import GameCommon from '../src/common/GameCommon' import { logger } from '../src/common/Util' import GameStorage from '../src/server/GameStorage' const log = logger('fix_image.js') function fix(gameId) { GameStorage.loadGame(gameId) let changed = false let imgUrl = GameCommon.getImageUrl(gameId) if (imgUrl.match(/^\/example-images\//)) { log.log(`found bad imgUrl: ${imgUrl}`) imgUrl = imgUrl.replace(/^\/example-images\//, '/uploads/') GameCommon.setImageUrl(gameId, imgUrl) changed = true } if (changed) { GameStorage.persistGame(gameId) } } fix(process.argv[2])