import Time from '../common/Time.js'
const Upload = {
name: 'upload',
props: {
accept: String,
label: String,
},
template: `
`,
methods: {
async upload(evt) {
const file = evt.target.files[0]
if (!file) return;
const formData = new FormData();
formData.append('file', file, file.name);
const res = await fetch('/upload', {
method: 'post',
body: formData,
})
const j = await res.json()
this.$emit('uploaded', j)
},
}
}
export default {
components: {
Upload,
},
props: {
games: Array,
images: Array,
},
template: `
`,
data() {
return {
tiles: 1000,
image: '',
}
},
methods: {
time(start, end) {
const icon = end ? '🏁' : '⏳'
const from = start;
const to = end || Time.timestamp()
const timeDiffStr = Time.timeDiffStr(from, to)
return `${icon} ${timeDiffStr}`
},
mediaImgUploaded(j) {
this.image = j.image
},
async onNewGameClick() {
const res = await fetch('/newgame', {
method: 'post',
headers: {
'Accept': 'application/json',
'Content-Type': 'application/json'
},
body: JSON.stringify({tiles: this.tiles, image: this.image}),
})
if (res.status === 200) {
const game = await res.json()
location.assign(game.url)
}
}
}
}