puzzle/public/Game.js
2021-05-01 00:16:08 +02:00

32 lines
1.3 KiB
JavaScript

import GameCommon from './../common/GameCommon.js'
export default {
setGame: GameCommon.setGame,
getRelevantPlayers: GameCommon.getRelevantPlayers,
getActivePlayers: GameCommon.getActivePlayers,
addPlayer: GameCommon.addPlayer,
handleInput: GameCommon.handleInput,
getPlayerIdByIndex: GameCommon.getPlayerIdByIndex,
getPlayerBgColor: GameCommon.getPlayerBgColor,
getPlayerColor: GameCommon.getPlayerColor,
getPlayerName: GameCommon.getPlayerName,
changePlayer: GameCommon.changePlayer,
setPlayer: GameCommon.setPlayer,
setTile: GameCommon.setTile,
getImageUrl: GameCommon.getImageUrl,
setPuzzleData: GameCommon.setPuzzleData,
getTableWidth: GameCommon.getTableWidth,
getTableHeight: GameCommon.getTableHeight,
getPuzzle: GameCommon.getPuzzle,
getRng: GameCommon.getRng,
getPuzzleWidth: GameCommon.getPuzzleWidth,
getPuzzleHeight: GameCommon.getPuzzleHeight,
getTilesSortedByZIndex: GameCommon.getTilesSortedByZIndex,
getFirstOwnedTile: GameCommon.getFirstOwnedTile,
getTileDrawOffset: GameCommon.getTileDrawOffset,
getTileDrawSize: GameCommon.getTileDrawSize,
getStartTs: GameCommon.getStartTs,
getFinishTs: GameCommon.getFinishTs,
getFinishedTileCount: GameCommon.getFinishedTileCount,
getTileCount: GameCommon.getTileCount,
}