diff --git a/build/public/assets/index.19dfb063.js b/build/public/assets/index.19dfb063.js new file mode 100644 index 0000000..9a09aad --- /dev/null +++ b/build/public/assets/index.19dfb063.js @@ -0,0 +1 @@ +import{d as e,c as t,a as n,w as o,b as l,r as a,o as s,e as i,t as r,F as d,f as u,g as c,h as p,v as g,i as h,j as m,p as y,k as f,l as w,m as v,n as b,q as C,s as x,u as k,x as P,y as A}from"./vendor.684f7bc8.js";var S=e({name:"app",computed:{showNav(){return!["game","replay"].includes(String(this.$route.name))}}});const z={id:"app"},T={key:0,class:"nav"},I=i("Games overview"),D=i("New game");S.render=function(e,i,r,d,u,c){const p=a("router-link"),g=a("router-view");return s(),t("div",z,[e.showNav?(s(),t("ul",T,[n("li",null,[n(p,{class:"btn",to:{name:"index"}},{default:o((()=>[I])),_:1})]),n("li",null,[n(p,{class:"btn",to:{name:"new-game"}},{default:o((()=>[D])),_:1})])])):l("",!0),n(g)])};const E=864e5,M=e=>{const t=Math.floor(e/E);e%=E;const n=Math.floor(e/36e5);e%=36e5;const 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Vl=e({name:"game",components:{PuzzleStatus:zt,Scores:xt,SettingsOverlay:It,PreviewOverlay:Rt,InfoOverlay:Gt,ConnectionOverlay:_n,HelpOverlay:$n},data:()=>({activePlayers:[],idlePlayers:[],finished:!1,duration:0,piecesDone:0,piecesTotal:0,overlay:"",connectionState:0,cuttingPuzzle:!0,g:{player:{background:"",color:"",name:"",soundsEnabled:!1,soundsVolume:100,showPlayerNames:!0},game:null,previewImageUrl:"",setHotkeys:e=>{},onBgChange:e=>{},onColorChange:e=>{},onNameChange:e=>{},onSoundsEnabledChange:e=>{},onSoundsVolumeChange:e=>{},onShowPlayerNamesChange:e=>{},connect:()=>{},disconnect:()=>{},unload:()=>{}}}),async mounted(){this.$route.params.id&&(this.$watch((()=>this.g.player.background),(e=>{this.g.onBgChange(e)})),this.$watch((()=>this.g.player.color),(e=>{this.g.onColorChange(e)})),this.$watch((()=>this.g.player.name),(e=>{this.g.onNameChange(e)})),this.$watch((()=>this.g.player.soundsEnabled),(e=>{this.g.onSoundsEnabledChange(e)})),this.$watch((()=>this.g.player.soundsVolume),(e=>{this.g.onSoundsVolumeChange(e)})),this.$watch((()=>this.g.player.showPlayerNames),(e=>{this.g.onShowPlayerNamesChange(e)})),this.g=await _l(`${this.$route.params.id}`,this.$clientId,this.$config.WS_ADDRESS,"play",this.$el,{setPuzzleCut:()=>{this.cuttingPuzzle=!1},setActivePlayers:e=>{this.activePlayers=e},setIdlePlayers:e=>{this.idlePlayers=e},setFinished:e=>{this.finished=e},setDuration:e=>{this.duration=e},setPiecesDone:e=>{this.piecesDone=e},setPiecesTotal:e=>{this.piecesTotal=e},togglePreview:()=>{this.toggle("preview",!1)},setConnectionState:e=>{this.connectionState=e},toggleSoundsEnabled:()=>{this.g.player.soundsEnabled=!this.g.player.soundsEnabled},togglePlayerNames:()=>{this.g.player.showPlayerNames=!this.g.player.showPlayerNames}}))},unmounted(){this.g.unload(),this.g.disconnect()},methods:{reconnect(){this.g.connect()},toggle(e,t){""===this.overlay?(this.overlay=e,t&&this.g.setHotkeys(!1)):(this.overlay="",t&&this.g.setHotkeys(!0))}}});const Ol={id:"game"},Bl={key:1,class:"overlay"},Ul=n("div",{class:"overlay-content"},[n("div",null,"âŗ Cutting puzzle, please wait... 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s(),t("div",Ol,[p(n(g,{onBgclick:i[1]||(i[1]=t=>e.toggle("settings",!0)),modelValue:e.g.player,"onUpdate:modelValue":i[2]||(i[2]=t=>e.g.player=t)},null,8,["modelValue"]),[[x,"settings"===e.overlay]]),p(n(h,{onBgclick:i[3]||(i[3]=t=>e.toggle("preview",!1)),img:e.g.previewImageUrl},null,8,["img"]),[[x,"preview"===e.overlay]]),e.g.game?p((s(),t(m,{key:0,onBgclick:i[4]||(i[4]=t=>e.toggle("info",!0)),game:e.g.game},null,8,["game"])),[[x,"info"===e.overlay]]):l("",!0),p(n(y,{onBgclick:i[5]||(i[5]=t=>e.toggle("help",!0))},null,512),[[x,"help"===e.overlay]]),e.cuttingPuzzle?(s(),t("div",Bl,[Ul])):l("",!0),n(f,{connectionState:e.connectionState,onReconnect:e.reconnect},null,8,["connectionState","onReconnect"]),n(v,{finished:e.finished,duration:e.duration,piecesDone:e.piecesDone,piecesTotal:e.piecesTotal},null,8,["finished","duration","piecesDone","piecesTotal"]),n("div",Rl,[n("div",$l,[n(w,{class:"opener",to:{name:"index"},target:"_blank"},{default:o((()=>[Gl])),_:1}),n("div",{class:"opener",onClick:i[6]||(i[6]=t=>e.toggle("preview",!1))},"đŸ–ŧī¸ Preview"),n("div",{class:"opener",onClick:i[7]||(i[7]=t=>e.toggle("settings",!0))},"đŸ› ī¸ Settings"),n("div",{class:"opener",onClick:i[8]||(i[8]=t=>e.toggle("info",!0))},"â„šī¸ Info"),n("div",{class:"opener",onClick:i[9]||(i[9]=t=>e.toggle("help",!0))},"âŒ¨ī¸ Hotkeys")])]),n(b,{activePlayers:e.activePlayers,idlePlayers:e.idlePlayers},null,8,["activePlayers","idlePlayers"])])};var Ll=e({name:"replay",components:{PuzzleStatus:zt,Scores:xt,SettingsOverlay:It,PreviewOverlay:Rt,InfoOverlay:Gt,HelpOverlay:$n},data:()=>({activePlayers:[],idlePlayers:[],finished:!1,duration:0,piecesDone:0,piecesTotal:0,overlay:"",connectionState:0,cuttingPuzzle:!0,g:{player:{background:"",color:"",name:"",soundsEnabled:!1,soundsVolume:100,showPlayerNames:!0},game:null,previewImageUrl:"",setHotkeys:e=>{},onBgChange:e=>{},onColorChange:e=>{},onNameChange:e=>{},onSoundsEnabledChange:e=>{},onSoundsVolumeChange:e=>{},onShowPlayerNamesChange:e=>{},replayOnSpeedUp:()=>{},replayOnSpeedDown:()=>{},replayOnPauseToggle:()=>{},connect:()=>{},disconnect:()=>{},unload:()=>{}},replay:{speed:1,paused:!1}}),async mounted(){this.$route.params.id&&(this.$watch((()=>this.g.player.background),(e=>{this.g.onBgChange(e)})),this.$watch((()=>this.g.player.color),(e=>{this.g.onColorChange(e)})),this.$watch((()=>this.g.player.name),(e=>{this.g.onNameChange(e)})),this.$watch((()=>this.g.player.soundsEnabled),(e=>{this.g.onSoundsEnabledChange(e)})),this.$watch((()=>this.g.player.soundsVolume),(e=>{this.g.onSoundsVolumeChange(e)})),this.$watch((()=>this.g.player.showPlayerNames),(e=>{this.g.onShowPlayerNamesChange(e)})),this.g=await _l(`${this.$route.params.id}`,this.$clientId,this.$config.WS_ADDRESS,El,this.$el,{setPuzzleCut:()=>{this.cuttingPuzzle=!1},setActivePlayers:e=>{this.activePlayers=e},setIdlePlayers:e=>{this.idlePlayers=e},setFinished:e=>{this.finished=e},setDuration:e=>{this.duration=e},setPiecesDone:e=>{this.piecesDone=e},setPiecesTotal:e=>{this.piecesTotal=e},togglePreview:()=>{this.toggle("preview",!1)},setConnectionState:e=>{this.connectionState=e},setReplaySpeed:e=>{this.replay.speed=e},setReplayPaused:e=>{this.replay.paused=e},toggleSoundsEnabled:()=>{this.g.player.soundsEnabled=!this.g.player.soundsEnabled},togglePlayerNames:()=>{this.g.player.showPlayerNames=!this.g.player.showPlayerNames}}))},unmounted(){this.g.unload(),this.g.disconnect()},methods:{toggle(e,t){""===this.overlay?(this.overlay=e,t&&this.g.setHotkeys(!1)):(this.overlay="",t&&this.g.setHotkeys(!0))}},computed:{replayText(){return"Replay-Speed: "+this.replay.speed+"x"+(this.replay.paused?" Paused":"")}}});const Fl={id:"replay"},jl={key:1,class:"overlay"},Wl=n("div",{class:"overlay-content"},[n("div",null,"âŗ Cutting puzzle, please wait... âŗ")],-1),Hl={class:"menu"},Kl={class:"tabs"},ql=i("🧩 Puzzles");Ll.render=function(e,i,d,c,u,g){const h=a("settings-overlay"),m=a("preview-overlay"),y=a("info-overlay"),f=a("help-overlay"),v=a("puzzle-status"),w=a("router-link"),b=a("scores");return s(),t("div",Fl,[p(n(h,{onBgclick:i[1]||(i[1]=t=>e.toggle("settings",!0)),modelValue:e.g.player,"onUpdate:modelValue":i[2]||(i[2]=t=>e.g.player=t)},null,8,["modelValue"]),[[x,"settings"===e.overlay]]),p(n(m,{onBgclick:i[3]||(i[3]=t=>e.toggle("preview",!1)),img:e.g.previewImageUrl},null,8,["img"]),[[x,"preview"===e.overlay]]),e.g.game?p((s(),t(y,{key:0,onBgclick:i[4]||(i[4]=t=>e.toggle("info",!0)),game:e.g.game},null,8,["game"])),[[x,"info"===e.overlay]]):l("",!0),p(n(f,{onBgclick:i[5]||(i[5]=t=>e.toggle("help",!0))},null,512),[[x,"help"===e.overlay]]),e.cuttingPuzzle?(s(),t("div",jl,[Wl])):l("",!0),n(v,{finished:e.finished,duration:e.duration,piecesDone:e.piecesDone,piecesTotal:e.piecesTotal},{default:o((()=>[n("div",null,[n("div",null,r(e.replayText),1),n("button",{class:"btn",onClick:i[6]||(i[6]=t=>e.g.replayOnSpeedUp())},"âĢ"),n("button",{class:"btn",onClick:i[7]||(i[7]=t=>e.g.replayOnSpeedDown())},"âŦ"),n("button",{class:"btn",onClick:i[8]||(i[8]=t=>e.g.replayOnPauseToggle())},"â¸ī¸")])])),_:1},8,["finished","duration","piecesDone","piecesTotal"]),n("div",Hl,[n("div",Kl,[n(w,{class:"opener",to:{name:"index"},target:"_blank"},{default:o((()=>[ql])),_:1}),n("div",{class:"opener",onClick:i[9]||(i[9]=t=>e.toggle("preview",!1))},"đŸ–ŧī¸ Preview"),n("div",{class:"opener",onClick:i[10]||(i[10]=t=>e.toggle("settings",!0))},"đŸ› ī¸ Settings"),n("div",{class:"opener",onClick:i[11]||(i[11]=t=>e.toggle("info",!0))},"â„šī¸ Info"),n("div",{class:"opener",onClick:i[12]||(i[12]=t=>e.toggle("help",!0))},"âŒ¨ī¸ Hotkeys")])]),n(b,{activePlayers:e.activePlayers,idlePlayers:e.idlePlayers},null,8,["activePlayers","idlePlayers"])])},(async()=>{const e=function(){let e=zl("ID","");return e||(e=ae.uniqId(),Sl("ID",e)),e}(),t=function(){let e=zl("SECRET","");return e||(e=ae.uniqId(),Sl("SECRET",e)),e}();O(e),B(t);const n=await _("/api/me",{}),o=await n.json(),l=await _("/api/conf",{}),a=await l.json(),s=k({history:P(),routes:[{name:"index",path:"/",component:Z},{name:"new-game",path:"/new-game",component:pt},{name:"game",path:"/g/:id",component:Vl},{name:"replay",path:"/replay/:id",component:Ll}]});s.beforeEach(((e,t)=>{t.name&&document.documentElement.classList.remove(`view-${String(t.name)}`),document.documentElement.classList.add(`view-${String(e.name)}`)}));const i=A(S);i.config.globalProperties.$me=o,i.config.globalProperties.$config=a,i.config.globalProperties.$clientId=e,i.use(s),i.mount("#app")})(); diff --git a/build/public/index.html b/build/public/index.html index 773251f..dadb3e4 100644 --- a/build/public/index.html +++ b/build/public/index.html @@ -4,7 +4,7 @@ 🧩 jigsaw.hyottoko.club - + diff --git a/build/server/main.js b/build/server/main.js index 9ef521f..7e7a143 100644 --- a/build/server/main.js +++ b/build/server/main.js @@ -155,7 +155,6 @@ function encodeGame(data) { data.scoreMode, data.shapeMode, data.snapMode, - data.creatorUserId, ]; } function decodeGame(data) { @@ -171,7 +170,6 @@ function decodeGame(data) { scoreMode: data[6], shapeMode: data[7], snapMode: data[8], - creatorUserId: data[9], }; } function coordByPieceIdx(info, pieceIdx) { @@ -342,8 +340,6 @@ const INPUT_EV_REPLAY_SPEED_UP = 13; const INPUT_EV_REPLAY_SPEED_DOWN = 14; const INPUT_EV_TOGGLE_PLAYER_NAMES = 15; const INPUT_EV_CENTER_FIT_PUZZLE = 16; -const INPUT_EV_TOGGLE_FIXED_PIECES = 17; -const INPUT_EV_TOGGLE_LOOSE_PIECES = 18; const CHANGE_DATA = 1; const CHANGE_TILE = 2; const CHANGE_PLAYER = 3; @@ -372,8 +368,6 @@ var Protocol = { INPUT_EV_REPLAY_SPEED_DOWN, INPUT_EV_TOGGLE_PLAYER_NAMES, INPUT_EV_CENTER_FIT_PUZZLE, - INPUT_EV_TOGGLE_FIXED_PIECES, - INPUT_EV_TOGGLE_LOOSE_PIECES, CHANGE_DATA, CHANGE_TILE, CHANGE_PLAYER, @@ -612,16 +606,12 @@ function setEvtInfo(gameId, playerId, evtInfo) { } function getAllGames() { return Object.values(GAMES).sort((a, b) => { - const finished = isFinished(a.id); // when both have same finished state, sort by started - if (finished === isFinished(b.id)) { - if (finished) { - return b.puzzle.data.finished - a.puzzle.data.finished; - } + if (isFinished(a.id) === isFinished(b.id)) { return b.puzzle.data.started - a.puzzle.data.started; } // otherwise, sort: unfinished, finished - return finished ? 1 : -1; + return isFinished(a.id) ? 1 : -1; }); } function getAllPlayers(gameId) { @@ -636,12 +626,10 @@ function getPieceCount(gameId) { return GAMES[gameId].puzzle.tiles.length; } function getImageUrl(gameId) { - const imageUrl = GAMES[gameId].puzzle.info.image?.url - || GAMES[gameId].puzzle.info.imageUrl; - if (!imageUrl) { - throw new Error('[2021-07-11] no image url set'); - } - return imageUrl; + return GAMES[gameId].puzzle.info.imageUrl; +} +function setImageUrl(gameId, imageUrl) { + GAMES[gameId].puzzle.info.imageUrl = imageUrl; } function getScoreMode(gameId) { return GAMES[gameId].scoreMode; @@ -1255,6 +1243,7 @@ var GameCommon = { getFinishedPiecesCount, getPieceCount, getImageUrl, + setImageUrl, get: get$1, getAllGames, getPlayerBgColor, @@ -1360,7 +1349,6 @@ const get = (gameId, offset = 0) => { log[0][5] = DefaultScoreMode(log[0][5]); log[0][6] = DefaultShapeMode(log[0][6]); log[0][7] = DefaultSnapMode(log[0][7]); - log[0][8] = log[0][8] || null; } return log; }; @@ -1370,8 +1358,6 @@ var GameLog = { exists, log: _log, get, - filename, - idxname, }; const log$4 = logger('Images.ts'); @@ -1446,8 +1432,8 @@ const imageFromDb = (db, imageId) => { const i = db.get('images', { id: imageId }); return { id: i.id, - uploaderUserId: i.uploader_user_id, filename: i.filename, + file: `${UPLOAD_DIR}/${i.filename}`, url: `${UPLOAD_URL}/${encodeURIComponent(i.filename)}`, title: i.title, tags: getTags(db, i.id), @@ -1485,8 +1471,8 @@ inner join images i on i.id = ixc.image_id ${where.sql}; const images = db.getMany('images', wheresRaw, orderByMap[orderBy]); return images.map(i => ({ id: i.id, - uploaderUserId: i.uploader_user_id, filename: i.filename, + file: `${UPLOAD_DIR}/${i.filename}`, url: `${UPLOAD_URL}/${encodeURIComponent(i.filename)}`, title: i.title, tags: getTags(db, i.id), @@ -1503,8 +1489,8 @@ const allImagesFromDisk = (tags, sort) => { .filter(f => f.toLowerCase().match(/\.(jpe?g|webp|png)$/)) .map(f => ({ id: 0, - uploaderUserId: null, filename: f, + file: `${UPLOAD_DIR}/${f}`, url: `${UPLOAD_URL}/${encodeURIComponent(f)}`, title: f.replace(/\.[a-z]+$/, ''), tags: [], @@ -1515,12 +1501,12 @@ const allImagesFromDisk = (tags, sort) => { switch (sort) { case 'alpha_asc': images = images.sort((a, b) => { - return a.filename > b.filename ? 1 : -1; + return a.file > b.file ? 1 : -1; }); break; case 'alpha_desc': images = images.sort((a, b) => { - return a.filename < b.filename ? 1 : -1; + return a.file < b.file ? 1 : -1; }); break; case 'date_asc': @@ -1566,7 +1552,7 @@ var Images = { // final resized version of the puzzle image const TILE_SIZE = 64; async function createPuzzle(rng, targetTiles, image, ts, shapeMode) { - const imagePath = `${UPLOAD_DIR}/${image.filename}`; + const imagePath = image.file; const imageUrl = image.url; // determine puzzle information from the image dimensions const dim = await Images.getDimensions(imagePath); @@ -1665,7 +1651,6 @@ async function createPuzzle(rng, targetTiles, image, ts, shapeMode) { // information that was used to create the puzzle targetTiles: targetTiles, imageUrl, - image: image, width: info.width, height: info.height, tileSize: info.tileSize, @@ -1756,63 +1741,7 @@ function setDirty(gameId) { function setClean(gameId) { delete dirtyGames[gameId]; } -function loadGamesFromDb(db) { - const gameRows = db.getMany('games'); - for (const gameRow of gameRows) { - loadGameFromDb(db, gameRow.id); - } -} -function loadGameFromDb(db, gameId) { - const gameRow = db.get('games', { id: gameId }); - let game; - try { - game = JSON.parse(gameRow.data); - } - catch { - log$3.log(`[ERR] unable to load game from db ${gameId}`); - } - if (typeof game.puzzle.data.started === 'undefined') { - game.puzzle.data.started = gameRow.created; - } - if (typeof game.puzzle.data.finished === 'undefined') { - game.puzzle.data.finished = gameRow.finished; - } - if (!Array.isArray(game.players)) { - game.players = Object.values(game.players); - } - const gameObject = storeDataToGame(game, game.creator_user_id); - GameCommon.setGame(gameObject.id, gameObject); -} -function persistGamesToDb(db) { - for (const gameId of Object.keys(dirtyGames)) { - persistGameToDb(db, gameId); - } -} -function persistGameToDb(db, gameId) { - const game = GameCommon.get(gameId); - if (!game) { - log$3.error(`[ERROR] unable to persist non existing game ${gameId}`); - return; - } - if (game.id in dirtyGames) { - setClean(game.id); - } - db.upsert('games', { - id: game.id, - creator_user_id: game.creatorUserId, - image_id: game.puzzle.info.image?.id, - created: game.puzzle.data.started, - finished: game.puzzle.data.finished, - data: gameToStoreData(game) - }, { - id: game.id, - }); - log$3.info(`[INFO] persisted game ${game.id}`); -} -/** - * @deprecated - */ -function loadGamesFromDisk() { +function loadGames() { const files = fs.readdirSync(DATA_DIR); for (const f of files) { const m = f.match(/^([a-z0-9]+)\.json$/); @@ -1820,13 +1749,10 @@ function loadGamesFromDisk() { continue; } const gameId = m[1]; - loadGameFromDisk(gameId); + loadGame(gameId); } } -/** - * @deprecated - */ -function loadGameFromDisk(gameId) { +function loadGame(gameId) { const file = `${DATA_DIR}/${gameId}.json`; const contents = fs.readFileSync(file, 'utf-8'); let game; @@ -1848,21 +1774,27 @@ function loadGameFromDisk(gameId) { if (!Array.isArray(game.players)) { game.players = Object.values(game.players); } - const gameObject = storeDataToGame(game, null); + const gameObject = { + id: game.id, + rng: { + type: game.rng ? game.rng.type : '_fake_', + obj: game.rng ? Rng.unserialize(game.rng.obj) : new Rng(0), + }, + puzzle: game.puzzle, + players: game.players, + evtInfos: {}, + scoreMode: DefaultScoreMode(game.scoreMode), + shapeMode: DefaultShapeMode(game.shapeMode), + snapMode: DefaultSnapMode(game.snapMode), + }; GameCommon.setGame(gameObject.id, gameObject); } -/** - * @deprecated - */ -function persistGamesToDisk() { +function persistGames() { for (const gameId of Object.keys(dirtyGames)) { - persistGameToDisk(gameId); + persistGame(gameId); } } -/** - * @deprecated - */ -function persistGameToDisk(gameId) { +function persistGame(gameId) { const game = GameCommon.get(gameId); if (!game) { log$3.error(`[ERROR] unable to persist non existing game ${gameId}`); @@ -1871,27 +1803,7 @@ function persistGameToDisk(gameId) { if (game.id in dirtyGames) { setClean(game.id); } - fs.writeFileSync(`${DATA_DIR}/${game.id}.json`, gameToStoreData(game)); - log$3.info(`[INFO] persisted game ${game.id}`); -} -function storeDataToGame(storeData, creatorUserId) { - return { - id: storeData.id, - creatorUserId, - rng: { - type: storeData.rng ? storeData.rng.type : '_fake_', - obj: storeData.rng ? Rng.unserialize(storeData.rng.obj) : new Rng(0), - }, - puzzle: storeData.puzzle, - players: storeData.players, - evtInfos: {}, - scoreMode: DefaultScoreMode(storeData.scoreMode), - shapeMode: DefaultShapeMode(storeData.shapeMode), - snapMode: DefaultSnapMode(storeData.snapMode), - }; -} -function gameToStoreData(game) { - return JSON.stringify({ + fs.writeFileSync(`${DATA_DIR}/${game.id}.json`, JSON.stringify({ id: game.id, rng: { type: game.rng.type, @@ -1902,27 +1814,22 @@ function gameToStoreData(game) { scoreMode: game.scoreMode, shapeMode: game.shapeMode, snapMode: game.snapMode, - }); + })); + log$3.info(`[INFO] persisted game ${game.id}`); } var GameStorage = { - // disk functions are deprecated - loadGamesFromDisk, - loadGameFromDisk, - persistGamesToDisk, - persistGameToDisk, - loadGamesFromDb, - loadGameFromDb, - persistGamesToDb, - persistGameToDb, + loadGames, + loadGame, + persistGames, + persistGame, setDirty, }; -async function createGameObject(gameId, targetTiles, image, ts, scoreMode, shapeMode, snapMode, creatorUserId) { +async function createGameObject(gameId, targetTiles, image, ts, scoreMode, shapeMode, snapMode) { const seed = Util.hash(gameId + ' ' + ts); const rng = new Rng(seed); return { id: gameId, - creatorUserId, rng: { type: 'Rng', obj: rng }, puzzle: await createPuzzle(rng, targetTiles, image, ts, shapeMode), players: [], @@ -1932,10 +1839,10 @@ async function createGameObject(gameId, targetTiles, image, ts, scoreMode, shape snapMode, }; } -async function createGame(gameId, targetTiles, image, ts, scoreMode, shapeMode, snapMode, creatorUserId) { - const gameObject = await createGameObject(gameId, targetTiles, image, ts, scoreMode, shapeMode, snapMode, creatorUserId); +async function createGame(gameId, targetTiles, image, ts, scoreMode, shapeMode, snapMode) { + const gameObject = await createGameObject(gameId, targetTiles, image, ts, scoreMode, shapeMode, snapMode); GameLog.create(gameId, ts); - GameLog.log(gameId, Protocol.LOG_HEADER, 1, targetTiles, image, ts, scoreMode, shapeMode, snapMode, gameObject.creatorUserId); + GameLog.log(gameId, Protocol.LOG_HEADER, 1, targetTiles, image, ts, scoreMode, shapeMode, snapMode); GameCommon.setGame(gameObject.id, gameObject); GameStorage.setDirty(gameId); } @@ -2181,13 +2088,6 @@ const storage = multer.diskStorage({ } }); const upload = multer({ storage }).single('file'); -app.get('/api/me', (req, res) => { - let user = getUser(db, req); - res.send({ - id: user ? user.id : null, - created: user ? user.created : null, - }); -}); app.get('/api/conf', (req, res) => { res.send({ WS_ADDRESS: config.ws.connectstring, @@ -2214,8 +2114,7 @@ app.get('/api/replay-data', async (req, res) => { let game = null; if (offset === 0) { // also need the game - game = await Game.createGameObject(gameId, log[0][2], log[0][3], // must be ImageInfo - log[0][4], log[0][5], log[0][6], log[0][7], log[0][8]); + game = await Game.createGameObject(gameId, log[0][2], log[0][3], log[0][4], log[0][5], log[0][6], log[0][7]); } res.send({ log, game: game ? Util.encodeGame(game) : null }); }); @@ -2246,28 +2145,6 @@ app.get('/api/index-data', (req, res) => { gamesFinished: games.filter(g => !!g.finished), }); }); -const getOrCreateUser = (db, req) => { - let user = getUser(db, req); - if (!user) { - db.insert('users', { - 'client_id': req.headers['client-id'], - 'client_secret': req.headers['client-secret'], - 'created': Time.timestamp(), - }); - user = getUser(db, req); - } - return user; -}; -const getUser = (db, req) => { - let user = db.get('users', { - 'client_id': req.headers['client-id'], - 'client_secret': req.headers['client-secret'], - }); - if (user) { - user.id = parseInt(user.id, 10); - } - return user; -}; const setImageTags = (db, imageId, tags) => { tags.forEach((tag) => { const slug = Util.slug(tag); @@ -2281,17 +2158,7 @@ const setImageTags = (db, imageId, tags) => { }); }; app.post('/api/save-image', express.json(), (req, res) => { - let user = getUser(db, req); - if (!user || !user.id) { - res.status(403).send({ ok: false, error: 'forbidden' }); - return; - } const data = req.body; - let image = db.get('images', { id: data.id }); - if (parseInt(image.uploader_user_id, 10) !== user.id) { - res.status(403).send({ ok: false, error: 'forbidden' }); - return; - } db.update('images', { title: data.title, }, { @@ -2316,10 +2183,8 @@ app.post('/api/upload', (req, res) => { log.log(err); res.status(400).send("Something went wrong!"); } - const user = getOrCreateUser(db, req); const dim = await Images.getDimensions(`${UPLOAD_DIR}/${req.file.filename}`); const imageId = db.insert('images', { - uploader_user_id: user.id, filename: req.file.filename, filename_original: req.file.originalname, title: req.body.title || '', @@ -2335,17 +2200,12 @@ app.post('/api/upload', (req, res) => { }); }); app.post('/api/newgame', express.json(), async (req, res) => { - let user = getOrCreateUser(db, req); - if (!user || !user.id) { - res.status(403).send({ ok: false, error: 'forbidden' }); - return; - } const gameSettings = req.body; log.log(gameSettings); const gameId = Util.uniqId(); if (!GameCommon.exists(gameId)) { const ts = Time.timestamp(); - await Game.createGame(gameId, gameSettings.tiles, gameSettings.image, ts, gameSettings.scoreMode, gameSettings.shapeMode, gameSettings.snapMode, user.id); + await Game.createGame(gameId, gameSettings.tiles, gameSettings.image, ts, gameSettings.scoreMode, gameSettings.shapeMode, gameSettings.snapMode); } res.send({ id: gameId }); }); @@ -2427,7 +2287,7 @@ wss.on('message', async ({ socket, data }) => { log.error(e); } }); -GameStorage.loadGamesFromDb(db); +GameStorage.loadGames(); const server = app.listen(port, hostname, () => log.log(`server running on http://${hostname}:${port}`)); wss.listen(); const memoryUsageHuman = () => { @@ -2441,7 +2301,7 @@ memoryUsageHuman(); // persist games in fixed interval const persistInterval = setInterval(() => { log.log('Persisting games...'); - GameStorage.persistGamesToDb(db); + GameStorage.persistGames(); memoryUsageHuman(); }, config.persistence.interval); const gracefulShutdown = (signal) => { @@ -2449,7 +2309,7 @@ const gracefulShutdown = (signal) => { log.log('clearing persist interval...'); clearInterval(persistInterval); log.log('persisting games...'); - GameStorage.persistGamesToDb(db); + GameStorage.persistGames(); log.log('shutting down webserver...'); server.close(); log.log('shutting down websocketserver...'); diff --git a/scripts/fix_games_image_info.ts b/scripts/fix_games_image_info.ts deleted file mode 100644 index 49ac4ed..0000000 --- a/scripts/fix_games_image_info.ts +++ /dev/null @@ -1,90 +0,0 @@ -import GameCommon from '../src/common/GameCommon' -import GameLog from '../src/server/GameLog' -import { Game } from '../src/common/Types' -import { logger } from '../src/common/Util' -import { DB_FILE, DB_PATCHES_DIR, UPLOAD_DIR } from '../src/server/Dirs' -import Db from '../src/server/Db' -import GameStorage from '../src/server/GameStorage' -import fs from 'fs' - -const log = logger('fix_games_image_info.ts') - -import Images from '../src/server/Images' - -console.log(DB_FILE) - -const db = new Db(DB_FILE, DB_PATCHES_DIR) -db.patch(true) - -// ;(async () => { -// let images = db.getMany('images') -// for (let image of images) { -// console.log(image.filename) -// let dim = await Images.getDimensions(`${UPLOAD_DIR}/${image.filename}`) -// console.log(await Images.getDimensions(`${UPLOAD_DIR}/${image.filename}`)) -// image.width = dim.w -// image.height = dim.h -// db.upsert('images', image, { id: image.id }) -// } -// })() - -function fixOne(gameId: string) { - let g = GameCommon.get(gameId) - if (!g) { - return - } - - if (!g.puzzle.info.image && g.puzzle.info.imageUrl) { - log.log('game id: ', gameId) - const parts = g.puzzle.info.imageUrl.split('/') - const fileName = parts[parts.length - 1] - const imageRow = db.get('images', {filename: fileName}) - if (!imageRow) { - return - } - - g.puzzle.info.image = Images.imageFromDb(db, imageRow.id) - - log.log(g.puzzle.info.image.title, imageRow.id) - - GameStorage.persistGameToDb(db, gameId) - } else if (g.puzzle.info.image?.id) { - const imageId = g.puzzle.info.image.id - - g.puzzle.info.image = Images.imageFromDb(db, imageId) - - log.log(g.puzzle.info.image.title, imageId) - - GameStorage.persistGameToDb(db, gameId) - } - - // fix log - const file = GameLog.filename(gameId, 0) - if (!fs.existsSync(file)) { - return - } - - const lines = fs.readFileSync(file, 'utf-8').split("\n") - const l = lines.filter(line => !!line).map(line => { - return JSON.parse(`[${line}]`) - }) - if (l && l[0] && !l[0][3].id) { - log.log(l[0][3]) - l[0][3] = g.puzzle.info.image - const newlines = l.map(ll => { - return JSON.stringify(ll).slice(1, -1) - }).join("\n") + "\n" - console.log(g.puzzle.info.image) - // process.exit(0) - fs.writeFileSync(file, newlines) - } -} - -function fix() { - GameStorage.loadGamesFromDisk() - GameCommon.getAllGames().forEach((game: Game) => { - fixOne(game.id) - }) -} - -fix() diff --git a/scripts/fix_image.ts b/scripts/fix_image.ts new file mode 100644 index 0000000..366ed1f --- /dev/null +++ b/scripts/fix_image.ts @@ -0,0 +1,23 @@ +import GameCommon from '../src/common/GameCommon' +import { logger } from '../src/common/Util' +import GameStorage from '../src/server/GameStorage' + +const log = logger('fix_image.js') + +function fix(gameId) { + GameStorage.loadGame(gameId) + let changed = false + + let imgUrl = GameCommon.getImageUrl(gameId) + if (imgUrl.match(/^\/example-images\//)) { + log.log(`found bad imgUrl: ${imgUrl}`) + imgUrl = imgUrl.replace(/^\/example-images\//, '/uploads/') + GameCommon.setImageUrl(gameId, imgUrl) + changed = true + } + if (changed) { + GameStorage.persistGame(gameId) + } +} + +fix(process.argv[2]) diff --git a/scripts/fix_tiles.ts b/scripts/fix_tiles.ts index a45b19b..5eb7ee9 100644 --- a/scripts/fix_tiles.ts +++ b/scripts/fix_tiles.ts @@ -1,16 +1,11 @@ import GameCommon from '../src/common/GameCommon' import { logger } from '../src/common/Util' -import Db from '../src/server/Db' -import { DB_FILE, DB_PATCHES_DIR } from '../src/server/Dirs' import GameStorage from '../src/server/GameStorage' const log = logger('fix_tiles.js') -const db = new Db(DB_FILE, DB_PATCHES_DIR) -db.patch(true) - function fix_tiles(gameId) { - GameStorage.loadGameFromDb(db, gameId) + GameStorage.loadGame(gameId) let changed = false const tiles = GameCommon.getPiecesSortedByZIndex(gameId) for (let tile of tiles) { @@ -32,7 +27,7 @@ function fix_tiles(gameId) { } } if (changed) { - GameStorage.persistGameToDb(db, gameId) + GameStorage.persistGame(gameId) } } diff --git a/scripts/import_games.ts b/scripts/import_games.ts deleted file mode 100644 index f2e5cfa..0000000 --- a/scripts/import_games.ts +++ /dev/null @@ -1,27 +0,0 @@ -import GameCommon from '../src/common/GameCommon' -import { Game } from '../src/common/Types' -import { logger } from '../src/common/Util' -import { DB_FILE, DB_PATCHES_DIR } from '../src/server/Dirs' -import Db from '../src/server/Db' -import GameStorage from '../src/server/GameStorage' - -const log = logger('import_games.ts') - -console.log(DB_FILE) - -const db = new Db(DB_FILE, DB_PATCHES_DIR) -db.patch(true) - -function run() { - GameStorage.loadGamesFromDisk() - GameCommon.getAllGames().forEach((game: Game) => { - if (!game.puzzle.info.image?.id) { - log.error(game.id + " has no image") - log.error(game.puzzle.info.image) - return - } - GameStorage.persistGameToDb(db, game.id) - }) -} - -run() diff --git a/scripts/server b/scripts/server index 4d1a1c9..182e3a4 100755 --- a/scripts/server +++ b/scripts/server @@ -1,4 +1,4 @@ #!/bin/sh # server for built files -nodemon --watch build --max-old-space-size=64 -e js build/server/main.js -c config.json +nodemon --max-old-space-size=64 -e js build/server/main.js -c config.json diff --git a/src/common/GameCommon.ts b/src/common/GameCommon.ts index 8b7fde7..e2f18eb 100644 --- a/src/common/GameCommon.ts +++ b/src/common/GameCommon.ts @@ -138,16 +138,12 @@ function setEvtInfo( function getAllGames(): Array { return Object.values(GAMES).sort((a: Game, b: Game) => { - const finished = isFinished(a.id) // when both have same finished state, sort by started - if (finished === isFinished(b.id)) { - if (finished) { - return b.puzzle.data.finished - a.puzzle.data.finished - } + if (isFinished(a.id) === isFinished(b.id)) { return b.puzzle.data.started - a.puzzle.data.started } // otherwise, sort: unfinished, finished - return finished ? 1 : -1 + return isFinished(a.id) ? 1 : -1 }) } @@ -166,12 +162,11 @@ function getPieceCount(gameId: string): number { } function getImageUrl(gameId: string): string { - const imageUrl = GAMES[gameId].puzzle.info.image?.url - || GAMES[gameId].puzzle.info.imageUrl - if (!imageUrl) { - throw new Error('[2021-07-11] no image url set') - } - return imageUrl + return GAMES[gameId].puzzle.info.imageUrl +} + +function setImageUrl(gameId: string, imageUrl: string): void { + GAMES[gameId].puzzle.info.imageUrl = imageUrl } function getScoreMode(gameId: string): ScoreMode { @@ -900,6 +895,7 @@ export default { getFinishedPiecesCount, getPieceCount, getImageUrl, + setImageUrl, get, getAllGames, getPlayerBgColor, diff --git a/src/common/Protocol.ts b/src/common/Protocol.ts index 1f868c1..0370c1d 100644 --- a/src/common/Protocol.ts +++ b/src/common/Protocol.ts @@ -67,9 +67,6 @@ const INPUT_EV_REPLAY_SPEED_DOWN = 14 const INPUT_EV_TOGGLE_PLAYER_NAMES = 15 const INPUT_EV_CENTER_FIT_PUZZLE = 16 -const INPUT_EV_TOGGLE_FIXED_PIECES = 17 -const INPUT_EV_TOGGLE_LOOSE_PIECES = 18 - const CHANGE_DATA = 1 const CHANGE_TILE = 2 const CHANGE_PLAYER = 3 @@ -107,9 +104,6 @@ export default { INPUT_EV_TOGGLE_PLAYER_NAMES, INPUT_EV_CENTER_FIT_PUZZLE, - INPUT_EV_TOGGLE_FIXED_PIECES, - INPUT_EV_TOGGLE_LOOSE_PIECES, - CHANGE_DATA, CHANGE_TILE, CHANGE_PLAYER, diff --git a/src/common/Types.ts b/src/common/Types.ts index ccbb318..0e8d21d 100644 --- a/src/common/Types.ts +++ b/src/common/Types.ts @@ -51,7 +51,6 @@ export type EncodedGame = FixedLengthArray<[ ScoreMode, ShapeMode, SnapMode, - number|null, ]> export interface ReplayData { @@ -73,7 +72,6 @@ interface GameRng { export interface Game { id: string - creatorUserId: number|null players: Array puzzle: Puzzle evtInfos: Record @@ -95,7 +93,7 @@ export interface Image { export interface GameSettings { tiles: number - image: ImageInfo + image: Image scoreMode: ScoreMode shapeMode: ShapeMode snapMode: SnapMode @@ -154,24 +152,10 @@ export interface PieceChange { group?: number } -export interface ImageInfo -{ - id: number - uploaderUserId: number|null - filename: string - url: string - title: string - tags: Tag[] - created: Timestamp - width: number - height: number -} - export interface PuzzleInfo { table: PuzzleTable - targetTiles: number - imageUrl?: string // deprecated, use image.url instead - image?: ImageInfo + targetTiles: number, + imageUrl: string width: number height: number diff --git a/src/common/Util.ts b/src/common/Util.ts index 4de6495..dbf94b6 100644 --- a/src/common/Util.ts +++ b/src/common/Util.ts @@ -133,7 +133,6 @@ function encodeGame(data: Game): EncodedGame { data.scoreMode, data.shapeMode, data.snapMode, - data.creatorUserId, ] } @@ -150,7 +149,6 @@ function decodeGame(data: EncodedGame): Game { scoreMode: data[6], shapeMode: data[7], snapMode: data[8], - creatorUserId: data[9], } } diff --git a/src/dbpatches/03_users.sqlite b/src/dbpatches/03_users.sqlite deleted file mode 100644 index c71908f..0000000 --- a/src/dbpatches/03_users.sqlite +++ /dev/null @@ -1,45 +0,0 @@ -CREATE TABLE users ( - id INTEGER PRIMARY KEY AUTOINCREMENT, - - created TIMESTAMP NOT NULL, - - client_id TEXT NOT NULL, - client_secret TEXT NOT NULL -); - -CREATE TABLE images_new ( - id INTEGER PRIMARY KEY AUTOINCREMENT, - uploader_user_id INTEGER, - - created TIMESTAMP NOT NULL, - - filename TEXT NOT NULL UNIQUE, - filename_original TEXT NOT NULL, - title TEXT NOT NULL, - - width INTEGER NOT NULL, - height INTEGER NOT NULL -); - -CREATE TABLE image_x_category_new ( - image_id INTEGER NOT NULL, - category_id INTEGER NOT NULL -); - -INSERT INTO images_new -SELECT id, NULL, created, filename, filename_original, title, width, height -FROM images; - -INSERT INTO image_x_category_new -SELECT image_id, category_id -FROM image_x_category; - -PRAGMA foreign_keys = OFF; - -DROP TABLE images; -DROP TABLE image_x_category; - -ALTER TABLE images_new RENAME TO images; -ALTER TABLE image_x_category_new RENAME TO image_x_category; - -PRAGMA foreign_keys = ON; diff --git a/src/dbpatches/04_games.sqlite b/src/dbpatches/04_games.sqlite deleted file mode 100644 index edde806..0000000 --- a/src/dbpatches/04_games.sqlite +++ /dev/null @@ -1,11 +0,0 @@ -CREATE TABLE games ( - id TEXT PRIMARY KEY, - - creator_user_id INTEGER, - image_id INTEGER NOT NULL, - - created TIMESTAMP NOT NULL, - finished TIMESTAMP NOT NULL, - - data TEXT NOT NULL -); diff --git a/src/frontend/Communication.ts b/src/frontend/Communication.ts index 899a269..70a61c8 100644 --- a/src/frontend/Communication.ts +++ b/src/frontend/Communication.ts @@ -3,7 +3,6 @@ import { ClientEvent, EncodedGame, GameEvent, ReplayData, ServerEvent } from '../common/Types' import Util, { logger } from '../common/Util' import Protocol from './../common/Protocol' -import xhr from './xhr' const log = logger('Communication.js') @@ -118,7 +117,7 @@ async function requestReplayData( offset: number ): Promise { const args = { gameId, offset } - const res = await xhr.get(`/api/replay-data${Util.asQueryArgs(args)}`, {}) + const res = await fetch(`/api/replay-data${Util.asQueryArgs(args)}`) const json: ReplayData = await res.json() return json } diff --git a/src/frontend/EventAdapter.ts b/src/frontend/EventAdapter.ts deleted file mode 100644 index d0166fe..0000000 --- a/src/frontend/EventAdapter.ts +++ /dev/null @@ -1,177 +0,0 @@ -import Protocol from "../common/Protocol" -import { GameEvent } from "../common/Types" -import { MODE_REPLAY } from "./game" - -function EventAdapter ( - canvas: HTMLCanvasElement, - window: any, - viewport: any, - MODE: string -) { - let events: Array = [] - - let KEYS_ON = true - - let LEFT = false - let RIGHT = false - let UP = false - let DOWN = false - let ZOOM_IN = false - let ZOOM_OUT = false - let SHIFT = false - - const toWorldPoint = (x: number, y: number): [number, number] => { - const pos = viewport.viewportToWorld({x, y}) - return [pos.x, pos.y] - } - - const mousePos = (ev: MouseEvent) => toWorldPoint(ev.offsetX, ev.offsetY) - const canvasCenter = () => toWorldPoint(canvas.width / 2, canvas.height / 2) - - const key = (state: boolean, ev: KeyboardEvent) => { - if (!KEYS_ON) { - return - } - - if (ev.code === 'ShiftLeft' || ev.code === 'ShiftRight') { - SHIFT = state - } else if (ev.code === 'ArrowUp' || ev.code === 'KeyW') { - UP = state - } else if (ev.code === 'ArrowDown' || ev.code === 'KeyS') { - DOWN = state - } else if (ev.code === 'ArrowLeft' || ev.code === 'KeyA') { - LEFT = state - } else if (ev.code === 'ArrowRight' || ev.code === 'KeyD') { - RIGHT = state - } else if (ev.code === 'KeyQ') { - ZOOM_OUT = state - } else if (ev.code === 'KeyE') { - ZOOM_IN = state - } - } - - let lastMouse: [number, number]|null = null - canvas.addEventListener('mousedown', (ev) => { - lastMouse = mousePos(ev) - if (ev.button === 0) { - addEvent([Protocol.INPUT_EV_MOUSE_DOWN, ...lastMouse]) - } - }) - - canvas.addEventListener('mouseup', (ev) => { - lastMouse = mousePos(ev) - if (ev.button === 0) { - addEvent([Protocol.INPUT_EV_MOUSE_UP, ...lastMouse]) - } - }) - - canvas.addEventListener('mousemove', (ev) => { - lastMouse = mousePos(ev) - addEvent([Protocol.INPUT_EV_MOUSE_MOVE, ...lastMouse]) - }) - - canvas.addEventListener('wheel', (ev) => { - lastMouse = mousePos(ev) - if (viewport.canZoom(ev.deltaY < 0 ? 'in' : 'out')) { - const evt = ev.deltaY < 0 - ? Protocol.INPUT_EV_ZOOM_IN - : Protocol.INPUT_EV_ZOOM_OUT - addEvent([evt, ...lastMouse]) - } - }) - - window.addEventListener('keydown', (ev: KeyboardEvent) => key(true, ev)) - window.addEventListener('keyup', (ev: KeyboardEvent) => key(false, ev)) - - window.addEventListener('keypress', (ev: KeyboardEvent) => { - if (!KEYS_ON) { - return - } - if (ev.code === 'Space') { - addEvent([Protocol.INPUT_EV_TOGGLE_PREVIEW]) - } - - if (MODE === MODE_REPLAY) { - if (ev.code === 'KeyI') { - addEvent([Protocol.INPUT_EV_REPLAY_SPEED_UP]) - } - - if (ev.code === 'KeyO') { - addEvent([Protocol.INPUT_EV_REPLAY_SPEED_DOWN]) - } - - if (ev.code === 'KeyP') { - addEvent([Protocol.INPUT_EV_REPLAY_TOGGLE_PAUSE]) - } - } - if (ev.code === 'KeyF') { - addEvent([Protocol.INPUT_EV_TOGGLE_FIXED_PIECES]) - } - if (ev.code === 'KeyG') { - addEvent([Protocol.INPUT_EV_TOGGLE_LOOSE_PIECES]) - } - if (ev.code === 'KeyM') { - addEvent([Protocol.INPUT_EV_TOGGLE_SOUNDS]) - } - if (ev.code === 'KeyN') { - addEvent([Protocol.INPUT_EV_TOGGLE_PLAYER_NAMES]) - } - if (ev.code === 'KeyC') { - addEvent([Protocol.INPUT_EV_CENTER_FIT_PUZZLE]) - } - }) - - const addEvent = (event: GameEvent) => { - events.push(event) - } - - const consumeAll = (): GameEvent[] => { - if (events.length === 0) { - return [] - } - const all = events.slice() - events = [] - return all - } - - const createKeyEvents = (): void => { - const w = (LEFT ? 1 : 0) - (RIGHT ? 1 : 0) - const h = (UP ? 1 : 0) - (DOWN ? 1 : 0) - if (w !== 0 || h !== 0) { - const amount = (SHIFT ? 24 : 12) * Math.sqrt(viewport.getCurrentZoom()) - const pos = viewport.viewportDimToWorld({w: w * amount, h: h * amount}) - addEvent([Protocol.INPUT_EV_MOVE, pos.w, pos.h]) - if (lastMouse) { - lastMouse[0] -= pos.w - lastMouse[1] -= pos.h - } - } - - if (ZOOM_IN && ZOOM_OUT) { - // cancel each other out - } else if (ZOOM_IN) { - if (viewport.canZoom('in')) { - const target = lastMouse || canvasCenter() - addEvent([Protocol.INPUT_EV_ZOOM_IN, ...target]) - } - } else if (ZOOM_OUT) { - if (viewport.canZoom('out')) { - const target = lastMouse || canvasCenter() - addEvent([Protocol.INPUT_EV_ZOOM_OUT, ...target]) - } - } - } - - const setHotkeys = (state: boolean) => { - KEYS_ON = state - } - - return { - addEvent, - consumeAll, - createKeyEvents, - setHotkeys, - } -} - -export default EventAdapter diff --git a/src/frontend/PuzzleGraphics.ts b/src/frontend/PuzzleGraphics.ts index 6934cda..6debdbe 100644 --- a/src/frontend/PuzzleGraphics.ts +++ b/src/frontend/PuzzleGraphics.ts @@ -3,7 +3,7 @@ import Geometry, { Rect } from '../common/Geometry' import Graphics from './Graphics' import Util, { logger } from './../common/Util' -import { Puzzle, PuzzleInfo, PieceShape, EncodedPiece } from './../common/Types' +import { Puzzle, PuzzleInfo, PieceShape, EncodedPiece } from './../common/GameCommon' const log = logger('PuzzleGraphics.js') diff --git a/src/frontend/components/ImageTeaser.vue b/src/frontend/components/ImageTeaser.vue index a5fd78d..770de91 100644 --- a/src/frontend/components/ImageTeaser.vue +++ b/src/frontend/components/ImageTeaser.vue @@ -3,7 +3,7 @@ class="imageteaser" :style="style" @click="onClick"> -
âœī¸
+
âœī¸
diff --git a/src/frontend/components/NewGameDialog.vue b/src/frontend/components/NewGameDialog.vue index eff46a7..731c71f 100644 --- a/src/frontend/components/NewGameDialog.vue +++ b/src/frontend/components/NewGameDialog.vue @@ -35,20 +35,20 @@ Normal
+ Any (flat pieces can occur anywhere)
+ Flat (all pieces flat on all sides) + Normal (pieces snap to final destination and to each other)
+ Real (pieces snap only to corners, already snapped pieces and to each other) diff --git a/src/frontend/components/Upload.vue b/src/frontend/components/Upload.vue index ec030c6..a5a6949 100644 --- a/src/frontend/components/Upload.vue +++ b/src/frontend/components/Upload.vue @@ -6,7 +6,6 @@