
|
||||
y: (puzzle.info.table.height - puzzle.info.height) / 2
|
||||
})
|
||||
dim = viewport.worldDimToViewport({
|
||||
w: puzzle.info.width,
|
||||
h: puzzle.info.height,
|
||||
})
|
||||
ctx.fillStyle = 'rgba(255, 255, 255, .5)'
|
||||
ctx.fillRect(pos.x, pos.y, dim.w, dim.h)
|
||||
if (DEBUG) Debug.checkpoint('board done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
// DRAW TILES
|
||||
// ---------------------------------------------------------------
|
||||
for (let tile of tilesSortedByZIndex()) {
|
||||
const bmp = bitmaps[tile.idx]
|
||||
pos = viewport.worldToViewport({
|
||||
x: puzzle.info.tileDrawOffset + tile.pos.x,
|
||||
y: puzzle.info.tileDrawOffset + tile.pos.y,
|
||||
})
|
||||
dim = viewport.worldDimToViewport({
|
||||
w: puzzle.info.tileDrawSize,
|
||||
h: puzzle.info.tileDrawSize,
|
||||
})
|
||||
ctx.drawImage(bmp,
|
||||
0, 0, bmp.width, bmp.height,
|
||||
pos.x, pos.y, dim.w, dim.h
|
||||
)
|
||||
}
|
||||
if (DEBUG) Debug.checkpoint('tiles done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
// DRAW PLAYERS
|
||||
// ---------------------------------------------------------------
|
||||
for (let p of getActivePlayers(players)) {
|
||||
const cursor = await getPlayerCursor(p)
|
||||
const pos = viewport.worldToViewport(p)
|
||||
ctx.drawImage(cursor,
|
||||
Math.round(pos.x - cursor.width/2),
|
||||
Math.round(pos.y - cursor.height/2)
|
||||
)
|
||||
if (p.id !== CLIENT_ID) {
|
||||
ctx.fillStyle = 'white'
|
||||
ctx.font = '10px sans-serif'
|
||||
ctx.textAlign = 'center'
|
||||
ctx.fillText(p.name + ' (' + p.points + ')',
|
||||
Math.round(pos.x),
|
||||
Math.round(pos.y) + cursor.height
|
||||
)
|
||||
}
|
||||
}
|
||||
if (DEBUG) Debug.checkpoint('players done')
|
||||
|
||||
// DRAW PLAYERS
|
||||
// ---------------------------------------------------------------
|
||||
updateScores(players)
|
||||
if (DEBUG) Debug.checkpoint('scores done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
RERENDER = false
|
||||
}
|
||||
|
||||
run({
|
||||
update: onUpdate,
|
||||
render: onRender,
|
||||
})
|
||||
}
|
||||
|
||||
main()
|
||||
BIN
game/grab_mask.png
Normal file
BIN
game/grab_mask.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 125 B |
BIN
game/hand_mask.png
Normal file
BIN
game/hand_mask.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 140 B |
387
game/index.js
387
game/index.js
|
|
@ -1,307 +1,98 @@
|
|||
"use strict"
|
||||
import {run} from './gameloop.js'
|
||||
import Camera from './Camera.js'
|
||||
import Graphics from './Graphics.js'
|
||||
import Debug from './Debug.js'
|
||||
import Communication from './Communication.js'
|
||||
import Util from './../common/Util.js'
|
||||
import PuzzleGraphics from './PuzzleGraphics.js'
|
||||
import Game from './Game.js'
|
||||
|
||||
if (typeof GAME_ID === 'undefined') throw '[ GAME_ID not set ]'
|
||||
if (typeof WS_ADDRESS === 'undefined') throw '[ WS_ADDRESS not set ]'
|
||||
|
||||
if (typeof DEBUG === 'undefined') window.DEBUG = false
|
||||
|
||||
function addCanvasToDom(canvas) {
|
||||
document.body.append(canvas)
|
||||
return canvas
|
||||
}
|
||||
|
||||
function initme() {
|
||||
// return uniqId()
|
||||
let ID = localStorage.getItem('ID')
|
||||
if (!ID) {
|
||||
ID = Util.uniqId()
|
||||
localStorage.setItem('ID', ID)
|
||||
}
|
||||
let name = localStorage.getItem('NAME')
|
||||
if (!name) {
|
||||
name = prompt('What\'s your name?');
|
||||
localStorage.setItem('NAME', name)
|
||||
}
|
||||
return [ID, name]
|
||||
}
|
||||
|
||||
const getFirstOwnedTile = (puzzle, userId) => {
|
||||
for (let t of puzzle.tiles) {
|
||||
if (t.owner === userId) {
|
||||
return t
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
export default class EventAdapter {
|
||||
constructor(canvas, viewport) {
|
||||
this._mouseEvts = []
|
||||
this._viewport = viewport
|
||||
canvas.addEventListener('mousedown', this._mouseDown.bind(this))
|
||||
canvas.addEventListener('mouseup', this._mouseUp.bind(this))
|
||||
canvas.addEventListener('mousemove', this._mouseMove.bind(this))
|
||||
canvas.addEventListener('wheel', this._wheel.bind(this))
|
||||
}
|
||||
|
||||
consumeAll() {
|
||||
if (this._mouseEvts.length === 0) {
|
||||
return []
|
||||
}
|
||||
const all = this._mouseEvts.slice()
|
||||
this._mouseEvts = []
|
||||
return all
|
||||
}
|
||||
|
||||
_mouseDown(e) {
|
||||
if (e.button === 0) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
const Upload = {
|
||||
name: 'upload',
|
||||
props: {
|
||||
accept: String,
|
||||
label: String,
|
||||
},
|
||||
template: `
|
||||
<label>
|
||||
<input type="file" style="display: none" @change="upload" :accept="accept" />
|
||||
<span class="btn">{{label || 'Upload File'}}</span>
|
||||
</label>
|
||||
`,
|
||||
methods: {
|
||||
async upload(evt) {
|
||||
const file = evt.target.files[0]
|
||||
if (!file) return;
|
||||
const formData = new FormData();
|
||||
formData.append('file', file, file.name);
|
||||
const res = await fetch('/upload', {
|
||||
method: 'post',
|
||||
body: formData,
|
||||
})
|
||||
this._mouseEvts.push(['down', pos.x, pos.y])
|
||||
const j = await res.json()
|
||||
this.$emit('uploaded', j)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
_mouseUp(e) {
|
||||
if (e.button === 0) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
export default {
|
||||
components: {
|
||||
Upload,
|
||||
},
|
||||
props: {
|
||||
games: Array,
|
||||
images: Array,
|
||||
},
|
||||
template: `
|
||||
<div id="app">
|
||||
<h1>Running games</h1>
|
||||
<div v-for="g in games">
|
||||
<a :href="'/g/' + g.id">{{g.title}}</a>
|
||||
</div>
|
||||
|
||||
<h1>New game</h1>
|
||||
<div>
|
||||
<label>Tiles: </label>
|
||||
<input type="text" v-model="tiles" />
|
||||
</div>
|
||||
<div>
|
||||
<label>Image: </label>
|
||||
<span v-if="image">
|
||||
<img :src="image.url" style="width: 150px;" />
|
||||
or
|
||||
<upload @uploaded="mediaImgUploaded($event)" accept="image/*" label="Upload an image" />
|
||||
</span>
|
||||
<span v-else>
|
||||
<upload @uploaded="mediaImgUploaded($event)" accept="image/*" label="Upload an image" />
|
||||
(or select from below)
|
||||
</span>
|
||||
</div>
|
||||
<span class="btn" :class="" @click="newGame">Start new game</span>
|
||||
|
||||
<h1>Image lib</h1>
|
||||
<div>
|
||||
<img
|
||||
v-for="i in images"
|
||||
:src="i.url"
|
||||
@click="image = i"
|
||||
style="width: 150px; display: inline-block; margin: 5px;"
|
||||
/>
|
||||
</div>
|
||||
</div>`,
|
||||
data() {
|
||||
return {
|
||||
tiles: 1000,
|
||||
image: '',
|
||||
}
|
||||
},
|
||||
methods: {
|
||||
mediaImgUploaded(j) {
|
||||
this.image = j.image
|
||||
},
|
||||
async newGame() {
|
||||
const res = await fetch('/newgame', {
|
||||
method: 'post',
|
||||
headers: {
|
||||
'Accept': 'application/json',
|
||||
'Content-Type': 'application/json'
|
||||
},
|
||||
body: JSON.stringify({tiles: this.tiles, image: this.image}),
|
||||
})
|
||||
this._mouseEvts.push(['up', pos.x, pos.y])
|
||||
if (res.status === 200) {
|
||||
const game = await res.json()
|
||||
location.assign(game.url)
|
||||
}
|
||||
}
|
||||
|
||||
_mouseMove(e) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
})
|
||||
this._mouseEvts.push(['move', pos.x, pos.y])
|
||||
}
|
||||
|
||||
_wheel(e) {
|
||||
const pos = this._viewport.viewportToWorld({
|
||||
x: e.offsetX,
|
||||
y: e.offsetY,
|
||||
})
|
||||
const evt = e.deltaY < 0 ? 'zoomin' : 'zoomout'
|
||||
this._mouseEvts.push([evt, pos.x, pos.y])
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
let gameId = GAME_ID
|
||||
let [CLIENT_ID, name] = initme()
|
||||
|
||||
let cursorGrab = await Graphics.loadImageToBitmap('/grab.png')
|
||||
let cursorHand = await Graphics.loadImageToBitmap('/hand.png')
|
||||
|
||||
const game = await Communication.connect(gameId, CLIENT_ID, name)
|
||||
Game.createGame(GAME_ID, game);
|
||||
|
||||
const bitmaps = await PuzzleGraphics.loadPuzzleBitmaps(game.puzzle)
|
||||
const puzzle = game.puzzle
|
||||
const players = game.players
|
||||
|
||||
let rerender = true
|
||||
|
||||
const changePlayer = (change) => {
|
||||
for (let k of Object.keys(change)) {
|
||||
players[CLIENT_ID][k] = change[k]
|
||||
}
|
||||
}
|
||||
|
||||
// Create a dom and attach adapters to it so we can work with it
|
||||
const canvas = addCanvasToDom(Graphics.createCanvas())
|
||||
const ctx = canvas.getContext('2d')
|
||||
|
||||
// initialize some view data
|
||||
// this global data will change according to input events
|
||||
const viewport = new Camera(canvas)
|
||||
// center viewport
|
||||
viewport.move(
|
||||
-(puzzle.info.table.width - viewport.width) /2,
|
||||
-(puzzle.info.table.height - viewport.height) /2
|
||||
)
|
||||
|
||||
const evts = new EventAdapter(canvas, viewport)
|
||||
|
||||
Communication.onServerChange((msg) => {
|
||||
const msgType = msg[0]
|
||||
const evClientId = msg[1]
|
||||
const evClientSeq = msg[2]
|
||||
const evChanges = msg[3]
|
||||
for(let [changeType, changeData] of evChanges) {
|
||||
switch (changeType) {
|
||||
case 'player': {
|
||||
if (changeData.id !== CLIENT_ID) {
|
||||
players[changeData.id] = changeData
|
||||
rerender = true
|
||||
}
|
||||
} break;
|
||||
case 'tile': {
|
||||
puzzle.tiles[changeData.idx] = changeData
|
||||
rerender = true
|
||||
} break;
|
||||
case 'data': {
|
||||
puzzle.data = changeData
|
||||
rerender = true
|
||||
} break;
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// In the middle of the table, there is a board. this is to
|
||||
// tell the player where to place the final puzzle
|
||||
const boardColor = '#505050'
|
||||
|
||||
const tilesSortedByZIndex = () => {
|
||||
const sorted = puzzle.tiles.slice()
|
||||
return sorted.sort((t1, t2) => t1.z - t2.z)
|
||||
}
|
||||
|
||||
let _last_mouse_down = null
|
||||
const onUpdate = () => {
|
||||
for (let evt of evts.consumeAll()) {
|
||||
|
||||
// LOCAL ONLY CHANGES
|
||||
// -------------------------------------------------------------
|
||||
const type = evt[0]
|
||||
const pos = {x: evt[1], y: evt[2]}
|
||||
if (type === 'move') {
|
||||
rerender = true
|
||||
changePlayer(pos)
|
||||
|
||||
if (_last_mouse_down && !getFirstOwnedTile(puzzle, CLIENT_ID)) {
|
||||
// move the cam
|
||||
const mouse = viewport.worldToViewport(pos)
|
||||
const diffX = Math.round(mouse.x - _last_mouse_down.x)
|
||||
const diffY = Math.round(mouse.y - _last_mouse_down.y)
|
||||
viewport.move(diffX, diffY)
|
||||
|
||||
_last_mouse_down = mouse
|
||||
}
|
||||
} else if (type === 'down') {
|
||||
_last_mouse_down = viewport.worldToViewport(pos)
|
||||
} else if (type === 'up') {
|
||||
_last_mouse_down = null
|
||||
} else if (type === 'zoomin') {
|
||||
if (viewport.zoomIn()) {
|
||||
rerender = true
|
||||
changePlayer(pos)
|
||||
}
|
||||
} else if (type === 'zoomout') {
|
||||
if (viewport.zoomOut()) {
|
||||
rerender = true
|
||||
changePlayer(pos)
|
||||
}
|
||||
}
|
||||
|
||||
// LOCAL + SERVER CHANGES
|
||||
// -------------------------------------------------------------
|
||||
const changes = Game.handleInput(GAME_ID, CLIENT_ID, evt)
|
||||
if (changes.length > 0) {
|
||||
rerender = true
|
||||
}
|
||||
Communication.sendClientEvent(evt)
|
||||
}
|
||||
}
|
||||
|
||||
const onRender = () => {
|
||||
if (!rerender) {
|
||||
return
|
||||
}
|
||||
|
||||
let pos
|
||||
let dim
|
||||
|
||||
if (DEBUG) Debug.checkpoint_start(0)
|
||||
|
||||
// CLEAR CTX
|
||||
// ---------------------------------------------------------------
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height)
|
||||
if (DEBUG) Debug.checkpoint('clear done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
// DRAW BOARD
|
||||
// ---------------------------------------------------------------
|
||||
pos = viewport.worldToViewport({
|
||||
x: (puzzle.info.table.width - puzzle.info.width) / 2,
|
||||
y: (puzzle.info.table.height - puzzle.info.height) / 2
|
||||
})
|
||||
dim = viewport.worldDimToViewport({
|
||||
w: puzzle.info.width,
|
||||
h: puzzle.info.height,
|
||||
})
|
||||
ctx.fillStyle = boardColor
|
||||
ctx.fillRect(pos.x, pos.y, dim.w, dim.h)
|
||||
if (DEBUG) Debug.checkpoint('board done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
// DRAW TILES
|
||||
// ---------------------------------------------------------------
|
||||
for (let tile of tilesSortedByZIndex()) {
|
||||
const bmp = bitmaps[tile.idx]
|
||||
pos = viewport.worldToViewport({
|
||||
x: puzzle.info.tileDrawOffset + tile.pos.x,
|
||||
y: puzzle.info.tileDrawOffset + tile.pos.y,
|
||||
})
|
||||
dim = viewport.worldDimToViewport({
|
||||
w: puzzle.info.tileDrawSize,
|
||||
h: puzzle.info.tileDrawSize,
|
||||
})
|
||||
ctx.drawImage(bmp,
|
||||
0, 0, bmp.width, bmp.height,
|
||||
pos.x, pos.y, dim.w, dim.h
|
||||
)
|
||||
}
|
||||
if (DEBUG) Debug.checkpoint('tiles done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
// DRAW PLAYERS
|
||||
// ---------------------------------------------------------------
|
||||
for (let id of Object.keys(players)) {
|
||||
const p = players[id]
|
||||
const cursor = p.down ? cursorGrab : cursorHand
|
||||
const pos = viewport.worldToViewport(p)
|
||||
ctx.drawImage(cursor,
|
||||
Math.round(pos.x - cursor.width/2),
|
||||
Math.round(pos.y - cursor.height/2)
|
||||
)
|
||||
if (id !== CLIENT_ID) {
|
||||
ctx.fillStyle = 'white'
|
||||
ctx.font = '10px sans-serif'
|
||||
ctx.textAlign = 'center'
|
||||
ctx.fillText(p.name,
|
||||
Math.round(pos.x),
|
||||
Math.round(pos.y) + cursor.height
|
||||
)
|
||||
}
|
||||
}
|
||||
if (DEBUG) Debug.checkpoint('players done')
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
|
||||
rerender = false
|
||||
}
|
||||
|
||||
run({
|
||||
update: onUpdate,
|
||||
render: onRender,
|
||||
})
|
||||
}
|
||||
|
||||
main()
|
||||
|
|
|
|||
145
game/style.css
Normal file
145
game/style.css
Normal file
|
|
@ -0,0 +1,145 @@
|
|||
:root {
|
||||
--main-color: #c1b19f;
|
||||
--link-color: #808db0;
|
||||
--link-hover-color: #c5cfeb;
|
||||
--highlight-color: #dd7e7e;
|
||||
--input-bg-color: #262523;
|
||||
--bg-color: rgba(0,0,0,.7);
|
||||
}
|
||||
|
||||
html,
|
||||
body {
|
||||
margin: 0;
|
||||
background: #2b2b2b;
|
||||
color: var(--main-color);
|
||||
height: 100%;
|
||||
font-family: sans-serif;
|
||||
}
|
||||
|
||||
a { color: var(--link-color); text-decoration: none; }
|
||||
a:hover { color: var(--link-hover-color); }
|
||||
|
||||
.scores {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
|
||||
background: var(--bg-color);
|
||||
padding: 5px;
|
||||
border: solid 1px black;
|
||||
box-shadow: 0 0 10px 0 rgba(0,0,0,.7);
|
||||
}
|
||||
|
||||
.menu {
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
background: var(--bg-color);
|
||||
padding: 5px;
|
||||
border: solid 1px black;
|
||||
box-shadow: 0 0 10px 0 rgba(0,0,0,.7);
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.closed {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.layer {
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
top: 50%;
|
||||
transform: translate(-50%,-50%);
|
||||
background: var(--bg-color);
|
||||
padding: 5px;
|
||||
border: solid 1px black;
|
||||
box-shadow: 0 0 10px 0 rgba(0,0,0,.7);
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.overlay {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
z-index: 10;
|
||||
background: var(--bg-color);
|
||||
}
|
||||
|
||||
.preview {
|
||||
position: absolute;
|
||||
top: 20px;
|
||||
left: 20px;
|
||||
bottom: 20px;
|
||||
right: 20px;
|
||||
}
|
||||
|
||||
.preview .img {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
position: absolute;
|
||||
background-repeat: no-repeat;
|
||||
background-position: center;
|
||||
background-size: contain;
|
||||
}
|
||||
|
||||
.menu .opener {
|
||||
display: inline-block;
|
||||
margin-right: 10px;
|
||||
color: var(--link-color);
|
||||
}
|
||||
|
||||
.menu .opener:last-child {
|
||||
margin-right: 0;
|
||||
}
|
||||
|
||||
.menu .opener:hover {
|
||||
color: var(--link-hover-color);
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
canvas {
|
||||
cursor: none;
|
||||
}
|
||||
|
||||
input {
|
||||
background: #333230;
|
||||
border-radius: 4px;
|
||||
color: var(--main-color);
|
||||
padding: 6px 10px;
|
||||
border: solid 1px black;
|
||||
box-shadow: 0 0 3px rgba(0, 0,0,0.3) inset;
|
||||
}
|
||||
|
||||
input:focus {
|
||||
border: solid 1px #686767;
|
||||
background: var(--input-bg-color);
|
||||
}
|
||||
|
||||
.btn {
|
||||
font: 15px sans-serif;
|
||||
display: inline-block;
|
||||
background: var(--input-bg-color);
|
||||
color: var(--link-color);
|
||||
border: solid 1px black;
|
||||
padding: 5px 10px;
|
||||
box-shadow: 1px 1px 2px rgba(0,0,0,.5), 0 0 1px rgba(150,150,150,.4) inset;
|
||||
border-radius: 4px;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.btn:hover {
|
||||
background: #2f2e2c;
|
||||
color: var(--link-hover-color);
|
||||
border: solid 1px #111;
|
||||
box-shadow: 0 0 1px rgba(150,150,150,.4) inset;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.btn:disabled {
|
||||
background: #2f2e2c;
|
||||
color: #8c4747 !important;
|
||||
border: solid 1px #111;
|
||||
box-shadow: 0 0 1px rgba(150,150,150,.4) inset;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
16
game/templates/game.html.twig
Normal file
16
game/templates/game.html.twig
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" href="/style.css" />
|
||||
<style type="text/css">
|
||||
html,
|
||||
body {
|
||||
overflow: hidden;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<script>window.GAME_ID = '{{GAME_ID}}'</script>
|
||||
<script>window.WS_ADDRESS = '{{WS_ADDRESS}}'</script>
|
||||
<script src="/game.js" type="module"></script>
|
||||
</body>
|
||||
</html>
|
||||
21
game/templates/index.html.twig
Normal file
21
game/templates/index.html.twig
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" href="/style.css" />
|
||||
<script src="https://cdn.jsdelivr.net/npm/vue@2.6.11"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div id="app"></div>
|
||||
<script type="module">
|
||||
import Page from "/index.js"
|
||||
new Vue({
|
||||
el: '#app',
|
||||
render: (h) => h(Page, {
|
||||
props: {
|
||||
games: {{ games|json_encode|raw }},
|
||||
images: {{ images|json_encode|raw }},
|
||||
},
|
||||
}),
|
||||
})
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
@ -1,3 +1,4 @@
|
|||
import fs from 'fs'
|
||||
import { createPuzzle } from './Puzzle.js'
|
||||
import GameCommon from './../common/GameCommon.js'
|
||||
|
||||
|
|
@ -5,18 +6,47 @@ async function createGame(gameId, targetTiles, image) {
|
|||
const game = {
|
||||
puzzle: await createPuzzle(targetTiles, image),
|
||||
players: {},
|
||||
|
||||
sockets: [],
|
||||
evtInfos: {},
|
||||
}
|
||||
GameCommon.setGame(gameId, game)
|
||||
}
|
||||
|
||||
function loadAllGames() {
|
||||
const files = fs.readdirSync('./../data/')
|
||||
for (const f of files) {
|
||||
if (!f.match(/\.json$/)) {
|
||||
continue
|
||||
}
|
||||
const gameId = f.replace(/\.json$/, '')
|
||||
const contents = fs.readFileSync(`./../data/${f}`, 'utf-8')
|
||||
const game = JSON.parse(contents)
|
||||
GameCommon.setGame(gameId, {
|
||||
puzzle: game.puzzle,
|
||||
players: game.players,
|
||||
sockets: [],
|
||||
evtInfos: {},
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function store(gameId) {
|
||||
const game = GameCommon.get(gameId)
|
||||
fs.writeFileSync('./../data/' + gameId + '.json', JSON.stringify({
|
||||
puzzle: game.puzzle,
|
||||
players: game.players,
|
||||
}))
|
||||
}
|
||||
|
||||
export default {
|
||||
loadAllGames,
|
||||
getAllGames: GameCommon.getAllGames,
|
||||
store,
|
||||
createGame,
|
||||
exists: GameCommon.exists,
|
||||
addPlayer: GameCommon.addPlayer,
|
||||
addSocket: GameCommon.addSocket,
|
||||
removeSocket: GameCommon.removeSocket,
|
||||
get: GameCommon.get,
|
||||
getSockets: GameCommon.getSockets,
|
||||
handleInput: GameCommon.handleInput,
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ import Util from './../common/Util.js'
|
|||
const TILE_SIZE = 64
|
||||
|
||||
async function createPuzzle(targetTiles, image) {
|
||||
const imagePath = './../game' + image
|
||||
const imageUrl = image
|
||||
const imagePath = image.file
|
||||
const imageUrl = image.url
|
||||
|
||||
// load bitmap, to determine the original size of the image
|
||||
const dim = sizeOf(imagePath)
|
||||
|
|
|
|||
|
|
@ -67,6 +67,7 @@ class WebSocketServer {
|
|||
return socket.terminate()
|
||||
}
|
||||
socket.isAlive = false
|
||||
this.evt.dispatch('close', {socket})
|
||||
socket.ping(() => { })
|
||||
})
|
||||
}, 30000)
|
||||
|
|
|
|||
125
server/index.js
125
server/index.js
|
|
@ -1,58 +1,91 @@
|
|||
import WebSocketServer from './WebSocketServer.js'
|
||||
|
||||
import fs from 'fs'
|
||||
import express from 'express'
|
||||
import multer from 'multer'
|
||||
import config from './config.js'
|
||||
import Protocol from './../common/Protocol.js'
|
||||
import Util from './../common/Util.js'
|
||||
import Game from './Game.js'
|
||||
import twing from 'twing'
|
||||
import bodyParser from 'body-parser'
|
||||
|
||||
// desired number of tiles
|
||||
// actual calculated number can be higher
|
||||
const TARGET_TILES = 1000
|
||||
|
||||
const IMAGES = [
|
||||
'/example-images/ima_86ec3fa.jpeg',
|
||||
'/example-images/bleu.png',
|
||||
'/example-images/saechsische_schweiz.jpg',
|
||||
'/example-images/132-2048x1365.jpg',
|
||||
const allImages = () => [
|
||||
...fs.readdirSync('./../game/example-images/').map(f => ({
|
||||
file: `./../game/example-images/${f}`,
|
||||
url: `/example-images/${f}`,
|
||||
})),
|
||||
...fs.readdirSync('./../data/uploads/').map(f => ({
|
||||
file: `./../data/uploads/${f}`,
|
||||
url: `/uploads/${f}`,
|
||||
})),
|
||||
]
|
||||
|
||||
const games = {}
|
||||
|
||||
const port = config.http.port
|
||||
const hostname = config.http.hostname
|
||||
const app = express()
|
||||
|
||||
const uploadDir = './../data/uploads'
|
||||
const storage = multer.diskStorage({
|
||||
destination: uploadDir,
|
||||
filename: function (req, file, cb) {
|
||||
cb(null , file.originalname);
|
||||
}
|
||||
})
|
||||
const upload = multer({storage}).single('file');
|
||||
|
||||
const statics = express.static('./../game/')
|
||||
app.use('/g/:gid', (req, res, next) => {
|
||||
res.send(`
|
||||
<html><head><style>
|
||||
html,body {margin: 0; overflow: hidden;}
|
||||
html, body, #main { background: #222 }
|
||||
canvas {cursor: none;}
|
||||
</style></head><body>
|
||||
<script>window.GAME_ID = '${req.params.gid}'</script>
|
||||
<script>window.WS_ADDRESS = '${config.ws.connectstring}'</script>
|
||||
<script src="/index.js" type="module"></script>
|
||||
</body>
|
||||
</html>
|
||||
`)
|
||||
|
||||
const render = async (template, data) => {
|
||||
const loader = new twing.TwingLoaderFilesystem('./../game/templates')
|
||||
const env = new twing.TwingEnvironment(loader)
|
||||
return env.render(template, data)
|
||||
}
|
||||
|
||||
app.use('/g/:gid', async (req, res, next) => {
|
||||
res.send(await render('game.html.twig', {
|
||||
GAME_ID: req.params.gid,
|
||||
WS_ADDRESS: config.ws.connectstring,
|
||||
}))
|
||||
})
|
||||
app.post('/upload', (req, res) => {
|
||||
upload(req, res, (err) => {
|
||||
if (err) {
|
||||
console.log(err)
|
||||
res.status(400).send("Something went wrong!");
|
||||
}
|
||||
res.send({
|
||||
image: {
|
||||
file: './../data/uploads/' + req.file.filename,
|
||||
url: '/uploads/' + req.file.filename,
|
||||
},
|
||||
})
|
||||
})
|
||||
})
|
||||
app.post('/newgame', bodyParser.json(), async (req, res) => {
|
||||
console.log(req.body.tiles, req.body.image)
|
||||
const gameId = Util.uniqId()
|
||||
if (!Game.exists(gameId)) {
|
||||
await Game.createGame(gameId, req.body.tiles, req.body.image)
|
||||
}
|
||||
res.send({ url: `/g/${gameId}` })
|
||||
})
|
||||
|
||||
app.use('/common/', express.static('./../common/'))
|
||||
app.use('/', (req, res, next) => {
|
||||
app.use('/uploads/', express.static('./../data/uploads/'))
|
||||
app.use('/', async (req, res, next) => {
|
||||
if (req.path === '/') {
|
||||
res.send(`
|
||||
<html><head><style>
|
||||
html,body {margin: 0; overflow: hidden;}
|
||||
html, body, #main { background: #222 }
|
||||
</style></head><body>
|
||||
<a href="/g/${Util.uniqId()}">New game :P</a>
|
||||
${Object.keys(games).map(k => {
|
||||
return `<a href="/g/${k}">Game ${k}</a>`
|
||||
})}
|
||||
</body>
|
||||
</html>
|
||||
`)
|
||||
const games = [
|
||||
...Object.keys(Game.getAllGames()).map(id => ({
|
||||
id: id,
|
||||
title: id,
|
||||
})),
|
||||
]
|
||||
|
||||
res.send(await render('index.html.twig', {
|
||||
games,
|
||||
images: allImages(),
|
||||
}))
|
||||
} else {
|
||||
statics(req, res, next)
|
||||
}
|
||||
|
|
@ -67,6 +100,15 @@ const notify = (data, sockets) => {
|
|||
}
|
||||
}
|
||||
|
||||
wss.on('close', async ({socket}) => {
|
||||
const proto = socket.protocol.split('|')
|
||||
const clientId = proto[0]
|
||||
const gameId = proto[1]
|
||||
if (Game.exists(gameId)) {
|
||||
Game.removeSocket(gameId, socket)
|
||||
}
|
||||
})
|
||||
|
||||
wss.on('message', async ({socket, data}) => {
|
||||
try {
|
||||
const proto = socket.protocol.split('|')
|
||||
|
|
@ -76,13 +118,12 @@ wss.on('message', async ({socket, data}) => {
|
|||
const msgType = msg[0]
|
||||
switch (msgType) {
|
||||
case Protocol.EV_CLIENT_INIT: {
|
||||
const name = msg[1]
|
||||
if (!Game.exists(gameId)) {
|
||||
await Game.createGame(gameId, TARGET_TILES, Util.choice(IMAGES))
|
||||
throw `[game ${gameId} does not exist... ]`
|
||||
}
|
||||
Game.addPlayer(gameId, clientId, name)
|
||||
Game.addPlayer(gameId, clientId)
|
||||
Game.addSocket(gameId, socket)
|
||||
|
||||
Game.store(gameId)
|
||||
notify(
|
||||
[Protocol.EV_SERVER_INIT, Game.get(gameId)],
|
||||
[socket]
|
||||
|
|
@ -93,6 +134,7 @@ wss.on('message', async ({socket, data}) => {
|
|||
const clientSeq = msg[1]
|
||||
const clientEvtData = msg[2]
|
||||
const changes = Game.handleInput(gameId, clientId, clientEvtData)
|
||||
Game.store(gameId)
|
||||
notify(
|
||||
[Protocol.EV_SERVER_EVENT, clientId, clientSeq, changes],
|
||||
Game.getSockets(gameId)
|
||||
|
|
@ -104,5 +146,6 @@ wss.on('message', async ({socket, data}) => {
|
|||
}
|
||||
})
|
||||
|
||||
Game.loadAllGames()
|
||||
app.listen(port, hostname, () => console.log(`server running on http://${hostname}:${port}`))
|
||||
wss.listen()
|
||||
|
|
|
|||
410
server/package-lock.json
generated
410
server/package-lock.json
generated
|
|
@ -2,6 +2,16 @@
|
|||
"requires": true,
|
||||
"lockfileVersion": 1,
|
||||
"dependencies": {
|
||||
"@types/luxon": {
|
||||
"version": "1.25.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/@types%2fluxon/-/luxon-1.25.0.tgz",
|
||||
"integrity": "sha512-iIJp2CP6C32gVqI08HIYnzqj55tlLnodIBMCcMf28q9ckqMfMzocCmIzd9JWI/ALLPMUiTkCu1JGv3FFtu6t3g=="
|
||||
},
|
||||
"@types/node": {
|
||||
"version": "12.19.7",
|
||||
"resolved": "https://npm.stroeermediabrands.de/@types%2fnode/-/node-12.19.7.tgz",
|
||||
"integrity": "sha512-zvjOU1g4CpPilbTDUATnZCUb/6lARMRAqzT7ILwl1P3YvU2leEcZ2+fw9+Jrw/paXB1CgQyXTrN4hWDtqT9O2A=="
|
||||
},
|
||||
"accepts": {
|
||||
"version": "1.3.7",
|
||||
"resolved": "https://npm.stroeermediabrands.de/accepts/-/accepts-1.3.7.tgz",
|
||||
|
|
@ -11,6 +21,11 @@
|
|||
"negotiator": "0.6.2"
|
||||
}
|
||||
},
|
||||
"append-field": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/append-field/-/append-field-1.0.0.tgz",
|
||||
"integrity": "sha1-HjRA6RXwsSA9I3SOeO3XubW0PlY="
|
||||
},
|
||||
"array-flatten": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "https://npm.stroeermediabrands.de/array-flatten/-/array-flatten-1.1.1.tgz",
|
||||
|
|
@ -33,11 +48,80 @@
|
|||
"type-is": "~1.6.17"
|
||||
}
|
||||
},
|
||||
"buffer-from": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "https://npm.stroeermediabrands.de/buffer-from/-/buffer-from-1.1.1.tgz",
|
||||
"integrity": "sha512-MQcXEUbCKtEo7bhqEs6560Hyd4XaovZlO/k9V3hjVUF/zwW7KBVdSK4gIt/bzwS9MbR5qob+F5jusZsb0YQK2A=="
|
||||
},
|
||||
"busboy": {
|
||||
"version": "0.2.14",
|
||||
"resolved": "https://npm.stroeermediabrands.de/busboy/-/busboy-0.2.14.tgz",
|
||||
"integrity": "sha1-bCpiLvz0fFe7vh4qnDetNseSVFM=",
|
||||
"requires": {
|
||||
"dicer": "0.2.5",
|
||||
"readable-stream": "1.1.x"
|
||||
}
|
||||
},
|
||||
"bytes": {
|
||||
"version": "3.1.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/bytes/-/bytes-3.1.0.tgz",
|
||||
"integrity": "sha512-zauLjrfCG+xvoyaqLoV8bLVXXNGC4JqlxFCutSDWA6fJrTo2ZuvLYTqZ7aHBLZSMOopbzwv8f+wZcVzfVTI2Dg=="
|
||||
},
|
||||
"camelcase": {
|
||||
"version": "4.1.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/camelcase/-/camelcase-4.1.0.tgz",
|
||||
"integrity": "sha1-1UVjW+HjPFQmScaRc+Xeas+uNN0="
|
||||
},
|
||||
"capitalize": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/capitalize/-/capitalize-1.0.0.tgz",
|
||||
"integrity": "sha1-3IAsWAruEBkpAg0soUtMqKCuRL4="
|
||||
},
|
||||
"clone": {
|
||||
"version": "1.0.4",
|
||||
"resolved": "https://npm.stroeermediabrands.de/clone/-/clone-1.0.4.tgz",
|
||||
"integrity": "sha1-2jCcwmPfFZlMaIypAheco8fNfH4="
|
||||
},
|
||||
"concat-stream": {
|
||||
"version": "1.6.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/concat-stream/-/concat-stream-1.6.2.tgz",
|
||||
"integrity": "sha512-27HBghJxjiZtIk3Ycvn/4kbJk/1uZuJFfuPEns6LaEvpvG1f0hTea8lilrouyo9mVc2GWdcEZ8OLoGmSADlrCw==",
|
||||
"requires": {
|
||||
"buffer-from": "^1.0.0",
|
||||
"inherits": "^2.0.3",
|
||||
"readable-stream": "^2.2.2",
|
||||
"typedarray": "^0.0.6"
|
||||
},
|
||||
"dependencies": {
|
||||
"isarray": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/isarray/-/isarray-1.0.0.tgz",
|
||||
"integrity": "sha1-u5NdSFgsuhaMBoNJV6VKPgcSTxE="
|
||||
},
|
||||
"readable-stream": {
|
||||
"version": "2.3.7",
|
||||
"resolved": "https://npm.stroeermediabrands.de/readable-stream/-/readable-stream-2.3.7.tgz",
|
||||
"integrity": "sha512-Ebho8K4jIbHAxnuxi7o42OrZgF/ZTNcsZj6nRKyUmkhLFq8CHItp/fy6hQZuZmP/n3yZ9VBUbp4zz/mX8hmYPw==",
|
||||
"requires": {
|
||||
"core-util-is": "~1.0.0",
|
||||
"inherits": "~2.0.3",
|
||||
"isarray": "~1.0.0",
|
||||
"process-nextick-args": "~2.0.0",
|
||||
"safe-buffer": "~5.1.1",
|
||||
"string_decoder": "~1.1.1",
|
||||
"util-deprecate": "~1.0.1"
|
||||
}
|
||||
},
|
||||
"string_decoder": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "https://npm.stroeermediabrands.de/string_decoder/-/string_decoder-1.1.1.tgz",
|
||||
"integrity": "sha512-n/ShnvDi6FHbbVfviro+WojiFzv+s8MPMHBczVePfUpDJLwoLT0ht1l4YwBCbi8pJAveEEdnkHyPyTP/mzRfwg==",
|
||||
"requires": {
|
||||
"safe-buffer": "~5.1.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"content-disposition": {
|
||||
"version": "0.5.3",
|
||||
"resolved": "https://npm.stroeermediabrands.de/content-disposition/-/content-disposition-0.5.3.tgz",
|
||||
|
|
@ -61,6 +145,16 @@
|
|||
"resolved": "https://npm.stroeermediabrands.de/cookie-signature/-/cookie-signature-1.0.6.tgz",
|
||||
"integrity": "sha1-4wOogrNCzD7oylE6eZmXNNqzriw="
|
||||
},
|
||||
"core-util-is": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/core-util-is/-/core-util-is-1.0.2.tgz",
|
||||
"integrity": "sha1-tf1UIgqivFq1eqtxQMlAdUUDwac="
|
||||
},
|
||||
"crypto-js": {
|
||||
"version": "3.3.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/crypto-js/-/crypto-js-3.3.0.tgz",
|
||||
"integrity": "sha512-DIT51nX0dCfKltpRiXV+/TVZq+Qq2NgF4644+K7Ttnla7zEzqc+kjJyiB96BHNyUTBxyjzRcZYpUdZa+QAqi6Q=="
|
||||
},
|
||||
"debug": {
|
||||
"version": "2.6.9",
|
||||
"resolved": "https://npm.stroeermediabrands.de/debug/-/debug-2.6.9.tgz",
|
||||
|
|
@ -69,6 +163,14 @@
|
|||
"ms": "2.0.0"
|
||||
}
|
||||
},
|
||||
"defaults": {
|
||||
"version": "1.0.3",
|
||||
"resolved": "https://npm.stroeermediabrands.de/defaults/-/defaults-1.0.3.tgz",
|
||||
"integrity": "sha1-xlYFHpgX2f8I7YgUd/P+QBnz730=",
|
||||
"requires": {
|
||||
"clone": "^1.0.2"
|
||||
}
|
||||
},
|
||||
"depd": {
|
||||
"version": "1.1.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/depd/-/depd-1.1.2.tgz",
|
||||
|
|
@ -79,6 +181,15 @@
|
|||
"resolved": "https://npm.stroeermediabrands.de/destroy/-/destroy-1.0.4.tgz",
|
||||
"integrity": "sha1-l4hXRCxEdJ5CBmE+N5RiBYJqvYA="
|
||||
},
|
||||
"dicer": {
|
||||
"version": "0.2.5",
|
||||
"resolved": "https://npm.stroeermediabrands.de/dicer/-/dicer-0.2.5.tgz",
|
||||
"integrity": "sha1-WZbAhrszIYyBLAkL3cCc0S+stw8=",
|
||||
"requires": {
|
||||
"readable-stream": "1.1.x",
|
||||
"streamsearch": "0.1.2"
|
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}
|
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},
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"resolved": "https://npm.stroeermediabrands.de/ee-first/-/ee-first-1.1.1.tgz",
|
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|
|
@ -89,11 +200,21 @@
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|||
"resolved": "https://npm.stroeermediabrands.de/encodeurl/-/encodeurl-1.0.2.tgz",
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"resolved": "https://npm.stroeermediabrands.de/escape-html/-/escape-html-1.0.3.tgz",
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"integrity": "sha1-Aljq5NPQwJdN4cFpGI7wBR0dGYg="
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"integrity": "sha1-lunSj08bGnZ4TNXUkOquAQ50B7g="
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"resolved": "https://npm.stroeermediabrands.de/etag/-/etag-1.8.1.tgz",
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|
|
@ -160,6 +281,26 @@
|
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"resolved": "https://npm.stroeermediabrands.de/fresh/-/fresh-0.5.2.tgz",
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|
|
@ -198,11 +339,88 @@
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"integrity": "sha1-hxDXrwqmJvj/+hzgAWhUUmMlV0g="
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"integrity": "sha512-VjFo4P5Whtj4vsLzsYBu5ayHhoHJ0UqNm7ibvShmbmoz7tGi0vXaoJbGdB+GmDMLUdg8DpQXEIeVDAe8MaABvQ=="
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|
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|
|
@ -231,16 +449,62 @@
|
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"mime-db": "1.44.0"
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|
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|
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"integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g="
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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"resolved": "https://npm.stroeermediabrands.de/object-assign/-/object-assign-4.1.1.tgz",
|
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"integrity": "sha1-IQmtx5ZYh8/AXLvUQsrIv7s2CGM="
|
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|
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|
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|
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|
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"integrity": "sha512-OSuu/pU4ENM9kmREg0BdNrUDIl1heYa4mBZacJc+vVWz4GtAwu7jO8s4AIt2aGRUTqxykpWzI3Oqnsm13tTMDA=="
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|
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|
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|
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|
|
@ -249,6 +513,19 @@
|
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"ee-first": "1.1.1"
|
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|
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|
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"os-tmpdir": {
|
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|
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|
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|
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"resolved": "https://npm.stroeermediabrands.de/parseurl/-/parseurl-1.3.3.tgz",
|
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|
|
@ -259,6 +536,11 @@
|
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"resolved": "https://npm.stroeermediabrands.de/path-to-regexp/-/path-to-regexp-0.1.7.tgz",
|
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"integrity": "sha1-32BBeABfUi8V60SQ5yR6G/qmf4w="
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},
|
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"process-nextick-args": {
|
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"version": "2.0.1",
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"resolved": "https://npm.stroeermediabrands.de/process-nextick-args/-/process-nextick-args-2.0.1.tgz",
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"resolved": "https://npm.stroeermediabrands.de/proxy-addr/-/proxy-addr-2.0.6.tgz",
|
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|
|
@ -297,6 +579,27 @@
|
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|
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|
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|
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@ -350,16 +653,87 @@
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|
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"integrity": "sha512-jRCJlojKnZ3addtTOjdIqoRuPEKBvNXcGYqzO6zWZX8KfKEpnGY5jfggJQ3EjKuu8D4bJRr0y+cYJFmYbImXGw==",
|
||||
"requires": {
|
||||
"os-tmpdir": "~1.0.2"
|
||||
}
|
||||
},
|
||||
"toidentifier": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/toidentifier/-/toidentifier-1.0.0.tgz",
|
||||
"integrity": "sha512-yaOH/Pk/VEhBWWTlhI+qXxDFXlejDGcQipMlyxda9nthulaxLZUNcUqFxokp0vcYnvteJln5FNQDRrxj3YcbVw=="
|
||||
},
|
||||
"twig-lexer": {
|
||||
"version": "0.7.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/twig-lexer/-/twig-lexer-0.7.2.tgz",
|
||||
"integrity": "sha512-c+SyqPvjH1fDXIdW9E6oWMNGGB0f5Ua64ggEh/3AGUEIImkAGTzVdOY09qLaK1NhLCUSfT/JEjr8VnZbOaZDjg==",
|
||||
"requires": {
|
||||
"@types/node": "^12.0.8"
|
||||
}
|
||||
},
|
||||
"twing": {
|
||||
"version": "5.0.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/twing/-/twing-5.0.2.tgz",
|
||||
"integrity": "sha512-uyOnD+KUTH+Ddbs21/KVJJI8DFhlDLNJLEU5UrudGS1W1qLyyCho9HxSus9LUzIjYRYNifXiQnlYwzi2aWI0Pg==",
|
||||
"requires": {
|
||||
"@types/luxon": "^1.4.0",
|
||||
"camelcase": "^4.1.0",
|
||||
"capitalize": "^1.0.0",
|
||||
"crypto-js": "^3.1.9-1",
|
||||
"esrever": "^0.2.0",
|
||||
"fs-extra": "^5.0.0",
|
||||
"htmlspecialchars": "^1.0.5",
|
||||
"iconv-lite": "^0.4.19",
|
||||
"is-integer": "^1.0.7",
|
||||
"is-number": "^5.0.0",
|
||||
"is-plain-object": "^2.0.4",
|
||||
"isobject": "^3.0.1",
|
||||
"levenshtein": "^1.0.5",
|
||||
"locutus": "^2.0.11",
|
||||
"luxon": "^1.19.3",
|
||||
"merge": "^1.2.1",
|
||||
"object-hash": "^1.2.0",
|
||||
"pad": "^2.0.3",
|
||||
"regex-parser": "^2.2.8",
|
||||
"runes": "^0.4.3",
|
||||
"snake-case": "^2.1.0",
|
||||
"source-map": "^0.6.1",
|
||||
"tmp": "0.0.33",
|
||||
"twig-lexer": "^0.7.2",
|
||||
"utf8-binary-cutter": "^0.9.2"
|
||||
}
|
||||
},
|
||||
"type-is": {
|
||||
"version": "1.6.18",
|
||||
"resolved": "https://npm.stroeermediabrands.de/type-is/-/type-is-1.6.18.tgz",
|
||||
|
|
@ -369,11 +743,34 @@
|
|||
"mime-types": "~2.1.24"
|
||||
}
|
||||
},
|
||||
"typedarray": {
|
||||
"version": "0.0.6",
|
||||
"resolved": "https://npm.stroeermediabrands.de/typedarray/-/typedarray-0.0.6.tgz",
|
||||
"integrity": "sha1-hnrHTjhkGHsdPUfZlqeOxciDB3c="
|
||||
},
|
||||
"universalify": {
|
||||
"version": "0.1.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/universalify/-/universalify-0.1.2.tgz",
|
||||
"integrity": "sha512-rBJeI5CXAlmy1pV+617WB9J63U6XcazHHF2f2dbJix4XzpUF0RS3Zbj0FGIOCAva5P/d/GBOYaACQ1w+0azUkg=="
|
||||
},
|
||||
"unpipe": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://npm.stroeermediabrands.de/unpipe/-/unpipe-1.0.0.tgz",
|
||||
"integrity": "sha1-sr9O6FFKrmFltIF4KdIbLvSZBOw="
|
||||
},
|
||||
"utf8-binary-cutter": {
|
||||
"version": "0.9.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/utf8-binary-cutter/-/utf8-binary-cutter-0.9.2.tgz",
|
||||
"integrity": "sha512-lS/2TaA9idsyafus4+WaB+C/AfL3JD85C/sgMJBpplZay1G5SwTQcxmd4jiJLI1VxSJr6a3yuNicBxD+iU2MKQ==",
|
||||
"requires": {
|
||||
"lodash": "^4.17.10"
|
||||
}
|
||||
},
|
||||
"util-deprecate": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/util-deprecate/-/util-deprecate-1.0.2.tgz",
|
||||
"integrity": "sha1-RQ1Nyfpw3nMnYvvS1KKJgUGaDM8="
|
||||
},
|
||||
"utils-merge": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://npm.stroeermediabrands.de/utils-merge/-/utils-merge-1.0.1.tgz",
|
||||
|
|
@ -384,10 +781,23 @@
|
|||
"resolved": "https://npm.stroeermediabrands.de/vary/-/vary-1.1.2.tgz",
|
||||
"integrity": "sha1-IpnwLG3tMNSllhsLn3RSShj2NPw="
|
||||
},
|
||||
"wcwidth": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://npm.stroeermediabrands.de/wcwidth/-/wcwidth-1.0.1.tgz",
|
||||
"integrity": "sha1-8LDc+RW8X/FSivrbLA4XtTLaL+g=",
|
||||
"requires": {
|
||||
"defaults": "^1.0.3"
|
||||
}
|
||||
},
|
||||
"ws": {
|
||||
"version": "7.3.1",
|
||||
"resolved": "https://npm.stroeermediabrands.de/ws/-/ws-7.3.1.tgz",
|
||||
"integrity": "sha512-D3RuNkynyHmEJIpD2qrgVkc9DQ23OrN/moAwZX4L8DfvszsJxpjQuUq3LMx6HoYji9fbIOBY18XWBsAux1ZZUA=="
|
||||
},
|
||||
"xtend": {
|
||||
"version": "4.0.2",
|
||||
"resolved": "https://npm.stroeermediabrands.de/xtend/-/xtend-4.0.2.tgz",
|
||||
"integrity": "sha512-LKYU1iAXJXUgAXn9URjiu+MWhyUXHsvfp7mcuYm9dSUKK0/CjtrUwFAxD82/mCWbtLsGjFIad0wIsod4zrTAEQ=="
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,11 @@
|
|||
{
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"body-parser": "^1.19.0",
|
||||
"express": "^4.17.1",
|
||||
"image-size": "^0.9.3",
|
||||
"multer": "^1.4.2",
|
||||
"twing": "^5.0.2",
|
||||
"ws": "^7.3.1"
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue