import GameCommon from './../common/GameCommon.js' export default { newGame: GameCommon.newGame, getRelevantPlayers: GameCommon.getRelevantPlayers, getActivePlayers: GameCommon.getActivePlayers, addPlayer: GameCommon.addPlayer, handleInput: GameCommon.handleInput, getPlayerIdByIndex: GameCommon.getPlayerIdByIndex, getPlayerBgColor: GameCommon.getPlayerBgColor, getPlayerColor: GameCommon.getPlayerColor, getPlayerName: GameCommon.getPlayerName, changePlayer: GameCommon.changePlayer, setPlayer: GameCommon.setPlayer, setTile: GameCommon.setTile, getImageUrl: GameCommon.getImageUrl, setPuzzleData: GameCommon.setPuzzleData, getTableWidth: GameCommon.getTableWidth, getTableHeight: GameCommon.getTableHeight, getPuzzle: GameCommon.getPuzzle, getRng: GameCommon.getRng, getPuzzleWidth: GameCommon.getPuzzleWidth, getPuzzleHeight: GameCommon.getPuzzleHeight, getTilesSortedByZIndex: GameCommon.getTilesSortedByZIndex, getFirstOwnedTile: GameCommon.getFirstOwnedTile, getTileDrawOffset: GameCommon.getTileDrawOffset, getTileDrawSize: GameCommon.getTileDrawSize, getStartTs: GameCommon.getStartTs, getFinishTs: GameCommon.getFinishTs, }